Player Matchup

Raijin
Raijin
 
Raijin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CgLFC14
Gilgamesh
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
15W - 29L
1,378 Elo+
Party 1
Cernunnos
Cernunnos
bennybangs69
Cernunnos
Level 58
God Stats
19W - 5L
1,713 SR
Queue Stats
362W - 278L
1,405 Elo+
Solo
Cabrakan
Cabrakan
eFF3kt_01
Cabrakan
Level 52
God Stats
5W - 4L
1,386 SR
Queue Stats
378W - 395L
1,286 Elo+
Solo
Guan Yu
Guan Yu
tR Tippy
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 1
Team Averages
Level 34
1,520 SR
1,332 Elo+

VS

Team Averages
Level 101
1,458 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BenMGH
Kukulkan
Level 123
God Stats
2W - 1L
1,400 SR
Queue Stats
96W - 100L
1,411 Elo+
Solo
Arachne
Arachne
InfluxUK
Arachne
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,706 Elo+
Solo
Athena
Athena
YT-ThesePlaysTho
Athena
Level 81
God Stats
2W - 1L
1,392 SR
Queue Stats
186W - 216L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 5 / 1
5,722
440
3,337
9,121
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CgLFC14
Gilgamesh
10
2 / 5 / 1
6,257
481
5,749
13,494
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
bennybangs69
Cernunnos
9
3 / 3 / 1
5,880
452
9,458
10,436
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
eFF3kt_01
Cabrakan
7
0 / 5 / 2
5,350
412
3,266
11,311
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
tR Tippy
Guan Yu
4
0 / 3 / 0
4,300
331
0
3,177
1,577
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 2 / 5
9,038
695
8,465
10,072
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
12
3 / 0 / 6
7,173
552
7,588
9,029
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
BenMGH
Kukulkan
12
5 / 0 / 6
7,856
604
7,838
6,245
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
InfluxUK
Arachne
14
4 / 1 / 3
8,385
645
5,406
11,649
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 8
7,131
549
4,002
11,687
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
21
21
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
1
0.1
W
Sol
 
Sol
7
2
5
4.75
W
Izanami
 
Izanami
3
0
6
6
W
Kukulkan
BenMGH
Kukulkan
5
0
6
8
L
Gilgamesh
CgLFC14
Gilgamesh
2
5
1
0.5
W
Arachne
InfluxUK
Arachne
4
1
3
5.5
W
2
2
8
3
L
Cernunnos
bennybangs69
Cernunnos
3
3
1
1.17
L
Cabrakan
eFF3kt_01
Cabrakan
0
5
2
0.2
L
Guan Yu
tR Tippy
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
33,299
47,539
Taken
48,682
26,585
Mitigated
21,925
7,529
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,337
557
0
395
9,121
3,695
218
6,267
2,854
36,284
0
W
Sol
 
Sol
8,465
4,249
0
5,694
10,072
3,046
5,022
1,903
8,169
57,692
0
W
Izanami
 
Izanami
7,588
6,236
0
4,858
9,029
3,055
1,719
1,146
7,883
0
58,399
W
Kukulkan
BenMGH
Kukulkan
7,838
1,331
0
375
6,245
2,457
681
963
5,282
46,307
0
L
Gilgamesh
CgLFC14
Gilgamesh
5,749
1,601
0
2,882
13,494
7,093
0
5,827
7,667
0
33,163
W
Arachne
InfluxUK
Arachne
5,406
4,151
0
1,987
11,649
4,624
0
1,111
10,538
0
69,432
W
4,002
1,380
371
3,751
11,687
8,743
478
1,480
10,207
18,215
0
L
Cernunnos
bennybangs69
Cernunnos
9,458
3,565
0
2,717
10,436
4,356
0
3,601
6,835
0
42,636
L
Cabrakan
eFF3kt_01
Cabrakan
3,266
680
0
1,465
11,311
9,864
0
3,905
7,406
18,107
0
L
Guan Yu
tR Tippy
Guan Yu
0
0
0
70
3,177
1,577
0
705
2,472
0
2,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
39,583
193
Minions Killed
440
0
Camps Cleared
0
999,314
Distance Traveled
1,284,053
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,722
440
56
4
0
205,370
2
W
Sol
9,038
695
107
8
0
218,490
2
W
Izanami
7,173
552
107
8
0
223,461
1
W
Kukulkan
7,856
604
86
7
0
250,814
3
L
Gilgamesh
6,257
481
53
4
0
261,341
4
W
Arachne
8,385
645
118
9
0
309,364
1
W
Athena
7,131
549
22
2
0
281,924
2
L
Cernunnos
5,880
452
57
4
0
226,789
2
L
Cabrakan
5,350
412
23
2
0
223,795
1
L
Guan Yu
4,300
331
4
0
0
82,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role