Player Matchup

Artemis
Artemis
Papi_Redbeard
Artemis
Level 158
God Stats
2W - 1L
1,361 SR
Queue Stats
53W - 49L
1,588 Elo+
Solo
Kukulkan
Kukulkan
TinusT9999
Kukulkan
Level 49
God Stats
6W - 5L
1,405 SR
Queue Stats
24W - 38L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
WizardDerv
Kumbhakarna
Level 109
God Stats
2W - 0L
1,444 SR
Queue Stats
7W - 11L
1,443 Elo+
Solo
Team Averages
Level 105
1,403 SR
1,485 Elo+

VS

Team Averages
Level 98
1,410 SR
1,488 Elo+
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
InvocadorBraska
Eset
Level 121
God Stats
10W - 11L
1,447 SR
Queue Stats
272W - 248L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
marSel_xl
Tsukuyomi
Level 87
God Stats
0W - 4L
1,285 SR
Queue Stats
53W - 80L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
7 / 0 / 4
8,422
842
16,659
7,519
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TinusT9999
Kukulkan
13
4 / 0 / 8
8,193
819
8,390
3,611
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WizardDerv
Kumbhakarna
12
1 / 0 / 10
8,125
813
2,662
7,195
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 0
6,189
619
5,661
14,917
8,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 4 / 0
6,528
653
3,260
7,524
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
marSel_xl
Tsukuyomi
10
0 / 5 / 0
6,276
628
6,086
11,021
4,751
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
0
4
0
0
W
Artemis
7
0
4
9
W
Kukulkan
TinusT9999
Kukulkan
4
0
8
8
W
Kumbhakarna
WizardDerv
Kumbhakarna
1
0
10
6
L
Tsukuyomi
marSel_xl
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,711
Damage
15,007
18,325
Taken
33,462
11,346
Mitigated
16,742
5,580
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,661
507
94
4,294
14,917
8,441
0
4,256
10,450
0
16,344
L
3,260
130
439
1,217
7,524
3,550
0
3,071
4,256
28,077
0
W
Artemis
16,659
8,559
0
2,551
7,519
3,328
905
741
6,778
0
29,563
W
Kukulkan
TinusT9999
Kukulkan
8,390
811
0
500
3,611
1,499
461
358
3,253
34,118
0
W
Kumbhakarna
WizardDerv
Kumbhakarna
2,662
194
0
2,529
7,195
6,519
200
2,301
4,894
8,458
0
L
Tsukuyomi
marSel_xl
Tsukuyomi
6,086
888
0
918
11,021
4,751
0
3,417
7,339
0
17,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
18,993
120
Minions Killed
109
3
Camps Cleared
6
561,329
Distance Traveled
581,396
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,189
619
20
2
2
205,501
3
L
Eset
6,528
653
71
7
4
183,275
4
W
Artemis
8,422
842
26
3
0
186,673
4
W
Kukulkan
8,193
819
89
9
2
193,131
3
W
Kumbhakarna
8,125
813
5
1
1
181,525
3
L
Tsukuyomi
6,276
628
18
2
0
192,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role