Player Matchup

Hun Batz
Hun Batz
Diamond III
 
Hun Batz
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
AziiÐ
Ymir
Platinum I
Level 126
God Stats
6W - 3L
1,688 SR
Queue Stats
74W - 76L
1,929 MMR
Solo
Olorun
Olorun
Platinum II
Koqh
Olorun
Platinum II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 130L
2,182 MMR
Solo
He Bo
He Bo
Diamond III
R3bound
He Bo
Diamond III
Level 156
God Stats
0W - 2L
1,287 SR
Queue Stats
50W - 36L
2,379 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
mongolin8
Ah Muzen Cab
Diamond II
Level 112
God Stats
6W - 4L
1,592 SR
Queue Stats
511W - 501L
2,180 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,513 SR
2,034 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,653 SR
2,199 MMR
Fenrir
Fenrir
Diamond II
FluffyGina
Fenrir
Diamond II
Level 158
God Stats
4W - 1L
1,970 SR
Queue Stats
84W - 58L
2,530 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
Fìre
Cabrakan
Diamond III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
2,128 MMR
Solo
Serqet
Serqet
Platinum IV
Imposed
Serqet
Platinum IV
Level 148
God Stats
3W - 8L
1,303 SR
Queue Stats
260W - 251L
1,756 MMR
Solo
Jing Wei
Jing Wei
Masters
IΦIΦIΦIΦIΦI
Jing Wei
Masters
Level 147
God Stats
4W - 0L
1,772 SR
Queue Stats
280W - 243L
2,282 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
incindio
Zhong Kui
Platinum I
Level 157
God Stats
1W - 0L
1,721 SR
Queue Stats
49W - 23L
2,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 1 / 0
7,872
562
6,897
8,508
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
AziiÐ
Ymir
9
0 / 2 / 2
6,212
444
1,953
8,813
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Koqh
Olorun
10
1 / 4 / 0
6,318
451
6,306
9,488
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
R3bound
He Bo
10
1 / 3 / 0
6,598
471
3,856
6,383
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
mongolin8
Ah Muzen Cab
12
0 / 4 / 2
7,179
513
6,109
10,416
3,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BakasuraKaliAtlasGeb

VS

Bans
NemesisAchillesBaron SamediUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FluffyGina
Fenrir
15
7 / 0 / 2
8,581
613
7,369
8,870
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Fìre
Cabrakan
16
2 / 2 / 4
9,192
657
7,280
13,039
10,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Imposed
Serqet
11
0 / 3 / 3
6,691
478
2,851
13,581
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 0
8,747
625
4,789
7,346
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
incindio
Zhong Kui
14
3 / 1 / 1
8,032
574
7,257
9,946
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
1
0
4
L
Ymir
AziiÐ
Ymir
0
2
2
0.5
W
Fenrir
FluffyGina
Fenrir
7
0
2
8
W
Cabrakan
Fìre
Cabrakan
2
2
4
2
W
Serqet
Imposed
Serqet
0
3
3
0.5
W
2
0
0
2
L
Olorun
Koqh
Olorun
1
4
0
0.25
L
He Bo
R3bound
He Bo
1
3
0
0.33
W
Zhong Kui
incindio
Zhong Kui
3
1
1
3.5
L
Ah Muzen Cab
mongolin8
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,121
Damage
29,546
43,608
Taken
52,782
19,765
Mitigated
33,965
11,744
Healing
25,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,897
2,840
0
3,742
8,508
3,649
0
3,350
5,158
0
71,603
L
Ymir
AziiÐ
Ymir
1,953
773
0
2,088
8,813
6,661
0
3,494
5,199
17,416
0
W
Fenrir
FluffyGina
Fenrir
7,369
1,854
0
5,100
8,870
4,006
85
306
8,564
0
46,624
W
Cabrakan
Fìre
Cabrakan
7,280
992
0
7,966
13,039
10,921
11
4,651
8,388
75,772
0
W
Serqet
Imposed
Serqet
2,851
590
0
2,780
13,581
8,410
0
3,210
10,371
0
25,373
W
4,789
3,522
0
4,439
7,346
3,279
2,318
3,670
3,676
0
79,632
L
Olorun
Koqh
Olorun
6,306
3,468
0
2,372
9,488
3,136
0
602
8,449
37,758
0
L
He Bo
R3bound
He Bo
3,856
562
0
1,990
6,383
2,329
0
2,651
3,732
38,428
0
W
Zhong Kui
incindio
Zhong Kui
7,257
1,251
0
5,001
9,946
7,349
467
278
9,668
74,698
0
L
Ah Muzen Cab
mongolin8
Ah Muzen Cab
6,109
2,244
0
1,552
10,416
3,990
0
4,440
5,874
0
65,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,179
Gold Earned
41,243
400
Minions Killed
564
0
Camps Cleared
0
1,209,571
Distance Traveled
1,399,208
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,872
562
138
10
0
354,358
3
L
Ymir
6,212
444
22
2
0
233,746
3
W
Fenrir
8,581
613
73
5
0
336,944
2
W
Cabrakan
9,192
657
155
11
0
278,669
6
W
Serqet
6,691
478
43
3
0
268,548
5
W
Jing Wei
8,747
625
151
11
0
255,576
1
L
Olorun
6,318
451
70
5
0
182,831
1
L
He Bo
6,598
471
58
4
0
159,680
4
W
Zhong Kui
8,032
574
142
10
0
259,471
5
L
Ah Muzen Cab
7,179
513
112
8
0
278,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role