Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BEASTatPEACE
Bakasura
Level 65
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Guan Yu
Guan Yu
MeatheadRex13
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Team Averages
Level 40
1,427 SR
1,358 Elo+

VS

Team Averages
Level 107
1,653 SR
1,818 Elo+
Baron Samedi
Baron Samedi
GGsoldier1
Baron Samedi
Level 151
God Stats
51W - 79L
1,550 SR
Queue Stats
492W - 695L
1,358 Elo+
Solo
Atlas
Atlas
MetaBreakingGod
Atlas
Level 155
God Stats
56W - 13L
1,699 SR
Queue Stats
538W - 131L
1,962 Elo+
Party 2
Loki
Loki
OnlyPlayGuard
Loki
Level 15
God Stats
4W - 1L
1,709 SR
Queue Stats
176W - 8L
2,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 4 / 2
7,890
789
6,804
12,376
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
BEASTatPEACE
Bakasura
10
0 / 7 / 2
6,499
650
3,206
13,452
6,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
9
2 / 3 / 0
6,895
690
2,434
12,538
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GGsoldier1
Baron Samedi
12
1 / 1 / 10
7,509
751
6,672
5,154
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 11
8,090
809
9,067
6,231
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 3 / 3
9,076
908
14,421
7,850
3,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
14
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
2
0.75
L
Bakasura
BEASTatPEACE
Bakasura
0
7
2
0.14
W
Baron Samedi
GGsoldier1
Baron Samedi
1
1
10
6
L
Guan Yu
2
3
0
0.67
W
3
0
11
8.5
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,444
Damage
30,160
38,366
Taken
19,235
19,577
Mitigated
11,866
11,395
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,804
118
1,751
3,083
12,376
4,708
0
5,687
6,460
23,406
0
L
Bakasura
BEASTatPEACE
Bakasura
3,206
2,141
0
889
13,452
6,732
0
4,988
8,220
0
9,223
W
Baron Samedi
GGsoldier1
Baron Samedi
6,672
444
1,261
2,042
5,154
3,123
314
1,536
3,398
24,433
0
L
Guan Yu
2,434
790
1,398
4,274
12,538
8,137
0
4,313
7,787
0
6,955
W
9,067
2,730
0
1,961
6,231
5,460
441
2,724
3,212
25,070
0
W
14,421
5,533
0
1,061
7,850
3,283
1,272
3,174
4,517
0
40,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
24,675
72
Minions Killed
138
3
Camps Cleared
6
537,652
Distance Traveled
579,773
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,890
789
26
3
1
177,082
2
L
Bakasura
6,499
650
35
4
2
186,305
2
W
Baron Samedi
7,509
751
47
5
1
174,829
3
L
Guan Yu
6,895
690
11
1
0
174,265
3
W
Atlas
8,090
809
37
4
2
204,217
6
W
Loki
9,076
908
54
5
3
200,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role