Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
germyto46
Izanami
Level 119
God Stats
0W - 4L
1,312 SR
Queue Stats
171W - 188L
1,484 Elo+
Solo
Vulcan
Vulcan
iQ_cadiaN
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,390 Elo+
Party 1
Xing Tian
Xing Tian
vfrbachem11
Xing Tian
Level 159
God Stats
34W - 16L
1,653 SR
Queue Stats
291W - 268L
1,487 Elo+
Party 1
Team Averages
Level 144
1,493 SR
1,472 Elo+

VS

Team Averages
Level 67
1,493 SR
1,598 Elo+
Bellona
Bellona
Burrance
Bellona
Level 75
God Stats
15W - 3L
1,703 SR
Queue Stats
151W - 102L
1,654 Elo+
Party 2
Sol
Sol
KillerMonster289
Sol
Level 127
God Stats
1W - 6L
1,105 SR
Queue Stats
148W - 156L
1,491 Elo+
Solo
Medusa
Medusa
Raven34891
Medusa
Level 92
God Stats
8W - 10L
1,559 SR
Queue Stats
280W - 267L
1,559 Elo+
Party 3
Jormungandr
Jormungandr
ReiKoroso
Jormungandr
Level 25
God Stats
99W - 75L
1,600 SR
Queue Stats
109W - 93L
1,464 Elo+
Party 3
Apollo
Apollo
ToastedMilkcup14
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 4L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 0
3,144
629
1,077
3,394
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ullr
 
Ullr
5
0 / 0 / 0
3,057
611
565
2,648
917
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
germyto46
Izanami
1
0 / 0 / 0
2,430
486
0
0
0
Vulcan
iQ_cadiaN
Vulcan
6
0 / 0 / 0
3,331
666
1,072
1,957
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
vfrbachem11
Xing Tian
5
0 / 0 / 0
3,055
611
294
3,064
1,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Burrance
Bellona
6
0 / 0 / 0
3,602
720
968
2,886
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 0
3,482
696
1,328
1,085
242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Raven34891
Medusa
5
0 / 0 / 0
3,227
645
1,368
1,765
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ReiKoroso
Jormungandr
4
0 / 0 / 0
3,179
636
582
502
237
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 0 / 0
3,272
654
1,427
2,743
704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Ullr
 
Ullr
0
0
0
0
W
Bellona
Burrance
Bellona
0
0
0
0
W
0
0
0
0
W
Medusa
Raven34891
Medusa
0
0
0
0
W
Jormungandr
ReiKoroso
Jormungandr
0
0
0
0
W
0
0
0
0
L
Izanami
germyto46
Izanami
0
0
0
0
L
Vulcan
iQ_cadiaN
Vulcan
0
0
0
0
L
Xing Tian
vfrbachem11
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,008
Damage
5,673
11,063
Taken
8,981
3,847
Mitigated
3,288
3,236
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,077
457
0
890
3,394
902
0
288
3,106
0
14,382
L
Ullr
 
Ullr
565
327
0
500
2,648
917
0
1,121
1,527
0
14,990
W
Bellona
Burrance
Bellona
968
300
0
1,880
2,886
1,578
0
1,072
1,814
0
19,136
W
1,328
811
0
479
1,085
242
110
0
1,085
18,102
0
W
Medusa
Raven34891
Medusa
1,368
900
0
860
1,765
527
0
269
1,496
0
18,552
W
Jormungandr
ReiKoroso
Jormungandr
582
253
0
201
502
237
0
25
477
4,433
0
W
1,427
1,303
0
750
2,743
704
0
0
2,743
0
19,442
L
Izanami
germyto46
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
iQ_cadiaN
Vulcan
1,072
788
0
1,206
1,957
551
0
0
1,957
17,363
0
L
Xing Tian
vfrbachem11
Xing Tian
294
55
0
640
3,064
1,477
0
501
2,563
8,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,017
Gold Earned
16,762
105
Minions Killed
170
0
Camps Cleared
0
378,486
Distance Traveled
475,858
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,144
629
35
7
0
112,904
1
L
Ullr
3,057
611
21
4
0
85,635
0
W
Bellona
3,602
720
46
9
0
102,661
2
W
Sol
3,482
696
34
7
0
76,387
0
W
Medusa
3,227
645
35
7
0
90,121
1
W
Jormungandr
3,179
636
17
3
0
92,415
1
W
Apollo
3,272
654
38
8
0
114,274
1
L
Izanami
2,430
486
0
0
0
0
0
L
Vulcan
3,331
666
33
7
0
87,260
0
L
Xing Tian
3,055
611
16
3
0
92,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role