Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LFG DasTuch
Ah Muzen Cab
Level 54
God Stats
17W - 18L
1,443 SR
Queue Stats
258W - 304L
1,363 Elo+
Solo
Achilles
Achilles
MaterialGorl254
Achilles
Level 69
God Stats
3W - 4L
1,392 SR
Queue Stats
273W - 333L
1,434 Elo+
Party 2
Fenrir
Fenrir
TTV_Opt1c_zombie
Fenrir
Level 69
God Stats
16W - 20L
1,486 SR
Queue Stats
447W - 527L
1,405 Elo+
Party 2
Hades
Hades
iDavidIDK
Hades
Level 61
God Stats
28W - 23L
1,521 SR
Queue Stats
388W - 418L
1,439 Elo+
Solo
Khepri
Khepri
npjensen90
Khepri
Level 86
God Stats
13W - 3L
1,714 SR
Queue Stats
516W - 527L
1,426 Elo+
Solo
Team Averages
Level 68
1,511 SR
1,413 Elo+

VS

Team Averages
Level 120
1,529 SR
1,398 Elo+
Loki
Loki
Antique_Serpent
Loki
Level 115
God Stats
14W - 28L
1,291 SR
Queue Stats
891W - 1,167L
1,351 Elo+
Party 1
Chang'e
Chang'e
JeonLetii
Chang'e
Level 97
God Stats
59W - 50L
1,551 SR
Queue Stats
253W - 320L
1,389 Elo+
Party 1
Medusa
Medusa
al0nsn0w
Medusa
Level 122
God Stats
6W - 9L
1,641 SR
Queue Stats
199W - 235L
1,393 Elo+
Solo
Nox
Nox
juicy-jade_100
Nox
Level 154
God Stats
1W - 3L
1,662 SR
Queue Stats
78W - 88L
1,465 Elo+
Solo
Bacchus
Bacchus
stalelarry
Bacchus
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 63L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LFG DasTuch
Ah Muzen Cab
11
0 / 0 / 2
5,878
452
4,750
7,672
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
12
1 / 1 / 1
6,913
532
6,634
8,986
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 0 / 2
7,713
593
6,623
7,221
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
iDavidIDK
Hades
12
1 / 0 / 2
7,267
559
3,202
4,528
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
npjensen90
Khepri
11
1 / 0 / 1
6,661
512
4,164
4,669
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,120
471
2,327
8,789
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
JeonLetii
Chang'e
10
0 / 3 / 1
6,243
480
5,088
10,012
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
al0nsn0w
Medusa
10
0 / 2 / 0
5,780
445
5,143
8,633
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,108
470
2,113
4,131
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
stalelarry
Bacchus
7
0 / 1 / 0
5,208
401
2,673
9,783
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Chang'e
JeonLetii
Chang'e
0
3
1
0.17
W
Ah Muzen Cab
LFG DasTuch
Ah Muzen Cab
0
0
2
1
W
Achilles
1
1
1
1.5
W
6
0
2
7
L
Medusa
al0nsn0w
Medusa
0
2
0
0
W
Hades
iDavidIDK
Hades
1
0
2
2
L
0
1
0
0
W
Khepri
npjensen90
Khepri
1
0
1
1.5
L
Bacchus
stalelarry
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,373
Damage
17,344
33,076
Taken
41,348
15,763
Mitigated
16,565
12,938
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,327
594
0
1,208
8,789
2,671
0
655
8,134
0
44,837
L
Chang'e
JeonLetii
Chang'e
5,088
187
64
4,256
10,012
2,716
0
970
9,042
36,266
0
W
Ah Muzen Cab
LFG DasTuch
Ah Muzen Cab
4,750
2,634
0
4,176
7,672
2,921
329
1,209
6,463
0
46,828
W
Achilles
6,634
2,020
0
3,175
8,986
4,134
0
3,987
4,569
0
42,913
W
6,623
1,491
0
1,178
7,221
3,200
0
1,170
5,993
0
50,906
L
Medusa
al0nsn0w
Medusa
5,143
2,442
0
2,183
8,633
2,917
0
2,759
5,874
0
44,667
W
Hades
iDavidIDK
Hades
3,202
137
85
2,405
4,528
2,458
763
2,003
2,489
48,805
0
L
2,113
37
0
0
4,131
1,736
0
1,111
3,020
42,134
0
W
Khepri
npjensen90
Khepri
4,164
662
0
1,919
4,669
3,050
0
981
3,688
21,397
0
L
Bacchus
stalelarry
Bacchus
2,673
769
476
2,735
9,783
6,525
0
1,871
7,912
14,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
29,459
346
Minions Killed
329
0
Camps Cleared
0
1,218,783
Distance Traveled
1,208,131
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,120
471
81
6
0
283,697
0
L
Chang'e
6,243
480
74
6
0
244,691
5
W
Ah Muzen Cab
5,878
452
61
5
0
231,665
0
W
Achilles
6,913
532
64
5
0
219,219
2
W
Fenrir
7,713
593
79
6
0
289,051
0
L
Medusa
5,780
445
76
6
0
223,758
2
W
Hades
7,267
559
103
8
0
247,203
2
L
Nox
6,108
470
74
6
0
208,183
3
W
Khepri
6,661
512
39
3
0
231,645
1
L
Bacchus
5,208
401
24
2
0
247,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role