Player Matchup

Ymir
Ymir
Maxyheaa
Ymir
Level 144
God Stats
0W - 1L
1,326 SR
Queue Stats
287W - 123L
1,784 Elo+
Party 1
Discordia
Discordia
dragondeath2
Discordia
Level 66
God Stats
9W - 1L
1,807 SR
Queue Stats
146W - 66L
1,771 Elo+
Party 1
Jing Wei
Jing Wei
jelmersteg213
Jing Wei
Level 141
God Stats
3W - 1L
1,820 SR
Queue Stats
258W - 121L
1,790 Elo+
Party 1
Team Averages
Level 117
1,651 SR
1,782 Elo+

VS

Team Averages
Level 86
1,676 SR
1,625 Elo+
Apollo
Apollo
Hunter3154
Apollo
Level 104
God Stats
6W - 1L
1,611 SR
Queue Stats
17W - 24L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
WapsRodiahhh
Gilgamesh
Level 69
God Stats
2W - 0L
1,875 SR
Queue Stats
248W - 192L
1,677 Elo+
Solo
Baron Samedi
Baron Samedi
iMaTTwHiicK
Baron Samedi
Level 86
God Stats
4W - 4L
1,544 SR
Queue Stats
273W - 233L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 4
8,985
599
6,951
14,962
17,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
dragondeath2
Discordia
13
2 / 4 / 3
9,428
629
11,771
8,714
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
jelmersteg213
Jing Wei
15
3 / 3 / 3
10,486
699
14,766
12,467
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hunter3154
Apollo
16
8 / 1 / 4
10,992
733
10,861
14,061
5,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
WapsRodiahhh
Gilgamesh
14
1 / 3 / 9
10,058
671
11,274
17,024
16,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
iMaTTwHiicK
Baron Samedi
16
3 / 2 / 7
10,370
691
10,550
9,834
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
12
12
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
Hunter3154
Apollo
8
1
4
10
L
Ymir
1
5
4
0.6
W
Gilgamesh
WapsRodiahhh
Gilgamesh
1
3
9
1.83
L
Discordia
dragondeath2
Discordia
2
4
3
0.88
W
Baron Samedi
iMaTTwHiicK
Baron Samedi
3
2
7
3.25
L
Jing Wei
jelmersteg213
Jing Wei
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,488
Damage
32,685
36,143
Taken
40,919
26,777
Mitigated
29,187
6,283
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Hunter3154
Apollo
10,861
7,279
0
4,412
14,061
5,894
1,208
8,135
5,926
0
49,234
L
Ymir
6,951
1,227
330
1,736
14,962
17,976
0
4,535
10,427
21,366
0
W
Gilgamesh
WapsRodiahhh
Gilgamesh
11,274
2,789
720
2,536
17,024
16,596
0
6,562
10,462
0
25,310
L
Discordia
dragondeath2
Discordia
11,771
876
0
612
8,714
3,292
0
2,758
5,956
27,972
0
W
Baron Samedi
iMaTTwHiicK
Baron Samedi
10,550
1,449
1,995
3,626
9,834
6,697
191
4,582
5,252
46,993
0
L
Jing Wei
jelmersteg213
Jing Wei
14,766
11,929
0
3,605
12,467
5,509
0
3,472
8,995
0
47,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
31,420
157
Minions Killed
180
5
Camps Cleared
9
794,144
Distance Traveled
789,635
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,992
733
83
6
4
267,119
0
L
Ymir
8,985
599
32
2
2
251,329
0
W
Gilgamesh
10,058
671
29
2
2
257,610
4
L
Discordia
9,428
629
39
3
0
255,795
1
W
Baron Samedi
10,370
691
68
5
3
264,906
6
L
Jing Wei
10,486
699
86
6
3
287,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role