Player Matchup

Arachne
Arachne
Eyma
Arachne
Level 155
God Stats
1W - 0L
1,727 SR
Queue Stats
22W - 24L
1,488 Elo+
Party 1
Ares
Ares
Kermut
Ares
Level 101
God Stats
7W - 5L
1,735 SR
Queue Stats
147W - 113L
1,596 Elo+
Solo
Anubis
Anubis
REAPERS28
Anubis
Level 145
God Stats
1W - 0L
1,465 SR
Queue Stats
17W - 10L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
Thérmical
Hou Yi
Level 148
God Stats
10W - 10L
1,398 SR
Queue Stats
724W - 757L
1,543 Elo+
Solo
Scylla
Scylla
Ushala
Scylla
Level 135
God Stats
207W - 169L
1,620 SR
Queue Stats
296W - 285L
1,616 Elo+
Solo
Team Averages
Level 137
1,589 SR
1,538 Elo+

VS

Team Averages
Level 112
1,660 SR
1,566 Elo+
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BigBlackChicks
Ao Kuang
Level 115
God Stats
0W - 2L
1,735 SR
Queue Stats
56W - 59L
1,512 Elo+
Solo
Tyr
Tyr
Galgorian
Tyr
Level 122
God Stats
1W - 1L
1,548 SR
Queue Stats
63W - 45L
1,653 Elo+
Solo
Bastet
Bastet
Spøøky7
Bastet
Level 52
God Stats
27W - 8L
1,819 SR
Queue Stats
45W - 34L
1,585 Elo+
Solo
Kumbhakarna
Kumbhakarna
lobster1
Kumbhakarna
Level 114
God Stats
23W - 17L
1,700 SR
Queue Stats
39W - 46L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eyma
Arachne
16
6 / 2 / 9
11,185
1,119
16,294
13,598
6,461
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Kermut
Ares
16
4 / 1 / 11
10,502
1,050
15,365
8,840
11,087
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
REAPERS28
Anubis
17
4 / 1 / 10
10,553
1,055
13,533
7,848
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Thérmical
Hou Yi
16
4 / 1 / 8
10,724
1,072
11,614
6,828
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
Ushala
Scylla
16
2 / 3 / 15
10,311
1,031
16,686
8,151
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

285

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 1 / 2
9,423
942
6,506
3,781
1,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
15
1 / 6 / 4
9,452
945
6,760
15,611
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 1
10,021
1,002
10,191
20,730
24,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Spøøky7
Bastet
15
4 / 8 / 2
10,224
1,022
14,183
18,281
7,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
lobster1
Kumbhakarna
15
0 / 2 / 6
10,227
1,023
5,288
19,707
27,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
20
Kills
8
8
Deaths
20
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
2
1
L
Ao Kuang
1
6
4
0.5
W
Arachne
Eyma
Arachne
6
2
9
5.25
L
3
3
1
1.17
W
Ares
Kermut
Ares
4
1
11
9.5
W
Anubis
REAPERS28
Anubis
4
1
10
9
L
Bastet
Spøøky7
Bastet
4
8
2
0.63
W
Hou Yi
Thérmical
Hou Yi
4
1
8
8
W
Scylla
Ushala
Scylla
2
3
15
3.17
L
Kumbhakarna
lobster1
Kumbhakarna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,492
Damage
42,928
45,265
Taken
78,110
28,215
Mitigated
66,981
8,808
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,506
2,240
0
0
3,781
1,674
0
1,946
1,835
0
37,181
L
Ao Kuang
6,760
2,124
0
2,203
15,611
5,888
0
10,169
5,442
18,779
0
W
Arachne
Eyma
Arachne
16,294
10,914
0
3,978
13,598
6,461
0
3,120
10,371
0
24,096
L
10,191
781
0
5,058
20,730
24,303
0
13,742
6,988
0
20,724
W
Ares
Kermut
Ares
15,365
328
0
0
8,840
11,087
0
2,182
6,418
18,090
0
W
Anubis
REAPERS28
Anubis
13,533
604
0
3,596
7,848
4,644
0
1,966
5,682
37,190
0
L
Bastet
Spøøky7
Bastet
14,183
3,444
0
1,182
18,281
7,177
0
10,930
7,351
0
26,222
W
Hou Yi
Thérmical
Hou Yi
11,614
5,879
0
910
6,828
2,810
0
1,961
4,673
0
30,157
W
Scylla
Ushala
Scylla
16,686
1,577
0
324
8,151
3,213
0
2,819
5,260
34,923
0
L
Kumbhakarna
lobster1
Kumbhakarna
5,288
133
0
1,008
19,707
27,939
0
8,797
10,910
10,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
49,347
189
Minions Killed
192
11
Camps Cleared
4
968,621
Distance Traveled
979,851
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,423
942
80
8
0
155,075
0
L
Ao Kuang
9,452
945
25
3
1
173,860
4
W
Arachne
11,185
1,119
24
2
4
219,918
1
L
Tyr
10,021
1,002
27
3
1
235,581
0
W
Ares
10,502
1,050
6
1
1
198,060
0
W
Anubis
10,553
1,055
72
7
1
162,719
1
L
Bastet
10,224
1,022
38
4
2
206,607
1
W
Hou Yi
10,724
1,072
47
5
2
185,927
0
W
Scylla
10,311
1,031
40
4
3
201,997
3
L
Kumbhakarna
10,227
1,023
22
2
0
208,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role