Player Matchup

Sol
Sol
Platinum II
Azulaj
Sol
Platinum II
Level 80
God Stats
3W - 4L
1,424 SR
Queue Stats
265W - 253L
1,892 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
Daanniieel06
Tsukuyomi
Diamond V
Level 135
God Stats
4W - 4L
1,586 SR
Queue Stats
528W - 526L
1,900 MMR
Solo
Nemesis
Nemesis
Diamond IV
Muråsakinø
Nemesis
Diamond IV
Level 107
God Stats
35W - 29L
1,693 SR
Queue Stats
757W - 754L
2,132 MMR
Party 1
Geb
Geb
Gold III
X_1BB3_X
Geb
Gold III
Level 121
God Stats
3W - 1L
1,807 SR
Queue Stats
18W - 9L
1,828 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
maartenkorte
Ah Muzen Cab
Gold I
Level 144
God Stats
2W - 0L
1,299 SR
Queue Stats
82W - 81L
1,845 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,562 SR
1,919 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,507 SR
1,792 MMR
Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond V
Erdite
Nox
Diamond V
Level 160
God Stats
0W - 2L
1,333 SR
Queue Stats
216W - 217L
1,953 MMR
Solo
Ravana
Ravana
Platinum III
YQRKK
Ravana
Platinum III
Level 152
God Stats
9W - 12L
1,581 SR
Queue Stats
254W - 256L
1,845 MMR
Solo
Yu Huang
Yu Huang
Gold II
fluffball350
Yu Huang
Gold II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,773 MMR
Solo
Medusa
Medusa
Platinum IV
mad fax
Medusa
Platinum IV
Level 150
God Stats
9W - 11L
1,619 SR
Queue Stats
54W - 54L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Azulaj
Sol
17
2 / 3 / 7
11,455
521
14,322
12,938
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Daanniieel06
Tsukuyomi
19
6 / 0 / 7
12,675
576
14,109
20,339
21,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Muråsakinø
Nemesis
20
8 / 3 / 4
12,865
585
20,211
20,981
10,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 0 / 8
10,313
469
5,130
17,621
21,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
maartenkorte
Ah Muzen Cab
20
2 / 1 / 3
12,485
568
13,267
18,149
9,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ShivaBakasuraPersephoneKali

VS

Bans
CliodhnaThothJing WeiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 5 / 2
10,707
487
11,600
25,386
13,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nox
Erdite
Nox
14
0 / 4 / 5
8,965
408
4,375
15,897
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
YQRKK
Ravana
17
2 / 3 / 1
10,576
481
12,664
19,073
13,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
fluffball350
Yu Huang
16
2 / 4 / 2
9,906
450
9,614
14,115
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
mad fax
Medusa
17
0 / 2 / 1
10,277
467
10,219
16,332
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
7
7
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
5
2
0.8
W
Sol
Azulaj
Sol
2
3
7
1.83
W
Tsukuyomi
Daanniieel06
Tsukuyomi
6
0
7
9.5
L
Nox
Erdite
Nox
0
4
5
0.63
W
Nemesis
Muråsakinø
Nemesis
8
3
4
3.33
W
0
0
8
4
L
Ravana
YQRKK
Ravana
2
3
1
0.83
L
Yu Huang
fluffball350
Yu Huang
2
4
2
0.75
W
Ah Muzen Cab
maartenkorte
Ah Muzen Cab
2
1
3
3.5
L
Medusa
mad fax
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,039
Damage
48,472
90,028
Taken
90,803
67,143
Mitigated
58,192
34,322
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,600
3,365
0
5,928
25,386
13,358
0
2,592
22,794
0
103,398
W
Sol
Azulaj
Sol
14,322
4,882
0
3,710
12,938
5,114
4,937
4,536
8,402
124,519
0
W
Tsukuyomi
Daanniieel06
Tsukuyomi
14,109
3,965
0
10,070
20,339
21,150
716
3,000
17,339
0
106,053
L
Nox
Erdite
Nox
4,375
877
0
2,329
15,897
16,675
0
7,006
8,891
26,674
0
W
Nemesis
Muråsakinø
Nemesis
20,211
10,966
0
4,891
20,981
10,427
0
4,055
16,926
0
138,304
W
5,130
514
0
4,881
17,621
21,271
279
4,994
12,627
17,081
0
L
Ravana
YQRKK
Ravana
12,664
3,722
0
5,718
19,073
13,055
0
797
18,276
0
83,431
L
Yu Huang
fluffball350
Yu Huang
9,614
1,037
0
1,322
14,115
6,894
51
7,657
6,458
70,755
0
W
Ah Muzen Cab
maartenkorte
Ah Muzen Cab
13,267
5,906
0
10,770
18,149
9,181
2,055
909
17,240
0
128,891
L
Medusa
mad fax
Medusa
10,219
4,955
0
6,303
16,332
8,210
243
1,400
14,932
0
106,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,793
Gold Earned
50,431
743
Minions Killed
651
0
Camps Cleared
0
2,230,021
Distance Traveled
1,959,417
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,707
487
142
6
0
458,974
0
W
Sol
11,455
521
176
8
0
395,093
5
W
Tsukuyomi
12,675
576
157
7
0
469,871
7
L
Nox
8,965
408
44
2
0
375,793
7
W
Nemesis
12,865
585
190
9
0
503,743
4
W
Geb
10,313
469
18
1
0
439,870
6
L
Ravana
10,576
481
147
7
0
398,704
0
L
Yu Huang
9,906
450
134
6
0
344,482
7
W
Ah Muzen Cab
12,485
568
202
9
0
421,444
2
L
Medusa
10,277
467
184
8
0
381,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role