Player Matchup

Guan Yu
Guan Yu
Lord Andy2016
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Raff345
Bacchus
Level 88
God Stats
7W - 8L
1,540 SR
Queue Stats
20W - 25L
1,669 Elo+
Party 2
Chang'e
Chang'e
Raphtalía
Chang'e
Level 129
God Stats
11W - 12L
1,633 SR
Queue Stats
401W - 438L
1,442 Elo+
Solo
Da Ji
Da Ji
Silderzela
Da Ji
Level 122
God Stats
2W - 2L
1,694 SR
Queue Stats
50W - 64L
1,459 Elo+
Solo
Artemis
Artemis
raffnotdead
Artemis
Level 19
God Stats
6W - 7L
1,708 SR
Queue Stats
9W - 12L
1,669 Elo+
Party 2
Team Averages
Level 73
1,615 SR
1,548 Elo+

VS

Team Averages
Level 61
1,427 SR
1,388 Elo+
Chang'e
Chang'e
PandaPeppermint
Chang'e
Level 28
God Stats
2W - 8L
1,264 SR
Queue Stats
31W - 52L
1,284 Elo+
Party 1
Thor
Thor
Raylec
Thor
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 105L
1,365 Elo+
Solo
Atlas
Atlas
Spartanrlz666
Atlas
Level 156
God Stats
11W - 19L
1,679 SR
Queue Stats
209W - 224L
1,511 Elo+
Solo
Da Ji
Da Ji
SpitOnMeBby
Da Ji
Level 12
God Stats
1W - 4L
1,311 SR
Queue Stats
4W - 11L
1,284 Elo+
Party 1
Hou Yi
Hou Yi
kdizzlemc2
Hou Yi
Level 29
God Stats
33W - 55L
1,383 SR
Queue Stats
267W - 331L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
3 / 6 / 8
12,981
721
7,389
28,413
32,163
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Raff345
Bacchus
20
6 / 2 / 18
13,780
766
12,397
22,382
41,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Raphtalía
Chang'e
20
7 / 1 / 14
14,784
821
21,910
17,363
9,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
20
6 / 1 / 10
14,416
801
13,679
20,991
13,861
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
raffnotdead
Artemis
20
7 / 6 / 10
13,961
776
22,095
19,427
10,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 7
11,695
650
13,541
23,854
10,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Raylec
Thor
20
4 / 4 / 6
13,247
736
17,351
25,809
17,939
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
2 / 3 / 6
13,338
741
20,459
23,789
35,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 12 / 5
12,941
719
12,825
26,075
13,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
kdizzlemc2
Hou Yi
13
0 / 1 / 0
9,490
527
481
1,868
639

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
29
Kills
15
16
Deaths
29
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
6
8
1.17
L
2
9
7
0.61
W
Bacchus
Raff345
Bacchus
6
2
18
7.5
W
Chang'e
Raphtalía
Chang'e
7
1
14
14
L
Thor
Raylec
Thor
4
4
6
1.75
W
Da Ji
6
1
10
11
L
2
3
6
1.67
L
7
12
5
0.79
L
Hou Yi
kdizzlemc2
Hou Yi
0
1
0
0
W
Artemis
raffnotdead
Artemis
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,470
Damage
64,657
108,576
Taken
101,395
106,807
Mitigated
78,238
37,035
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
7,389
1,405
3,248
6,249
28,413
32,163
1,092
7,671
20,606
0
41,303
L
13,541
1,419
3,677
4,990
23,854
10,591
554
10,009
13,392
34,529
0
W
Bacchus
Raff345
Bacchus
12,397
842
901
2,772
22,382
41,309
1,801
6,855
15,092
30,254
0
W
Chang'e
Raphtalía
Chang'e
21,910
2,000
7,413
10,485
17,363
9,444
2,630
5,765
11,422
77,151
0
L
Thor
Raylec
Thor
17,351
1,484
0
589
25,809
17,939
0
7,760
17,452
0
62,914
W
Da Ji
13,679
1,600
496
1,687
20,991
13,861
712
4,938
15,781
0
79,420
L
20,459
8,577
0
628
23,789
35,394
0
5,801
16,945
69,285
0
L
12,825
2,692
0
1,170
26,075
13,675
893
9,005
16,751
0
35,225
L
Hou Yi
kdizzlemc2
Hou Yi
481
294
0
0
1,868
639
0
0
1,868
0
714
W
Artemis
raffnotdead
Artemis
22,095
10,601
942
2,842
19,427
10,030
8,112
7,536
11,675
0
47,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,922
Gold Earned
60,711
354
Minions Killed
237
0
Camps Cleared
0
1,852,788
Distance Traveled
1,300,706
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,981
721
66
4
0
344,570
3
L
Chang'e
11,695
650
30
2
0
322,161
0
W
Bacchus
13,780
766
28
2
0
364,342
0
W
Chang'e
14,784
821
118
7
0
381,730
1
L
Thor
13,247
736
83
5
0
322,535
2
W
Da Ji
14,416
801
93
5
0
406,954
2
L
Atlas
13,338
741
81
5
0
341,276
4
L
Da Ji
12,941
719
43
2
0
289,865
0
L
Hou Yi
9,490
527
0
0
0
24,869
0
W
Artemis
13,961
776
49
3
0
355,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role