Player Matchup

Hercules
Hercules
Bronze V
DeliEmo
Hercules
Bronze V
Level 134
God Stats
0W - 3L
1,317 SR
Queue Stats
16W - 58L
829 MMR
Party 1
Discordia
Discordia
Bronze V
Emcek24
Discordia
Bronze V
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 60L
768 MMR
Party 1
Izanami
Izanami
Silver IV
xEcob
Izanami
Silver IV
Level 74
God Stats
3W - 11L
1,246 SR
Queue Stats
12W - 43L
1,173 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,354 SR
923 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,530 SR
1,266 MMR
Cernunnos
Cernunnos
Silver I
BlackFighterNOOB
Cernunnos
Silver I
Level 119
God Stats
5W - 9L
1,623 SR
Queue Stats
260W - 390L
1,471 MMR
Party 2
Gilgamesh
Gilgamesh
Silver V
TCO006
Gilgamesh
Silver V
Level 96
God Stats
17W - 20L
1,496 SR
Queue Stats
296W - 409L
947 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
jordan_lp
Baron Samedi
Gold III
Level 123
God Stats
3W - 3L
1,470 SR
Queue Stats
156W - 210L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeliEmo
Hercules
17
1 / 5 / 4
12,852
643
12,560
24,597
27,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
Emcek24
Discordia
17
4 / 8 / 3
13,032
652
20,412
17,659
6,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
xEcob
Izanami
17
3 / 7 / 4
13,409
670
12,940
26,213
9,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bans
AresHadesBastetChaacZeus

VS

Bans
AtlasDanzaburouKukulkanMedusaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
9 / 2 / 9
15,277
764
31,386
23,979
11,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TCO006
Gilgamesh
18
5 / 4 / 13
13,825
691
17,359
24,223
21,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
jordan_lp
Baron Samedi
19
6 / 3 / 8
14,187
709
15,264
21,294
12,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
20
20
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
9
2
9
6.75
L
Hercules
DeliEmo
Hercules
1
5
4
0.6
L
Discordia
Emcek24
Discordia
4
8
3
0.69
W
Gilgamesh
TCO006
Gilgamesh
5
4
13
2.88
W
Baron Samedi
jordan_lp
Baron Samedi
6
3
8
3.33
L
Izanami
xEcob
Izanami
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,912
Damage
64,009
68,469
Taken
69,496
43,464
Mitigated
45,748
11,245
Healing
25,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
31,386
19,227
0
9,768
23,979
11,155
1,219
7,849
16,130
0
92,017
L
Hercules
DeliEmo
Hercules
12,560
2,351
288
5,610
24,597
27,638
0
5,523
18,374
0
29,832
L
Discordia
Emcek24
Discordia
20,412
517
99
1,866
17,659
6,348
0
4,525
12,815
49,973
0
W
Gilgamesh
TCO006
Gilgamesh
17,359
4,861
0
5,002
24,223
21,620
130
8,589
15,634
435
36,187
W
Baron Samedi
jordan_lp
Baron Samedi
15,264
449
3,205
7,754
21,294
12,973
88
4,723
16,571
64,068
0
L
Izanami
xEcob
Izanami
12,940
9,187
0
3,382
26,213
9,478
1,134
5,902
19,968
0
55,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
43,289
170
Minions Killed
251
5
Camps Cleared
13
952,005
Distance Traveled
1,135,774
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,277
764
120
6
5
374,832
1
L
Hercules
12,852
643
34
2
0
333,067
1
L
Discordia
13,032
652
60
3
1
305,968
3
W
Gilgamesh
13,825
691
42
2
3
407,225
1
W
Baron Samedi
14,187
709
89
4
5
353,717
6
L
Izanami
13,409
670
76
4
4
312,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role