Player Matchup

Sylvanus
Sylvanus
FreeRangeDILF
Sylvanus
Level 154
God Stats
8W - 9L
1,335 SR
Queue Stats
305W - 225L
1,645 Elo+
Party 1
Agni
Agni
Montime
Agni
Level 88
God Stats
3W - 1L
1,610 SR
Queue Stats
569W - 434L
1,699 Elo+
Party 1
Bakasura
Bakasura
SauceFactory
Bakasura
Level 31
God Stats
9W - 1L
1,874 SR
Queue Stats
185W - 38L
1,875 Elo+
Party 1
Osiris
Osiris
StarRanx
Osiris
Level 78
God Stats
2W - 2L
1,409 SR
Queue Stats
50W - 36L
1,543 Elo+
Party 1
Rama
Rama
Еngo
Rama
Level 144
God Stats
2W - 0L
1,803 SR
Queue Stats
85W - 45L
1,666 Elo+
Party 1
Team Averages
Level 99
1,606 SR
1,685 Elo+

VS

Team Averages
Level 60
1,443 SR
1,427 Elo+
Horus
Horus
 
Horus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Izzetparagon
Neith
Level 67
God Stats
0W - 1L
1,251 SR
Queue Stats
32W - 38L
1,467 Elo+
Solo
Hera
Hera
MxjinVegetaa
Hera
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,367 Elo+
Party 2
Terra
Terra
Ruus2k
Terra
Level 62
God Stats
7W - 15L
1,344 SR
Queue Stats
47W - 46L
1,370 Elo+
Party 2
Cliodhna
Cliodhna
rawmilk
Cliodhna
Level 80
God Stats
13W - 9L
1,620 SR
Queue Stats
162W - 167L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreeRangeDILF
Sylvanus
13
2 / 1 / 12
8,118
478
8,196
13,701
14,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Montime
Agni
14
5 / 3 / 7
8,818
519
12,822
7,580
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
SauceFactory
Bakasura
19
9 / 1 / 4
10,877
640
11,496
17,229
8,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
StarRanx
Osiris
15
2 / 0 / 1
9,259
545
2,585
8,785
7,248
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Еngo
Rama
17
10 / 1 / 0
10,650
626
18,689
17,693
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 3 / 1
8,550
503
8,800
13,992
12,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 1
8,064
474
6,882
10,866
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 8 / 2
6,496
382
3,560
12,386
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Ruus2k
Terra
11
1 / 4 / 0
6,933
408
4,703
16,501
17,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
rawmilk
Cliodhna
11
3 / 8 / 2
7,598
447
9,373
17,030
7,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
28
Kills
6
6
Deaths
28
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
1
0.5
W
Sylvanus
FreeRangeDILF
Sylvanus
2
1
12
8
L
1
5
1
0.3
W
Agni
Montime
Agni
5
3
7
2.83
L
0
8
2
0.13
L
Terra
Ruus2k
Terra
1
4
0
0.25
W
Bakasura
SauceFactory
Bakasura
9
1
4
11
W
Osiris
StarRanx
Osiris
2
0
1
2.5
L
Cliodhna
rawmilk
Cliodhna
3
8
2
0.5
W
Rama
Еngo
Rama
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,788
Damage
33,318
64,988
Taken
70,775
40,555
Mitigated
46,843
22,912
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,800
4,443
339
3,299
13,992
12,978
81
3,596
10,186
0
65,143
W
Sylvanus
FreeRangeDILF
Sylvanus
8,196
2,311
934
5,116
13,701
14,032
202
2,812
10,889
28,382
13,992
L
6,882
3,082
0
2,369
10,866
4,188
0
451
10,415
0
54,793
W
Agni
Montime
Agni
12,822
1,027
0
558
7,580
2,835
288
1,408
6,172
63,229
0
L
3,560
1,295
142
1,479
12,386
4,562
0
5,610
6,329
37,496
0
L
Terra
Ruus2k
Terra
4,703
896
829
2,688
16,501
17,477
0
4,037
12,257
22,486
0
W
Bakasura
SauceFactory
Bakasura
11,496
8,695
0
5,706
17,229
8,221
117
771
16,458
0
109,642
W
Osiris
StarRanx
Osiris
2,585
1,054
0
0
8,785
7,248
1,027
0
8,785
0
55,512
L
Cliodhna
rawmilk
Cliodhna
9,373
2,441
0
2,285
17,030
7,638
0
6,330
10,398
0
45,796
W
Rama
Еngo
Rama
18,689
12,788
0
10,598
17,693
8,219
2,800
3,272
14,421
0
97,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,722
Gold Earned
37,641
596
Minions Killed
394
0
Camps Cleared
0
1,627,424
Distance Traveled
1,576,357
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,550
503
139
8
0
342,525
3
W
Sylvanus
8,118
478
46
3
0
308,683
2
L
Neith
8,064
474
92
5
0
280,657
5
W
Agni
8,818
519
75
4
0
320,984
5
L
Hera
6,496
382
63
4
0
266,875
1
L
Terra
6,933
408
31
2
0
359,808
4
W
Bakasura
10,877
640
196
12
0
413,251
1
W
Osiris
9,259
545
125
7
0
301,417
0
L
Cliodhna
7,598
447
69
4
0
326,492
3
W
Rama
10,650
626
154
9
0
283,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role