Player Matchup

Nu Wa
Nu Wa
Bond_Loki
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 174L
1,365 Elo+
Solo
Sylvanus
Sylvanus
HoothootMF
Sylvanus
Level 48
God Stats
0W - 1L
1,350 SR
Queue Stats
38W - 49L
1,369 Elo+
Solo
Eset
Eset
Lexotana
Eset
Level 101
God Stats
1W - 2L
1,745 SR
Queue Stats
116W - 116L
1,404 Elo+
Solo
Zeus
Zeus
QuestionmarkIX
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,764 Elo+
Solo
Atlas
Atlas
bloyal
Atlas
Level 105
God Stats
1W - 2L
1,710 SR
Queue Stats
72W - 93L
1,283 Elo+
Solo
Team Averages
Level 78
1,561 SR
1,437 Elo+

VS

Team Averages
Level 88
1,519 SR
1,406 Elo+
He Bo
He Bo
Aramil118
He Bo
Level 84
God Stats
6W - 7L
1,594 SR
Queue Stats
145W - 173L
1,382 Elo+
Solo
Hera
Hera
KEMPACHI2k
Hera
Level 69
God Stats
4W - 3L
1,597 SR
Queue Stats
180W - 194L
1,375 Elo+
Solo
Sobek
Sobek
Un PandaxD mas
Sobek
Level 80
God Stats
3W - 0L
1,788 SR
Queue Stats
97W - 89L
1,473 Elo+
Solo
Terra
Terra
bluegreengirl
Terra
Level 126
God Stats
3W - 1L
1,262 SR
Queue Stats
89W - 106L
1,338 Elo+
Solo
Bastet
Bastet
jaded-blockade7
Bastet
Level 80
God Stats
9W - 17L
1,353 SR
Queue Stats
482W - 579L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bond_Loki
Nu Wa
16
3 / 4 / 6
8,858
738
20,024
10,506
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
HoothootMF
Sylvanus
17
4 / 2 / 3
9,747
812
4,095
13,700
14,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eset
14
2 / 7 / 4
8,196
683
7,401
10,203
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 2
7,902
659
9,004
10,749
5,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
bloyal
Atlas
14
1 / 4 / 5
7,725
644
9,183
13,200
13,102
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aramil118
He Bo
16
8 / 3 / 12
9,750
813
14,161
12,267
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 4 / 14
8,794
733
9,846
10,907
5,631
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 12
9,779
815
5,072
17,438
24,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 1 / 16
8,722
727
3,149
12,593
7,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 2 / 12
10,387
866
21,316
17,429
8,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
11
Kills
24
24
Deaths
12
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aramil118
He Bo
8
3
12
4.67
L
Nu Wa
Bond_Loki
Nu Wa
3
4
6
1.5
L
Sylvanus
HoothootMF
Sylvanus
4
2
3
2.75
W
2
4
14
2.25
L
Eset
2
7
4
0.57
L
1
7
2
0.29
W
6
2
12
6
L
Atlas
bloyal
Atlas
1
4
5
0.88
W
0
1
16
8
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,707
Damage
53,544
58,358
Taken
70,634
43,265
Mitigated
52,968
14,681
Healing
40,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aramil118
He Bo
14,161
550
1,299
2,470
12,267
6,455
1,507
11,240
1,027
38,080
0
L
Nu Wa
Bond_Loki
Nu Wa
20,024
7,847
2,059
1,594
10,506
5,078
144
5,506
5,000
37,684
0
L
Sylvanus
HoothootMF
Sylvanus
4,095
2,210
3,028
5,109
13,700
14,527
0
6,278
7,422
9,731
0
W
9,846
1,976
1,472
900
10,907
5,631
1,028
8,848
2,059
26,545
0
L
Eset
7,401
0
248
404
10,203
5,217
0
6,067
4,136
16,005
0
L
9,004
2,228
0
588
10,749
5,341
0
6,327
4,422
15,275
0
W
5,072
687
995
5,699
17,438
24,594
0
9,849
7,589
15,639
0
L
Atlas
bloyal
Atlas
9,183
2,961
605
1,046
13,200
13,102
0
8,050
5,150
20,324
0
W
3,149
477
12,373
6,269
12,593
7,852
953
9,391
3,202
11,192
0
W
21,316
1,654
1,825
7,359
17,429
8,436
597
10,379
7,050
0
34,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,428
Gold Earned
47,432
115
Minions Killed
152
0
Camps Cleared
0
990,893
Distance Traveled
1,164,121
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,750
813
48
4
0
223,629
0
L
Nu Wa
8,858
738
38
3
0
207,857
2
L
Sylvanus
9,747
812
9
1
0
193,277
0
W
Hera
8,794
733
35
3
0
217,524
0
L
Eset
8,196
683
24
2
0
185,481
0
L
Zeus
7,902
659
22
2
0
182,645
0
W
Sobek
9,779
815
32
3
0
256,829
2
L
Atlas
7,725
644
22
2
0
221,633
0
W
Terra
8,722
727
19
2
0
207,428
1
W
Bastet
10,387
866
18
2
0
258,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role