Player Matchup

Odin
Odin
Aleway44
Odin
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 184L
1,486 Elo+
Solo
Hel
Hel
Judge-_-JinoVa
Hel
Level 145
God Stats
39W - 32L
1,554 SR
Queue Stats
150W - 168L
1,463 Elo+
Solo
Poseidon
Poseidon
buoyantsphinxx2
Poseidon
Level 89
God Stats
2W - 0L
1,394 SR
Queue Stats
3W - 4L
1,711 Elo+
Solo
Pele
Pele
oluwalock10
Pele
Level 89
God Stats
21W - 16L
1,595 SR
Queue Stats
269W - 279L
1,548 Elo+
Solo
Ymir
Ymir
powc12
Ymir
Level 67
God Stats
6W - 5L
1,370 SR
Queue Stats
250W - 264L
1,499 Elo+
Solo
Team Averages
Level 97
1,483 SR
1,541 Elo+

VS

Team Averages
Level 123
1,474 SR
1,502 Elo+
Anubis
Anubis
CS Manson
Anubis
Level 122
God Stats
1W - 1L
1,548 SR
Queue Stats
189W - 188L
1,539 Elo+
Solo
Loki
Loki
CrimsonGrom
Loki
Level 94
God Stats
6W - 11L
1,444 SR
Queue Stats
59W - 67L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
DyS_Eistee
Ao Kuang
Level 133
God Stats
85W - 116L
1,497 SR
Queue Stats
487W - 505L
1,623 Elo+
Solo
Janus
Janus
PestyParadox
Janus
Level 144
God Stats
5W - 9L
1,380 SR
Queue Stats
477W - 482L
1,484 Elo+
Solo
Horus
Horus
Yāñğ
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 3 / 16
10,765
979
9,574
16,218
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 1 / 16
11,291
1,026
11,940
4,815
2,279
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
17
5 / 2 / 13
11,898
1,082
16,329
10,987
4,778
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 1 / 11
13,778
1,253
24,502
17,090
13,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
powc12
Ymir
18
3 / 1 / 17
12,117
1,102
9,131
15,338
21,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

247

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CS Manson
Anubis
16
0 / 6 / 4
10,407
946
7,592
14,657
7,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 9 / 4
10,206
928
11,962
17,697
8,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
DyS_Eistee
Ao Kuang
16
4 / 6 / 3
11,034
1,003
14,214
19,799
8,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 3
11,514
1,047
17,323
9,368
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Yāñğ
Horus
16
0 / 3 / 4
9,851
896
8,583
14,805
13,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
24
Kills
8
8
Deaths
24
73
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
2
3
16
3.33
L
Anubis
CS Manson
Anubis
0
6
4
0.33
L
1
9
4
0.33
L
Ao Kuang
DyS_Eistee
Ao Kuang
4
6
3
0.92
W
4
1
16
12
L
3
0
3
4.5
L
Horus
Yāñğ
Horus
0
3
4
0.67
W
Poseidon
5
2
13
5.75
W
10
1
11
15.5
W
Ymir
powc12
Ymir
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,476
Damage
59,674
64,448
Taken
76,326
56,725
Mitigated
42,109
25,592
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,574
1,859
581
2,539
16,218
15,236
0
10,621
5,597
140
18,091
L
Anubis
CS Manson
Anubis
7,592
259
0
2,193
14,657
7,900
0
6,644
7,836
36,436
0
L
11,962
1,360
149
109
17,697
8,280
0
9,499
8,008
0
25,167
L
Ao Kuang
DyS_Eistee
Ao Kuang
14,214
3,290
0
3,239
19,799
8,852
0
9,434
10,259
24,893
0
W
11,940
632
9,774
2,555
4,815
2,279
0
1,676
3,139
32,929
0
L
17,323
980
162
1,339
9,368
3,969
0
3,206
5,905
51,858
0
L
Horus
Yāñğ
Horus
8,583
4,450
3,482
2,857
14,805
13,108
0
8,757
5,955
20
13,493
W
Poseidon
16,329
2,688
0
270
10,987
4,778
0
6,539
4,448
42,677
0
W
24,502
6,694
1,189
7,400
17,090
13,208
0
9,600
7,490
0
56,471
W
Ymir
powc12
Ymir
9,131
1,682
0
1,284
15,338
21,224
0
10,713
4,625
12,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,849
Gold Earned
53,012
229
Minions Killed
203
7
Camps Cleared
7
1,096,132
Distance Traveled
993,714
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,765
979
42
4
1
210,754
0
L
Anubis
10,407
946
72
7
1
175,469
1
L
Loki
10,206
928
14
1
1
217,433
0
L
Ao Kuang
11,034
1,003
21
2
1
180,964
3
W
Hel
11,291
1,026
58
5
0
219,152
0
L
Janus
11,514
1,047
83
8
2
208,961
1
L
Horus
9,851
896
13
1
2
210,887
0
W
Poseidon
11,898
1,082
68
6
2
222,464
0
W
Pele
13,778
1,253
61
6
4
250,851
2
W
Ymir
12,117
1,102
0
0
0
192,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role