Player Matchup

Poseidon
Poseidon
CamaradaSolano
Poseidon
Level 128
God Stats
5W - 1L
1,806 SR
Queue Stats
122W - 153L
1,470 Elo+
Party 2
Sol
Sol
Cooler_Webos
Sol
Level 101
God Stats
1W - 3L
1,184 SR
Queue Stats
248W - 278L
1,395 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CrossfitGamma
Kumbhakarna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,366 Elo+
Party 3
Nemesis
Nemesis
KuzunohaXIV
Nemesis
Level 105
God Stats
9W - 8L
1,525 SR
Queue Stats
250W - 303L
1,420 Elo+
Party 2
Izanami
Izanami
NightWalker76
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,356 Elo+
Party 3
Team Averages
Level 84
1,503 SR
1,402 Elo+

VS

Team Averages
Level 82
1,536 SR
1,458 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bosox51
Ares
Level 39
God Stats
32W - 32L
1,668 SR
Queue Stats
124W - 140L
1,445 Elo+
Solo
The Morrigan
The Morrigan
TonyCam
The Morrigan
Level 145
God Stats
2W - 5L
1,545 SR
Queue Stats
231W - 231L
1,418 Elo+
Solo
Amaterasu
Amaterasu
ll Hawky ll
Amaterasu
Level 109
God Stats
7W - 5L
1,600 SR
Queue Stats
234W - 261L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
xMacRae
Jing Wei
Level 87
God Stats
1W - 1L
1,368 SR
Queue Stats
95W - 98L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
4 / 3 / 2
9,906
521
11,413
7,546
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 0 / 4
9,786
515
12,142
14,078
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
CrossfitGamma
Kumbhakarna
12
1 / 0 / 8
8,502
447
4,829
13,694
12,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
KuzunohaXIV
Nemesis
15
2 / 1 / 3
8,984
473
6,209
12,166
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
16
5 / 0 / 1
9,958
524
15,630
10,953
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 1 / 2
8,356
440
2,926
14,429
11,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Bosox51
Ares
13
1 / 3 / 2
8,343
439
7,479
16,558
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
TonyCam
The Morrigan
15
1 / 4 / 2
9,286
489
5,486
8,957
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ll Hawky ll
Amaterasu
16
2 / 1 / 1
9,763
514
10,271
20,324
14,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
xMacRae
Jing Wei
14
0 / 4 / 1
8,369
440
7,253
15,257
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
4
4
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
2
1
L
Ares
Bosox51
Ares
1
3
2
0.67
W
Poseidon
4
3
2
1.67
W
1
0
4
3
W
Kumbhakarna
CrossfitGamma
Kumbhakarna
1
0
8
5
W
Nemesis
KuzunohaXIV
Nemesis
2
1
3
3.5
W
Izanami
5
0
1
5.5
L
The Morrigan
TonyCam
The Morrigan
1
4
2
0.5
L
Amaterasu
ll Hawky ll
Amaterasu
2
1
1
2.5
L
Jing Wei
xMacRae
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
33,415
58,437
Taken
75,525
30,916
Mitigated
52,410
15,568
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,926
759
0
4,552
14,429
11,253
59
5,317
9,112
0
81,316
L
Ares
Bosox51
Ares
7,479
730
0
1,866
16,558
17,553
0
6,869
9,689
28,490
0
W
Poseidon
11,413
1,221
0
650
7,546
3,536
243
4,196
3,350
85,998
0
W
12,142
4,770
0
7,319
14,078
5,273
0
2,009
12,069
76,656
0
W
Kumbhakarna
CrossfitGamma
Kumbhakarna
4,829
413
0
2,166
13,694
12,486
112
3,850
9,844
18,239
0
W
Nemesis
KuzunohaXIV
Nemesis
6,209
1,812
0
1,166
12,166
5,182
0
2,124
10,042
0
79,993
W
Izanami
15,630
10,041
0
4,267
10,953
4,439
425
1,472
9,481
0
95,345
L
The Morrigan
TonyCam
The Morrigan
5,486
1,003
0
375
8,957
4,886
415
5,019
3,726
74,369
0
L
Amaterasu
ll Hawky ll
Amaterasu
10,271
4,461
0
9,799
20,324
14,100
1,104
9,723
10,601
0
77,110
L
Jing Wei
xMacRae
Jing Wei
7,253
4,171
183
5,995
15,257
4,618
0
1,244
14,013
0
68,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
44,117
558
Minions Killed
570
0
Camps Cleared
0
1,919,097
Distance Traveled
1,702,502
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,356
440
132
7
0
354,953
3
L
Ares
8,343
439
29
2
0
329,228
4
W
Poseidon
9,906
521
152
8
0
364,052
8
W
Sol
9,786
515
132
7
0
373,268
8
W
Kumbhakarna
8,502
447
13
1
0
411,117
2
W
Nemesis
8,984
473
113
6
0
426,458
1
W
Izanami
9,958
524
148
8
0
344,202
3
L
The Morrigan
9,286
489
142
7
0
283,353
1
L
Amaterasu
9,763
514
142
7
0
413,482
6
L
Jing Wei
8,369
440
125
7
0
321,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role