Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Denјі
Thanatos
Masters
Level 124
God Stats
6W - 2L
1,924 SR
Queue Stats
125W - 61L
2,858 MMR
Solo
Anhur
Anhur
Masters
Mοοd
Anhur
Masters
Level 68
God Stats
12W - 10L
1,836 SR
Queue Stats
328W - 308L
2,556 MMR
Solo
Xing Tian
Xing Tian
Masters
ZerYaTix
Xing Tian
Masters
Level 160
God Stats
1W - 1L
1,579 SR
Queue Stats
119W - 90L
2,736 MMR
Party 1
Scylla
Scylla
Masters
léwís
Scylla
Masters
Level 160
God Stats
18W - 6L
1,831 SR
Queue Stats
221W - 187L
2,765 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 130
1,734 SR
2,483 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 124
1,688 SR
2,255 MMR
Olorun
Olorun
Masters
 
Olorun
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
 
Medusa
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
ChefArra
Heimdallr
Masters
Level 60
God Stats
4W - 5L
2,001 SR
Queue Stats
49W - 49L
2,774 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond I
HaloZ Hype
Kumbhakarna
Diamond I
Level 140
God Stats
11W - 11L
1,601 SR
Queue Stats
444W - 423L
2,546 MMR
Solo
Sun Wukong
Sun Wukong
Masters
THEGILLYBOY
Sun Wukong
Masters
Level 152
God Stats
6W - 3L
1,836 SR
Queue Stats
162W - 145L
2,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 0 / 3
7,703
593
4,832
8,337
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Denјі
Thanatos
14
6 / 1 / 1
7,781
599
7,332
11,465
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Mοοd
Anhur
14
5 / 1 / 3
8,180
629
7,569
10,087
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
ZerYaTix
Xing Tian
11
1 / 1 / 9
6,674
513
5,691
14,577
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
léwís
Scylla
12
0 / 0 / 5
6,407
493
5,064
3,754
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Jing WeiUllrCabrakanGeb

VS

Bans
KaliCliodhnaLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 5 / 2
7,246
557
8,820
11,989
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
 
Medusa
11
0 / 2 / 1
6,777
521
8,833
7,132
2,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
ChefArra
Heimdallr
13
1 / 1 / 0
7,783
599
5,274
7,789
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
HaloZ Hype
Kumbhakarna
10
1 / 2 / 1
6,583
506
3,030
10,257
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
THEGILLYBOY
Sun Wukong
12
0 / 2 / 1
6,868
528
4,278
10,859
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
2
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
3
1.5
L
Olorun
 
Olorun
0
5
2
0.2
L
Medusa
 
Medusa
0
2
1
0.25
L
Heimdallr
ChefArra
Heimdallr
1
1
0
1
W
Thanatos
Denјі
Thanatos
6
1
1
6.5
L
Kumbhakarna
HaloZ Hype
Kumbhakarna
1
2
1
0.75
W
Anhur
Mοοd
Anhur
5
1
3
6.5
L
Sun Wukong
THEGILLYBOY
Sun Wukong
0
2
1
0.25
W
Xing Tian
ZerYaTix
Xing Tian
1
1
9
5.5
W
Scylla
léwís
Scylla
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
30,235
48,220
Taken
48,026
30,969
Mitigated
21,980
24,889
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,832
1,159
0
3,377
8,337
6,887
0
252
8,085
0
58,226
L
Olorun
 
Olorun
8,820
4,925
189
3,732
11,989
3,514
43
2,125
9,864
56,965
0
L
Medusa
 
Medusa
8,833
4,352
0
801
7,132
2,999
0
2,242
4,748
0
65,150
L
Heimdallr
ChefArra
Heimdallr
5,274
2,932
0
4,074
7,789
3,126
0
0
7,283
0
56,729
W
Thanatos
Denјі
Thanatos
7,332
1,737
0
11,046
11,465
4,973
0
634
10,825
0
61,075
L
Kumbhakarna
HaloZ Hype
Kumbhakarna
3,030
564
0
1,992
10,257
7,015
0
4,154
5,871
16,372
0
W
Anhur
Mοοd
Anhur
7,569
4,253
0
5,893
10,087
3,738
432
4,179
5,908
0
64,288
L
Sun Wukong
THEGILLYBOY
Sun Wukong
4,278
1,145
0
4,648
10,859
5,326
0
1,760
8,923
0
57,439
W
Xing Tian
ZerYaTix
Xing Tian
5,691
1,173
0
3,843
14,577
14,048
0
6,235
8,342
20,264
0
W
Scylla
léwís
Scylla
5,064
414
0
730
3,754
1,323
0
550
3,204
54,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
35,257
452
Minions Killed
464
0
Camps Cleared
0
1,401,535
Distance Traveled
1,275,604
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,703
593
123
9
0
305,866
6
L
Olorun
7,246
557
98
8
0
216,257
3
L
Medusa
6,777
521
121
9
0
258,590
7
L
Heimdallr
7,783
599
114
9
0
209,914
3
W
Thanatos
7,781
599
107
8
0
329,009
5
L
Kumbhakarna
6,583
506
34
3
0
277,185
3
W
Anhur
8,180
629
112
9
0
233,868
2
L
Sun Wukong
6,868
528
97
7
0
313,658
4
W
Xing Tian
6,674
513
19
1
0
271,845
5
W
Scylla
6,407
493
91
7
0
260,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role