Player Matchup

Chaac
Chaac
BrotherUwU
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,549 Elo+
Party 3
Artio
Artio
Dark_0fNight
Artio
Level 148
God Stats
8W - 7L
1,641 SR
Queue Stats
74W - 66L
1,552 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gaerit
Ah Muzen Cab
Level 16
God Stats
18W - 18L
1,644 SR
Queue Stats
30W - 37L
1,547 Elo+
Solo
Hades
Hades
ImmortalZeverong
Hades
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 2L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
ЯТебяНеПонял
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,601 SR
1,531 Elo+

VS

Team Averages
Level 64
1,661 SR
1,438 Elo+
Baron Samedi
Baron Samedi
BESTEARNER
Baron Samedi
Level 18
God Stats
1W - 1L
1,656 SR
Queue Stats
2W - 2L
1,273 Elo+
Party 2
Neith
Neith
CAPMEME
Neith
Level 49
God Stats
2W - 2L
1,711 SR
Queue Stats
136W - 137L
1,573 Elo+
Solo
Yu Huang
Yu Huang
Grimpodge
Yu Huang
Level 103
God Stats
1W - 0L
1,775 SR
Queue Stats
13W - 17L
1,283 Elo+
Party 2
Ravana
Ravana
Solvius
Ravana
Level 124
God Stats
1W - 1L
1,605 SR
Queue Stats
95W - 100L
1,498 Elo+
Solo
Anubis
Anubis
lashottaz
Anubis
Level 28
God Stats
19W - 11L
1,559 SR
Queue Stats
70W - 57L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 3 / 1
6,651
665
5,541
12,669
7,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 2 / 1
6,841
684
4,229
14,855
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Gaerit
Ah Muzen Cab
14
1 / 5 / 0
7,134
713
10,743
14,580
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 0
6,412
641
1,859
7,508
3,610
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 0
6,047
605
1,095
4,848
2,168
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BESTEARNER
Baron Samedi
13
1 / 0 / 9
7,153
715
5,377
5,946
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
CAPMEME
Neith
15
4 / 1 / 7
8,137
814
16,557
8,837
3,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Grimpodge
Yu Huang
14
1 / 0 / 6
7,473
747
5,257
5,439
2,289
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Solvius
Ravana
14
5 / 1 / 3
7,933
793
9,786
10,421
4,970
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
lashottaz
Anubis
17
5 / 0 / 5
8,880
888
9,698
6,858
3,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
16
16
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BESTEARNER
Baron Samedi
1
0
9
5.5
L
Chaac
0
3
1
0.17
W
Neith
CAPMEME
Neith
4
1
7
7.5
L
0
2
1
0.25
L
Ah Muzen Cab
Gaerit
Ah Muzen Cab
1
5
0
0.2
W
Yu Huang
Grimpodge
Yu Huang
1
0
6
4
L
0
4
0
0
W
Ravana
Solvius
Ravana
5
1
3
6.5
W
Anubis
lashottaz
Anubis
5
0
5
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
46,675
54,460
Taken
37,501
32,191
Mitigated
17,052
12,824
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BESTEARNER
Baron Samedi
5,377
589
1,664
1,824
5,946
2,636
733
433
5,272
12,649
0
L
Chaac
5,541
565
0
3,132
12,669
7,456
0
6,748
5,776
0
18,379
W
Neith
CAPMEME
Neith
16,557
6,907
0
2,387
8,837
3,691
377
1,172
7,507
0
42,414
L
4,229
156
729
2,393
14,855
12,616
0
4,578
10,088
9,235
0
L
Ah Muzen Cab
Gaerit
Ah Muzen Cab
10,743
4,312
0
4,241
14,580
6,341
0
3,821
10,667
0
33,988
W
Yu Huang
Grimpodge
Yu Huang
5,257
498
360
1,183
5,439
2,289
1,948
1,010
4,361
21,173
0
L
1,859
297
0
1,084
7,508
3,610
0
2,696
4,786
9,356
0
W
Ravana
Solvius
Ravana
9,786
2,347
0
1,944
10,421
4,970
166
1,765
8,627
0
24,212
W
Anubis
lashottaz
Anubis
9,698
1,106
0
4,848
6,858
3,466
329
1,708
5,084
41,732
0
L
1,095
104
555
690
4,848
2,168
0
1,929
2,811
0
3,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
39,576
120
Minions Killed
253
0
Camps Cleared
0
832,120
Distance Traveled
1,011,590
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,153
715
34
3
0
195,482
4
L
Chaac
6,651
665
29
3
0
198,692
0
W
Neith
8,137
814
67
7
0
199,782
2
L
Artio
6,841
684
12
1
0
215,865
1
L
Ah Muzen Cab
7,134
713
52
5
0
183,243
1
W
Yu Huang
7,473
747
36
4
0
199,702
1
L
Hades
6,412
641
21
2
0
133,761
3
W
Ravana
7,933
793
30
3
0
225,667
1
W
Anubis
8,880
888
86
9
0
190,957
1
L
Guan Yu
6,047
605
6
1
0
100,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role