Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChaosDShadow
Chaac
Level 126
God Stats
11W - 10L
1,361 SR
Queue Stats
383W - 380L
1,487 Elo+
Solo
Skadi
Skadi
GirlsDontPoo65
Skadi
Level 154
God Stats
6W - 7L
1,388 SR
Queue Stats
183W - 212L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Papa Shaner
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,772 SR
Queue Stats
92W - 84L
1,547 Elo+
Solo
Raijin
Raijin
ancros1989
Raijin
Level 160
God Stats
17W - 14L
1,525 SR
Queue Stats
298W - 288L
1,508 Elo+
Solo
Team Averages
Level 146
1,509 SR
1,484 Elo+

VS

Team Averages
Level 96
1,468 SR
1,472 Elo+
Ares
Ares
Joao Nato
Ares
Level 69
God Stats
5W - 4L
1,511 SR
Queue Stats
502W - 496L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Josniff Snerdy
Jing Wei
Level 120
God Stats
17W - 10L
1,742 SR
Queue Stats
544W - 461L
1,531 Elo+
Solo
Hades
Hades
MoodyAnubis
Hades
Level 83
God Stats
7W - 8L
1,387 SR
Queue Stats
247W - 300L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
kristian12005
Gilgamesh
Level 82
God Stats
1W - 3L
1,196 SR
Queue Stats
22W - 28L
1,454 Elo+
Solo
Shiva
Shiva
noahkeating
Shiva
Level 126
God Stats
3W - 8L
1,506 SR
Queue Stats
171W - 169L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
9 / 4 / 0
8,599
506
11,338
12,306
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 2
9,173
540
8,543
16,606
18,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 1
6,551
385
2,970
7,072
2,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Papa Shaner
Ah Muzen Cab
14
2 / 3 / 2
8,740
514
9,497
11,736
5,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
ancros1989
Raijin
13
1 / 3 / 3
7,601
447
6,747
11,510
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 3 / 7
8,604
506
4,906
15,233
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
17
4 / 2 / 1
10,325
607
7,110
10,626
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 2 / 1
8,387
493
7,817
10,768
7,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
kristian12005
Gilgamesh
13
2 / 3 / 1
7,517
442
4,836
16,159
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 0
9,058
533
9,131
14,754
14,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
13
13
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
4
0
2.25
L
0
1
2
1
L
0
2
1
0.25
W
Ares
2
3
7
1.83
W
Jing Wei
4
2
1
2.25
W
4
2
1
2.25
L
Ah Muzen Cab
Papa Shaner
Ah Muzen Cab
2
3
2
1
L
Raijin
ancros1989
Raijin
1
3
3
0.83
W
Gilgamesh
kristian12005
Gilgamesh
2
3
1
0.83
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,095
Damage
33,800
59,230
Taken
67,540
36,131
Mitigated
48,315
19,292
Healing
22,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,338
6,468
0
4,420
12,306
6,281
0
1,615
10,691
0
41,684
L
8,543
1,257
0
7,421
16,606
18,136
120
643
15,963
0
75,542
L
2,970
1,605
0
904
7,072
2,073
0
180
6,892
0
38,316
W
Ares
4,906
146
0
2,445
15,233
14,742
0
2,862
11,430
23,799
0
W
Jing Wei
7,110
6,083
0
6,772
10,626
4,236
948
1,816
8,655
0
93,529
W
7,817
297
237
4,050
10,768
7,360
0
957
9,811
50,975
0
L
Ah Muzen Cab
Papa Shaner
Ah Muzen Cab
9,497
3,682
0
2,901
11,736
5,243
612
6,798
4,938
0
69,506
L
Raijin
ancros1989
Raijin
6,747
1,509
265
3,381
11,510
4,398
243
3,487
8,023
55,133
0
W
Gilgamesh
kristian12005
Gilgamesh
4,836
1,251
0
3,373
16,159
7,626
0
1,112
14,472
0
48,134
W
9,131
2,094
590
5,072
14,754
14,351
0
0
13,944
0
73,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
43,891
487
Minions Killed
516
0
Camps Cleared
0
1,437,608
Distance Traveled
1,648,485
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,599
506
87
5
0
301,675
4
L
Chaac
9,173
540
152
9
0
308,525
4
L
Skadi
6,551
385
57
3
0
236,812
4
W
Ares
8,604
506
32
2
0
334,275
4
W
Jing Wei
10,325
607
166
10
0
321,282
3
W
Hades
8,387
493
98
6
0
312,982
7
L
Ah Muzen Cab
8,740
514
113
7
0
291,015
1
L
Raijin
7,601
447
78
5
0
299,581
3
W
Gilgamesh
7,517
442
80
5
0
332,434
5
W
Shiva
9,058
533
140
8
0
347,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role