Player Matchup

Rama
Rama
Banouaee
Rama
Level 102
God Stats
3W - 0L
1,592 SR
Queue Stats
12W - 9L
1,585 Elo+
Party 2
Chang'e
Chang'e
Hakinto
Chang'e
Level 126
God Stats
4W - 0L
1,624 SR
Queue Stats
53W - 23L
1,859 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zlaine
Cu Chulainn
Level 157
God Stats
2W - 1L
1,690 SR
Queue Stats
123W - 72L
1,787 Elo+
Party 2
Team Averages
Level 128
1,636 SR
1,744 Elo+

VS

Team Averages
Level 90
1,394 SR
1,436 Elo+
Hera
Hera
XX_OSCURIUS_XX
Hera
Level 123
God Stats
0W - 2L
1,516 SR
Queue Stats
108W - 133L
1,427 Elo+
Party 1
Izanami
Izanami
Xatux
Izanami
Level 29
God Stats
1W - 3L
1,217 SR
Queue Stats
18W - 19L
1,427 Elo+
Party 1
Xing Tian
Xing Tian
Силапоганища
Xing Tian
Level 118
God Stats
39W - 46L
1,448 SR
Queue Stats
319W - 380L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
6 / 1 / 7
8,211
821
8,557
4,851
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Hakinto
Chang'e
12
3 / 3 / 8
7,629
763
10,156
10,023
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Zlaine
Cu Chulainn
13
5 / 1 / 9
8,006
801
10,841
10,794
7,678
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,759
676
4,725
8,682
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Xatux
Izanami
11
4 / 6 / 1
8,031
803
7,234
10,995
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 1
6,181
618
4,978
12,544
9,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
5
5
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
6
1
7
9.5
W
Chang'e
Hakinto
Chang'e
3
3
8
2.33
L
0
5
2
0.2
L
Izanami
Xatux
Izanami
4
6
1
0.75
W
Cu Chulainn
Zlaine
Cu Chulainn
5
1
9
9.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
16,937
25,668
Taken
32,221
13,414
Mitigated
16,646
8,970
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,557
6,610
0
1,716
4,851
2,072
677
2,362
2,489
0
25,801
W
Chang'e
Hakinto
Chang'e
10,156
454
1,744
3,008
10,023
3,664
458
3,632
6,391
27,539
0
L
4,725
968
0
760
8,682
3,115
148
2,152
6,382
23,126
0
L
Izanami
Xatux
Izanami
7,234
5,617
0
0
10,995
4,053
0
3,351
7,384
0
21,190
W
Cu Chulainn
Zlaine
Cu Chulainn
10,841
2,432
0
2,502
10,794
7,678
275
4,175
6,619
0
25,268
L
4,978
387
0
2,655
12,544
9,478
0
3,972
8,142
12,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
20,971
117
Minions Killed
100
6
Camps Cleared
3
533,958
Distance Traveled
502,179
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,211
821
41
4
0
147,774
1
W
Chang'e
7,629
763
38
4
1
183,183
2
L
Hera
6,759
676
58
6
1
171,701
1
L
Izanami
8,031
803
32
3
2
139,746
4
W
Cu Chulainn
8,006
801
38
4
5
203,001
3
L
Xing Tian
6,181
618
10
1
0
190,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role