Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
RivSavage69
Chaac
Level 119
God Stats
10W - 4L
1,629 SR
Queue Stats
133W - 130L
1,450 Elo+
Party 1
Loki
Loki
VENGEANCE_X_03
Loki
Level 84
God Stats
13W - 9L
1,502 SR
Queue Stats
19W - 15L
1,444 Elo+
Party 1
Neith
Neith
XKratosBladeX
Neith
Level 8
God Stats
11W - 16L
1,542 SR
Queue Stats
11W - 17L
1,416 Elo+
Party 1
Ymir
Ymir
xdOram
Ymir
Level 99
God Stats
2W - 2L
1,229 SR
Queue Stats
229W - 220L
1,449 Elo+
Party 1
Team Averages
Level 87
1,480 SR
1,452 Elo+

VS

Team Averages
Level 37
1,381 SR
1,213 Elo+
Hades
Hades
MechaHazel
Hades
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,251 Elo+
Party 3
Fenrir
Fenrir
Mrfundamentals10
Fenrir
Level 34
God Stats
9W - 17L
1,500 SR
Queue Stats
418W - 438L
1,148 Elo+
Party 2
Artemis
Artemis
Sambo_305
Artemis
Level 16
God Stats
1W - 6L
1,270 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 2
Cthulhu
Cthulhu
comicfreaak
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,251 Elo+
Party 3
Kukulkan
Kukulkan
devon_305
Kukulkan
Level 17
God Stats
39W - 43L
1,134 SR
Queue Stats
348W - 412L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 0 / 5
7,366
567
3,051
8,666
4,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 5
7,648
588
6,378
7,033
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 1 / 5
7,628
587
8,955
8,330
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 4
6,934
533
2,569
4,815
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
xdOram
Ymir
12
3 / 0 / 4
7,150
550
1,398
6,310
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 5 / 0
6,789
522
5,296
10,584
5,907
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,376
414
2,247
10,049
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Sambo_305
Artemis
8
0 / 5 / 0
4,896
377
2,689
6,290
1,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
comicfreaak
Cthulhu
9
0 / 2 / 0
5,612
432
3,045
6,132
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
devon_305
Kukulkan
11
0 / 1 / 0
6,096
469
2,531
4,577
1,433
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
15
Kills
1
1
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
L
Hades
1
5
0
0.2
L
0
2
0
0
W
3
0
5
5.5
L
Artemis
Sambo_305
Artemis
0
5
0
0
W
6
1
5
8.5
W
3
0
4
5
L
Cthulhu
comicfreaak
Cthulhu
0
2
0
0
L
Kukulkan
devon_305
Kukulkan
0
1
0
0
W
Ymir
xdOram
Ymir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,351
Damage
15,808
35,154
Taken
37,632
18,681
Mitigated
16,807
14,040
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,051
724
0
3,179
8,666
4,019
0
4,672
3,994
51,256
0
L
Hades
5,296
994
31
3,752
10,584
5,907
176
2,994
7,590
40,943
0
L
2,247
897
0
3,948
10,049
3,552
0
122
9,927
0
29,133
W
6,378
698
0
3,483
7,033
3,714
0
1,860
5,173
0
59,595
L
Artemis
Sambo_305
Artemis
2,689
1,110
0
353
6,290
1,727
79
590
5,700
0
17,021
W
8,955
3,037
0
4,745
8,330
3,242
0
1,394
6,936
0
51,156
W
2,569
1,055
0
1,290
4,815
2,426
719
1,147
3,668
0
47,740
L
Cthulhu
comicfreaak
Cthulhu
3,045
188
0
501
6,132
4,188
0
743
5,389
19,371
0
L
Kukulkan
devon_305
Kukulkan
2,531
542
0
1,875
4,577
1,433
0
0
4,577
37,146
0
W
Ymir
xdOram
Ymir
1,398
196
298
1,045
6,310
5,280
145
1,799
4,511
25,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
28,769
419
Minions Killed
250
0
Camps Cleared
0
1,326,813
Distance Traveled
1,104,640
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,366
567
85
7
0
237,763
1
L
Hades
6,789
522
76
6
0
181,607
2
L
Fenrir
5,376
414
55
4
0
253,596
5
W
Chaac
7,648
588
104
8
0
294,858
0
L
Artemis
4,896
377
20
2
0
211,270
1
W
Loki
7,628
587
93
7
0
299,125
0
W
Neith
6,934
533
86
7
0
244,095
0
L
Cthulhu
5,612
432
22
2
0
248,567
0
L
Kukulkan
6,096
469
77
6
0
209,600
9
W
Ymir
7,150
550
51
4
0
250,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role