Player Matchup

Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DivineSageIcon
Cthulhu
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 201L
1,456 Elo+
Solo
Achilles
Achilles
Nemesis_no5
Achilles
Level 28
God Stats
2W - 2L
1,208 SR
Queue Stats
30W - 35L
1,389 Elo+
Solo
Bastet
Bastet
mookiemoomomilk3
Bastet
Level 7
God Stats
9W - 9L
1,494 SR
Queue Stats
9W - 9L
1,453 Elo+
Solo
Nu Wa
Nu Wa
xXBAMBAM2000Xx
Nu Wa
Level 60
God Stats
12W - 13L
1,391 SR
Queue Stats
71W - 109L
1,345 Elo+
Party 1
Team Averages
Level 62
1,419 SR
1,429 Elo+

VS

Team Averages
Level 75
1,609 SR
1,471 Elo+
Shiva
Shiva
DemonicJafar420
Shiva
Level 125
God Stats
3W - 7L
1,502 SR
Queue Stats
31W - 49L
1,363 Elo+
Party 2
Sol
Sol
RedEyeWolfman
Sol
Level 155
God Stats
1W - 0L
1,887 SR
Queue Stats
25W - 35L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
RonnyRodBurner
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Stone_Kuma
Bastet
Level 88
God Stats
2W - 2L
1,656 SR
Queue Stats
48W - 47L
1,434 Elo+
Solo
Neith
Neith
latazo_compacto5
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 4 / 3
8,214
685
8,466
12,237
5,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 4
7,997
666
9,127
18,289
18,687
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Nemesis_no5
Achilles
15
1 / 5 / 2
8,787
732
9,105
18,288
21,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 3 / 1
8,408
701
5,156
10,676
4,476
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 4
9,067
756
10,422
9,201
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 9
9,951
829
9,923
16,786
7,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 2 / 9
10,217
851
12,995
12,737
4,416
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 1 / 11
9,798
817
9,980
14,460
14,796
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Stone_Kuma
Bastet
15
3 / 1 / 10
9,480
790
7,945
8,817
3,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
8 / 0 / 10
10,926
911
14,526
9,563
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
8
Kills
25
25
Deaths
8
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
3
0.63
W
7
4
9
2.88
L
0
7
4
0.29
L
Achilles
Nemesis_no5
Achilles
1
5
2
0.4
W
6
2
9
5.25
W
1
1
11
6.5
W
Bastet
Stone_Kuma
Bastet
3
1
10
8
W
8
0
10
13
L
4
3
1
1.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
55,369
68,691
Taken
62,363
52,712
Mitigated
34,884
4,161
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,466
3,656
0
530
12,237
5,048
0
3,970
8,267
0
22,039
W
9,923
2,311
1,424
2,922
16,786
7,888
1,353
4,548
11,961
0
26,772
L
9,127
989
593
631
18,289
18,687
0
6,091
12,041
23,336
0
L
Achilles
Nemesis_no5
Achilles
9,105
2,438
0
1,132
18,288
21,128
0
6,507
11,497
0
26,126
W
12,995
5,032
526
4,790
12,737
4,416
1,595
4,375
7,999
38,615
0
W
9,980
447
419
3,903
14,460
14,796
0
3,393
10,598
44,169
0
W
Bastet
Stone_Kuma
Bastet
7,945
1,825
0
2,713
8,817
3,678
1,761
3,056
5,390
0
22,746
W
14,526
5,544
0
5,232
9,563
4,106
1,489
3,189
6,106
0
59,318
L
5,156
992
0
1,201
10,676
4,476
0
4,209
6,396
0
17,015
L
10,422
4,353
0
74
9,201
3,373
11
1,686
7,515
26,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
50,372
204
Minions Killed
274
0
Camps Cleared
0
1,151,169
Distance Traveled
1,367,437
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,214
685
30
3
0
224,652
1
W
Shiva
9,951
829
37
3
0
286,587
0
L
Cthulhu
7,997
666
29
2
0
227,366
3
L
Achilles
8,787
732
47
4
0
244,016
1
W
Sol
10,217
851
61
5
0
248,919
0
W
Cthulhu
9,798
817
61
5
0
302,625
4
W
Bastet
9,480
790
30
3
0
280,565
1
W
Neith
10,926
911
85
7
0
248,741
2
L
Bastet
8,408
701
34
3
0
242,319
3
L
Nu Wa
9,067
756
64
5
0
212,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role