Player Matchup

Geb
Geb
Silver II
HighwayHarper
Geb
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,614 MMR
Party 1
Fenrir
Fenrir
Bronze III
Parker21
Fenrir
Bronze III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 7L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Silver II
ProbablyAaron
Yu Huang
Silver II
Level 122
God Stats
5W - 2L
1,714 SR
Queue Stats
32W - 20L
1,614 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,571 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,517 SR
1,475 MMR
Baba Yaga
Baba Yaga
Bronze III
KantoPoncho
Baba Yaga
Bronze III
Level 88
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,445 MMR
Solo
Ares
Ares
Gold I
Lil Fumble
Ares
Gold I
Level 128
God Stats
69W - 61L
1,636 SR
Queue Stats
386W - 446L
1,500 MMR
Solo
Artemis
Artemis
Platinum III
SundaySawce
Artemis
Platinum III
Level 119
God Stats
38W - 26L
1,623 SR
Queue Stats
200W - 232L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
9,335
718
7,570
12,943
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Parker21
Fenrir
13
4 / 1 / 2
8,922
686
7,185
10,163
7,833
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
ProbablyAaron
Yu Huang
14
1 / 0 / 5
8,975
690
11,995
7,155
3,658
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasAh Muzen CabSobekShivaAchilles

VS

Bans
BastetZeusMedusaSolHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KantoPoncho
Baba Yaga
13
1 / 1 / 0
8,118
624
8,274
8,723
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
8,398
646
6,097
15,001
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
SundaySawce
Artemis
12
0 / 2 / 1
7,914
609
8,372
7,492
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Baba Yaga
KantoPoncho
Baba Yaga
1
1
0
1
L
0
3
1
0.17
W
Fenrir
Parker21
Fenrir
4
1
2
5
W
Yu Huang
ProbablyAaron
Yu Huang
1
0
5
3.5
L
Artemis
SundaySawce
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
22,743
30,261
Taken
31,216
25,132
Mitigated
23,031
8,189
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,570
714
0
3,829
12,943
13,641
83
5,647
7,296
20,824
0
L
Baba Yaga
KantoPoncho
Baba Yaga
8,274
190
0
2,243
8,723
5,123
0
5,874
2,708
30,181
0
L
6,097
366
0
3,402
15,001
14,565
24
9,362
5,506
15,749
0
W
Fenrir
Parker21
Fenrir
7,185
1,910
0
2,422
10,163
7,833
72
5,143
5,020
0
21,976
W
Yu Huang
ProbablyAaron
Yu Huang
11,995
788
0
1,938
7,155
3,658
67
3,949
3,206
49,109
0
L
Artemis
SundaySawce
Artemis
8,372
2,458
0
530
7,492
3,343
0
4,717
2,678
0
34,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
24,430
154
Minions Killed
140
7
Camps Cleared
5
761,663
Distance Traveled
692,341
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,335
718
19
1
0
272,905
4
L
Baba Yaga
8,118
624
57
4
1
258,141
3
L
Ares
8,398
646
17
1
0
213,620
6
W
Fenrir
8,922
686
37
3
5
239,934
4
W
Yu Huang
8,975
690
98
8
2
248,824
3
L
Artemis
7,914
609
66
5
4
220,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role