Player Matchup

Anhur
Anhur
 
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Mercenario1513
Arachne
Level 49
God Stats
1W - 0L
1,516 SR
Queue Stats
10W - 10L
1,524 Elo+
Solo
Geb
Geb
ParkSlopeBun
Geb
Level 28
God Stats
2W - 2L
1,324 SR
Queue Stats
17W - 11L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
lilmar0101
Baron Samedi
Level 160
God Stats
28W - 20L
1,655 SR
Queue Stats
1,098W - 1,090L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
lllsufferlll
Zhong Kui
Level 29
God Stats
4W - 6L
1,310 SR
Queue Stats
44W - 48L
1,520 Elo+
Solo
Team Averages
Level 81
1,461 SR
1,539 Elo+

VS

Team Averages
Level 64
1,586 SR
1,524 Elo+
Atlas
Atlas
BGxDaedalus
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Gnomemeat
Jing Wei
Level 23
God Stats
12W - 13L
1,581 SR
Queue Stats
52W - 79L
1,570 Elo+
Solo
Cernunnos
Cernunnos
XxColdIceCream
Cernunnos
Level 138
God Stats
4W - 6L
1,416 SR
Queue Stats
91W - 116L
1,500 Elo+
Solo
Janus
Janus
YooYurr
Janus
Level 15
God Stats
2W - 2L
1,770 SR
Queue Stats
50W - 50L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
katzzzzzzzz
Erlang Shen
Level 121
God Stats
20W - 11L
1,665 SR
Queue Stats
200W - 189L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 3 / 3
8,743
874
4,350
11,148
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 0 / 5
7,469
747
4,081
7,702
3,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 8
8,189
819
6,698
10,702
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
lilmar0101
Baron Samedi
15
3 / 0 / 8
7,905
791
11,603
7,896
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
lllsufferlll
Zhong Kui
15
5 / 1 / 7
8,076
808
16,347
13,089
9,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,580
758
7,505
11,678
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Gnomemeat
Jing Wei
13
0 / 5 / 3
7,267
727
5,758
13,160
5,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
XxColdIceCream
Cernunnos
15
0 / 1 / 0
7,729
773
4,523
6,722
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
YooYurr
Janus
15
3 / 2 / 0
8,287
829
10,039
9,008
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
katzzzzzzzz
Erlang Shen
13
1 / 5 / 2
7,019
702
6,936
12,753
9,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
15
Kills
5
5
Deaths
15
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
3
3
1.5
L
1
2
2
1
L
Jing Wei
Gnomemeat
Jing Wei
0
5
3
0.3
W
2
0
5
4.5
W
2
1
8
6
L
Cernunnos
XxColdIceCream
Cernunnos
0
1
0
0
L
Janus
YooYurr
Janus
3
2
0
1.5
L
Erlang Shen
katzzzzzzzz
Erlang Shen
1
5
2
0.4
W
Baron Samedi
lilmar0101
Baron Samedi
3
0
8
7
W
Zhong Kui
lllsufferlll
Zhong Kui
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,079
Damage
34,761
50,537
Taken
53,321
30,323
Mitigated
33,146
19,592
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,350
2,726
0
4,006
11,148
4,638
0
2,636
8,512
0
33,646
L
7,505
3,036
0
1,113
11,678
11,534
0
8,204
2,902
18,554
0
L
Jing Wei
Gnomemeat
Jing Wei
5,758
4,953
0
1,924
13,160
5,441
473
8,726
3,897
0
21,882
W
4,081
2,289
0
1,919
7,702
3,618
306
2,186
5,516
0
12,028
W
6,698
280
0
2,467
10,702
6,050
26
4,629
6,073
20,531
0
L
Cernunnos
XxColdIceCream
Cernunnos
4,523
1,301
0
3,002
6,722
3,127
601
4,290
2,122
0
37,947
L
Janus
YooYurr
Janus
10,039
1,040
0
250
9,008
3,776
0
5,579
3,201
31,624
0
L
Erlang Shen
katzzzzzzzz
Erlang Shen
6,936
3,022
0
3,122
12,753
9,268
500
5,903
6,551
0
17,427
W
Baron Samedi
lilmar0101
Baron Samedi
11,603
830
3,021
3,077
7,896
6,543
678
2,902
4,994
26,784
0
W
Zhong Kui
lllsufferlll
Zhong Kui
16,347
1,367
0
5,102
13,089
9,474
547
5,191
7,898
28,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
37,882
197
Minions Killed
234
0
Camps Cleared
0
1,116,167
Distance Traveled
1,010,653
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,743
874
68
7
0
202,735
1
L
Atlas
7,580
758
19
2
0
207,680
0
L
Jing Wei
7,267
727
43
4
0
202,528
2
W
Arachne
7,469
747
24
2
0
225,177
0
W
Geb
8,189
819
20
2
0
274,167
4
L
Cernunnos
7,729
773
88
9
0
181,009
3
L
Janus
8,287
829
61
6
0
223,817
3
L
Erlang Shen
7,019
702
23
2
0
195,619
0
W
Baron Samedi
7,905
791
46
5
0
203,023
1
W
Zhong Kui
8,076
808
39
4
0
211,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role