Player Matchup

Baba Yaga
Baba Yaga
Gold I
Amin_Yapusii-0_0
Baba Yaga
Gold I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 184L
1,564 MMR
Party 1
Skadi
Skadi
Silver II
Capo4K3689
Skadi
Silver II
Level 84
God Stats
3W - 5L
1,753 SR
Queue Stats
21W - 28L
1,346 MMR
Solo
Da Ji
Da Ji
Silver I
MyLeakyEggPlant
Da Ji
Silver I
Level 105
God Stats
2W - 3L
1,213 SR
Queue Stats
45W - 45L
1,151 MMR
Party 1
Ymir
Ymir
Gold V
Royal_D_Kells
Ymir
Gold V
Level 153
God Stats
30W - 14L
1,561 SR
Queue Stats
874W - 857L
1,305 MMR
Solo
Yu Huang
Yu Huang
Silver III
ZeMoosetrich
Yu Huang
Silver III
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 63L
1,326 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,505 SR
1,338 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,580 SR
1,357 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
BangBadaBoomPow
Poseidon
Gold V
Level 114
God Stats
0W - 1L
1,339 SR
Queue Stats
87W - 89L
1,378 MMR
Solo
Cliodhna
Cliodhna
Silver I
ChangeName92134
Cliodhna
Silver I
Level 120
God Stats
11W - 8L
1,719 SR
Queue Stats
246W - 242L
1,261 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
L0TuS sEEkEr
Erlang Shen
Gold V
Level 160
God Stats
5W - 9L
1,450 SR
Queue Stats
268W - 297L
1,331 MMR
Solo
Geb
Geb
Gold V
LeviatanHollow
Geb
Gold V
Level 145
God Stats
9W - 4L
1,892 SR
Queue Stats
217W - 217L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
17
3 / 0 / 4
10,448
580
13,814
11,546
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
18
5 / 2 / 1
11,212
623
11,071
10,372
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 4
10,217
568
14,812
15,182
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 7
8,529
474
5,788
17,497
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
ZeMoosetrich
Yu Huang
14
1 / 1 / 4
8,497
472
5,991
10,356
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ah Muzen CabArachneKali

VS

Bans
AtlasJing WeiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 4 / 2
7,676
426
7,383
13,075
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
12
0 / 4 / 1
7,587
422
8,318
10,907
4,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
13
3 / 5 / 0
8,646
480
8,097
15,263
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
L0TuS sEEkEr
Erlang Shen
13
1 / 4 / 1
8,595
478
6,535
17,546
9,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 1
7,531
418
7,122
15,941
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
4
4
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
2
0.25
W
Baba Yaga
3
0
4
5
L
Poseidon
0
4
1
0.13
W
Skadi
5
2
1
2.75
L
Cliodhna
3
5
0
0.6
L
Erlang Shen
L0TuS sEEkEr
Erlang Shen
1
4
1
0.38
L
0
1
1
0.5
W
7
1
4
9
W
2
0
7
5.5
W
Yu Huang
ZeMoosetrich
Yu Huang
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,476
Damage
37,455
64,953
Taken
72,732
37,030
Mitigated
39,692
20,478
Healing
22,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,383
4,656
0
6,256
13,075
4,339
168
1,781
11,294
0
55,711
W
Baba Yaga
13,814
2,335
0
3,540
11,546
6,225
0
1,393
10,153
96,225
0
L
Poseidon
8,318
1,466
0
1,507
10,907
4,297
0
5,300
5,607
64,940
0
W
Skadi
11,071
6,594
0
3,747
10,372
4,068
1,044
1,653
8,719
0
110,658
L
Cliodhna
8,097
411
0
3,385
15,263
6,381
0
3,474
11,789
0
60,419
L
Erlang Shen
L0TuS sEEkEr
Erlang Shen
6,535
2,834
0
7,745
17,546
9,368
1,770
8,110
9,436
0
61,347
L
7,122
1,733
0
3,524
15,941
15,307
0
6,928
9,013
34,011
0
W
14,812
5,103
0
6,352
15,182
7,224
0
2,735
12,447
0
80,265
W
5,788
1,372
0
5,123
17,497
14,920
90
7,493
10,004
29,022
0
W
Yu Huang
ZeMoosetrich
Yu Huang
5,991
453
79
1,637
10,356
4,593
408
5,914
4,442
64,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,903
Gold Earned
40,035
555
Minions Killed
446
0
Camps Cleared
0
1,791,732
Distance Traveled
1,573,960
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,676
426
89
5
0
232,165
2
W
Baba Yaga
10,448
580
153
9
0
369,431
3
L
Poseidon
7,587
422
92
5
0
322,846
12
W
Skadi
11,212
623
167
9
0
337,749
4
L
Cliodhna
8,646
480
98
5
0
366,816
2
L
Erlang Shen
8,595
478
130
7
0
335,179
5
L
Geb
7,531
418
37
2
0
316,954
5
W
Da Ji
10,217
568
105
6
0
387,959
1
W
Ymir
8,529
474
30
2
0
349,284
8
W
Yu Huang
8,497
472
100
6
0
347,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role