Player Matchup

Nu Wa
Nu Wa
FinallyPePo
Nu Wa
Level 159
God Stats
3W - 0L
1,598 SR
Queue Stats
23W - 9L
2,013 Elo+
Party 1
Cthulhu
Cthulhu
mangue8
Cthulhu
Level 159
God Stats
1W - 0L
1,458 SR
Queue Stats
32W - 13L
1,883 Elo+
Party 1
Charybdis
Charybdis
snivy77
Charybdis
Level 159
God Stats
7W - 4L
1,548 SR
Queue Stats
39W - 25L
1,746 Elo+
Party 1
Team Averages
Level 159
1,535 SR
1,881 Elo+

VS

Team Averages
Level 125
1,500 SR
1,517 Elo+
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
TelestotheMoon
Thor
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 298L
1,611 Elo+
Solo
Bastet
Bastet
eneer
Bastet
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
10,691
764
13,783
9,089
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
mangue8
Cthulhu
15
7 / 2 / 7
10,624
759
14,406
14,670
21,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
snivy77
Charybdis
15
3 / 2 / 10
9,889
706
10,242
7,901
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 7 / 1
8,452
604
6,600
12,808
5,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 4
8,568
612
8,617
13,912
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
eneer
Bastet
13
1 / 6 / 3
8,700
621
10,405
18,810
9,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
6
6
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
1
0.5
W
7
2
8
5.5
L
2
4
4
1
L
Bastet
eneer
Bastet
1
6
3
0.42
W
Cthulhu
mangue8
Cthulhu
7
2
7
5.25
W
Charybdis
snivy77
Charybdis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,431
Damage
25,622
31,660
Taken
45,530
31,421
Mitigated
20,341
6,768
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,600
1,179
0
893
12,808
5,136
0
7,301
5,507
0
27,550
W
13,783
4,244
0
500
9,089
6,197
528
99
8,990
52,003
0
L
8,617
1,362
0
649
13,912
5,932
0
8,568
5,344
0
26,346
L
Bastet
eneer
Bastet
10,405
3,211
0
4,091
18,810
9,273
0
11,308
7,502
0
33,410
W
Cthulhu
mangue8
Cthulhu
14,406
4,542
498
4,622
14,670
21,309
244
0
14,670
29,384
3,847
W
Charybdis
snivy77
Charybdis
10,242
4,911
0
1,148
7,901
3,915
1,013
118
7,783
0
25,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
25,720
179
Minions Killed
132
9
Camps Cleared
4
727,100
Distance Traveled
770,468
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,452
604
45
3
0
239,834
1
W
Nu Wa
10,691
764
83
6
3
252,514
2
L
Thor
8,568
612
30
2
1
250,723
1
L
Bastet
8,700
621
57
4
3
279,911
4
W
Cthulhu
10,624
759
42
3
2
245,873
4
W
Charybdis
9,889
706
54
4
4
228,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role