Player Matchup

Kumbhakarna
Kumbhakarna
AlligatorArmyQc
Kumbhakarna
Level 116
God Stats
1W - 1L
1,428 SR
Queue Stats
13W - 26L
1,442 Elo+
Solo
Chang'e
Chang'e
Lil_Monkey_Dunky
Chang'e
Level 83
God Stats
1W - 1L
1,331 SR
Queue Stats
49W - 39L
1,606 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bozo le clown 5
Ah Muzen Cab
Level 78
God Stats
7W - 10L
1,539 SR
Queue Stats
46W - 36L
1,601 Elo+
Party 1
Amaterasu
Amaterasu
luckyray81
Amaterasu
Level 125
God Stats
3W - 0L
1,747 SR
Queue Stats
81W - 74L
1,619 Elo+
Solo
Loki
Loki
sgrimmreaper
Loki
Level 146
God Stats
2W - 2L
1,499 SR
Queue Stats
47W - 38L
1,576 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,569 Elo+

VS

Team Averages
Level 126
1,499 SR
1,558 Elo+
Charybdis
Charybdis
EyeAnne
Charybdis
Level 64
God Stats
6W - 11L
1,406 SR
Queue Stats
130W - 135L
1,543 Elo+
Solo
Thor
Thor
Infamous is God
Thor
Level 156
God Stats
19W - 21L
1,480 SR
Queue Stats
407W - 400L
1,582 Elo+
Solo
Ah Puch
Ah Puch
TimTheTerroriser
Ah Puch
Level 125
God Stats
2W - 4L
1,877 SR
Queue Stats
341W - 301L
1,549 Elo+
Party 2
Hercules
Hercules
untd_untd_wmbo_
Hercules
Level 140
God Stats
5W - 10L
1,232 SR
Queue Stats
434W - 380L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
xRubinsx
Nu Wa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlligatorArmyQc
Kumbhakarna
14
2 / 2 / 12
9,091
505
5,875
13,062
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 4
9,613
534
10,547
11,705
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
bozo le clown 5
Ah Muzen Cab
17
4 / 2 / 5
10,619
590
13,330
16,099
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
luckyray81
Amaterasu
18
6 / 1 / 7
11,483
638
13,787
17,628
14,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 2 / 5
11,209
623
13,338
17,454
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EyeAnne
Charybdis
14
2 / 6 / 1
8,420
468
9,077
16,673
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 3 / 1
8,003
445
7,445
14,978
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 8 / 2
8,526
474
10,592
17,788
11,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
13
2 / 4 / 3
8,406
467
9,134
17,446
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
xRubinsx
Nu Wa
13
0 / 7 / 1
7,656
425
9,829
12,467
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
27
Kills
8
9
Deaths
28
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlligatorArmyQc
Kumbhakarna
2
2
12
4
L
Charybdis
EyeAnne
Charybdis
2
6
1
0.42
L
2
3
1
0.83
W
4
2
4
3
L
2
8
2
0.38
W
Ah Muzen Cab
bozo le clown 5
Ah Muzen Cab
4
2
5
3.25
W
Amaterasu
luckyray81
Amaterasu
6
1
7
9.5
W
11
2
5
6.75
L
Hercules
2
4
3
0.88
L
Nu Wa
xRubinsx
Nu Wa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,877
Damage
46,077
75,948
Taken
79,352
47,239
Mitigated
39,429
33,914
Healing
19,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlligatorArmyQc
Kumbhakarna
5,875
646
0
2,800
13,062
12,662
0
4,111
8,951
31,331
0
L
Charybdis
EyeAnne
Charybdis
9,077
4,259
0
4,412
16,673
5,542
0
2,161
14,512
0
67,558
L
7,445
2,623
0
4,532
14,978
5,978
0
2,421
12,557
0
59,026
W
10,547
703
2,105
5,105
11,705
5,678
0
4,299
7,406
81,037
0
L
10,592
888
0
4,729
17,788
11,108
315
1,562
16,226
64,702
0
W
Ah Muzen Cab
bozo le clown 5
Ah Muzen Cab
13,330
7,590
0
9,720
16,099
6,696
2,760
742
15,357
0
102,646
W
Amaterasu
luckyray81
Amaterasu
13,787
6,738
0
7,414
17,628
14,011
1,011
8,724
8,904
0
93,465
W
13,338
5,230
0
6,770
17,454
8,192
0
2,984
14,470
0
100,194
L
Hercules
9,134
2,302
0
3,871
17,446
11,952
0
5,197
12,249
0
35,324
L
Nu Wa
xRubinsx
Nu Wa
9,829
2,073
0
1,510
12,467
4,849
0
5,081
7,386
72,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
41,011
645
Minions Killed
485
0
Camps Cleared
0
1,815,565
Distance Traveled
1,539,574
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,091
505
37
2
0
367,297
0
L
Charybdis
8,420
468
118
7
0
285,811
1
L
Thor
8,003
445
99
6
0
362,421
2
W
Chang'e
9,613
534
123
7
0
343,401
2
L
Ah Puch
8,526
474
96
5
0
270,966
0
W
Ah Muzen Cab
10,619
590
176
10
0
335,931
0
W
Amaterasu
11,483
638
164
9
0
389,034
3
W
Loki
11,209
623
145
8
0
379,902
2
L
Hercules
8,406
467
50
3
0
341,972
7
L
Nu Wa
7,656
425
122
7
0
278,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role