Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AaronTheBaron54
Cupid
Level 92
God Stats
2W - 2L
1,412 SR
Queue Stats
226W - 197L
1,552 Elo+
Solo
Nemesis
Nemesis
MiStiK-_-Skillz
Nemesis
Level 106
God Stats
3W - 1L
1,529 SR
Queue Stats
222W - 198L
1,562 Elo+
Solo
Cerberus
Cerberus
Polar_1102
Cerberus
Level 113
God Stats
5W - 6L
1,574 SR
Queue Stats
822W - 749L
1,575 Elo+
Solo
Serqet
Serqet
raeromone
Serqet
Level 128
God Stats
5W - 9L
1,212 SR
Queue Stats
369W - 352L
1,539 Elo+
Solo
Team Averages
Level 119
1,445 SR
1,546 Elo+

VS

Team Averages
Level 105
1,592 SR
1,520 Elo+
Zhong Kui
Zhong Kui
MrSealio34
Zhong Kui
Level 88
God Stats
1W - 1L
1,673 SR
Queue Stats
58W - 46L
1,607 Elo+
Party 1
Horus
Horus
OmarGG820
Horus
Level 142
God Stats
3W - 3L
1,771 SR
Queue Stats
64W - 69L
1,527 Elo+
Solo
Olorun
Olorun
TheIronDiaper
Olorun
Level 66
God Stats
0W - 1L
1,557 SR
Queue Stats
4W - 6L
1,421 Elo+
Solo
Mercury
Mercury
iclickheadz
Mercury
Level 126
God Stats
5W - 4L
1,471 SR
Queue Stats
157W - 152L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
tamsuu
Heimdallr
Level 101
God Stats
5W - 7L
1,487 SR
Queue Stats
105W - 119L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 2 / 5
11,320
596
20,573
17,001
7,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 4
11,293
594
14,659
15,009
7,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 6 / 2
10,550
555
12,838
22,216
14,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Polar_1102
Cerberus
15
1 / 0 / 12
9,812
516
8,206
17,249
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
raeromone
Serqet
16
7 / 2 / 3
10,554
555
9,220
15,166
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MrSealio34
Zhong Kui
14
3 / 5 / 1
9,249
487
11,555
22,131
15,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
OmarGG820
Horus
12
2 / 3 / 3
8,028
423
6,845
18,123
16,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 6 / 0
9,741
513
11,677
17,924
7,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
iclickheadz
Mercury
14
3 / 7 / 1
9,053
476
10,699
18,762
6,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
tamsuu
Heimdallr
17
2 / 4 / 5
10,536
555
16,665
19,208
9,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
11
11
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
5
4.75
W
7
1
4
9
W
3
6
2
0.67
L
Zhong Kui
MrSealio34
Zhong Kui
3
5
1
0.7
L
Horus
OmarGG820
Horus
2
3
3
1.17
W
Cerberus
Polar_1102
Cerberus
1
0
12
7
L
1
6
0
0.17
L
Mercury
iclickheadz
Mercury
3
7
1
0.5
W
Serqet
raeromone
Serqet
7
2
3
4.25
L
Heimdallr
tamsuu
Heimdallr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,496
Damage
57,441
86,641
Taken
96,148
52,997
Mitigated
55,049
37,969
Healing
29,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,573
10,719
0
8,695
17,001
7,190
1,019
7,011
9,819
108,796
0
W
14,659
8,381
736
9,007
15,009
7,006
76
7,359
7,571
0
85,552
W
12,838
5,702
0
9,292
22,216
14,915
732
138
22,017
0
77,263
L
Zhong Kui
MrSealio34
Zhong Kui
11,555
2,626
0
9,648
22,131
15,074
722
12,392
9,526
70,248
0
L
Horus
OmarGG820
Horus
6,845
2,468
760
2,953
18,123
16,277
526
6,956
11,003
0
30,990
W
Cerberus
Polar_1102
Cerberus
8,206
540
0
6,463
17,249
17,294
117
6,978
10,122
36,137
0
L
11,677
6,351
51
6,843
17,924
7,468
0
3,395
14,168
82,238
0
L
Mercury
iclickheadz
Mercury
10,699
6,214
0
144
18,762
6,401
0
6,739
11,773
0
77,626
W
Serqet
raeromone
Serqet
9,220
1,543
0
3,776
15,166
6,592
0
2,131
12,924
0
61,791
L
Heimdallr
tamsuu
Heimdallr
16,665
10,242
0
8,760
19,208
9,829
183
169
18,466
0
83,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,529
Gold Earned
46,607
579
Minions Killed
541
0
Camps Cleared
0
2,003,281
Distance Traveled
1,683,690
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,320
596
160
8
0
335,675
2
W
Cupid
11,293
594
133
7
0
377,637
0
W
Nemesis
10,550
555
132
7
0
433,603
1
L
Zhong Kui
9,249
487
126
7
0
291,817
3
L
Horus
8,028
423
47
2
0
358,039
5
W
Cerberus
9,812
516
55
3
0
383,233
8
L
Olorun
9,741
513
113
6
0
329,042
2
L
Mercury
9,053
476
120
6
0
394,199
4
W
Serqet
10,554
555
99
5
0
473,133
0
L
Heimdallr
10,536
555
135
7
0
310,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role