Player Matchup

Ares
Ares
BigJakey8608
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,365 Elo+
Party 2
Ymir
Ymir
Oprah Is My Dad
Ymir
Level 128
God Stats
5W - 5L
1,632 SR
Queue Stats
184W - 171L
1,512 Elo+
Party 2
Agni
Agni
Reflexed ET
Agni
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 62L
1,313 Elo+
Solo
Danzaburou
Danzaburou
YoItsRuku
Danzaburou
Level 42
God Stats
1W - 3L
1,192 SR
Queue Stats
37W - 85L
1,367 Elo+
Solo
Hercules
Hercules
ebutler169prms
Hercules
Level 35
God Stats
4W - 1L
1,934 SR
Queue Stats
161W - 173L
1,446 Elo+
Solo
Team Averages
Level 54
1,552 SR
1,400 Elo+

VS

Team Averages
Level 60
1,319 SR
1,418 Elo+
Vulcan
Vulcan
Ken_nyNg852
Vulcan
Level 49
God Stats
0W - 5L
1,482 SR
Queue Stats
20W - 24L
1,426 Elo+
Party 1
Cupid
Cupid
ORA_ORAORAORAAAA
Cupid
Level 27
God Stats
0W - 5L
1,125 SR
Queue Stats
3W - 5L
1,432 Elo+
Party 1
Thanatos
Thanatos
SmokinKush-852-
Thanatos
Level 68
God Stats
1W - 2L
1,278 SR
Queue Stats
18W - 21L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
jeremychad
Aphrodite
Level 88
God Stats
3W - 4L
1,179 SR
Queue Stats
285W - 316L
1,397 Elo+
Solo
Shiva
Shiva
takeiteasybra
Shiva
Level 69
God Stats
8W - 12L
1,530 SR
Queue Stats
47W - 50L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,881
535
2,626
7,852
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 0
8,052
732
5,198
6,017
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 2 / 4
5,857
532
3,479
5,519
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YoItsRuku
Danzaburou
10
3 / 3 / 3
6,449
586
6,173
8,118
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
10
2 / 0 / 4
6,081
553
2,609
8,521
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 1 / 1
5,931
539
3,589
3,983
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 3
5,423
493
7,971
6,965
2,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
9
2 / 4 / 0
5,661
515
3,152
9,534
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
jeremychad
Aphrodite
9
3 / 3 / 1
5,841
531
3,651
8,176
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 4 / 0
4,756
432
2,566
6,763
3,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Vulcan
0
1
1
0.5
L
1
2
3
1.25
W
5
0
0
5
W
3
2
4
2.5
L
Thanatos
2
4
0
0.5
W
Danzaburou
YoItsRuku
Danzaburou
3
3
3
1.5
W
Hercules
2
0
4
4
L
Aphrodite
jeremychad
Aphrodite
3
3
1
1.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,085
Damage
20,929
36,027
Taken
35,421
18,827
Mitigated
16,802
9,141
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,626
128
0
1,263
7,852
6,138
0
1,957
5,793
18,803
0
L
Vulcan
3,589
502
0
997
3,983
1,479
93
1,370
2,613
39,854
0
L
7,971
4,738
67
1,185
6,965
2,529
1,640
1,568
5,397
0
36,317
W
5,198
2,632
0
2,907
6,017
3,366
2,074
0
6,017
59,082
0
W
3,479
407
0
500
5,519
1,905
0
1,237
4,164
28,652
0
L
Thanatos
3,152
510
0
7,285
9,534
4,296
0
2,283
7,251
0
35,382
W
Danzaburou
YoItsRuku
Danzaburou
6,173
2,574
0
1,814
8,118
2,845
0
2,199
5,919
0
36,477
W
Hercules
2,609
821
0
2,657
8,521
4,573
0
1,553
6,894
0
33,000
L
Aphrodite
jeremychad
Aphrodite
3,651
742
1,926
3,786
8,176
5,085
652
2,164
6,012
23,122
0
L
2,566
605
0
591
6,763
3,413
0
3,918
2,845
0
20,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
27,612
304
Minions Killed
275
0
Camps Cleared
0
1,035,290
Distance Traveled
954,295
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,881
535
26
2
0
198,008
2
L
Vulcan
5,931
539
71
6
0
209,028
3
L
Cupid
5,423
493
71
6
0
196,869
2
W
Ymir
8,052
732
115
10
0
200,752
2
W
Agni
5,857
532
47
4
0
189,545
0
L
Thanatos
5,661
515
64
6
0
229,140
3
W
Danzaburou
6,449
586
59
5
0
201,506
1
W
Hercules
6,081
553
57
5
0
245,479
1
L
Aphrodite
5,841
531
30
3
0
194,246
0
L
Shiva
4,756
432
39
4
0
125,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role