Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Areszº
Serqet
Level 128
God Stats
10W - 6L
1,624 SR
Queue Stats
651W - 456L
1,693 Elo+
Party 1
Sol
Sol
L4CKES 5194
Sol
Level 158
God Stats
2W - 1L
1,904 SR
Queue Stats
378W - 387L
1,410 Elo+
Party 1
Shiva
Shiva
MenzeMercury
Shiva
Level 18
God Stats
3W - 0L
1,739 SR
Queue Stats
63W - 30L
1,911 Elo+
Party 1
Raijin
Raijin
OhHiImF0X
Raijin
Level 133
God Stats
3W - 4L
1,524 SR
Queue Stats
318W - 229L
1,712 Elo+
Party 1
Team Averages
Level 118
1,658 SR
1,645 Elo+

VS

Team Averages
Level 87
1,581 SR
1,514 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Geisterfighter
Horus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
JuanKar428
Sun Wukong
Level 128
God Stats
0W - 1L
1,697 SR
Queue Stats
22W - 26L
1,560 Elo+
Solo
Thanatos
Thanatos
Varanium2
Thanatos
Level 128
God Stats
13W - 3L
1,707 SR
Queue Stats
220W - 229L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 2 / 6
7,564
540
5,587
10,234
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Areszº
Serqet
13
4 / 2 / 6
8,037
574
5,762
10,507
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 3
7,243
517
5,389
10,972
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 2
7,048
503
6,349
9,369
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
OhHiImF0X
Raijin
13
2 / 0 / 5
7,659
547
6,045
5,824
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 2 / 4
8,422
602
10,649
10,745
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
 
Apollo
14
1 / 0 / 2
8,091
578
3,933
6,136
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 3
6,198
443
2,570
7,804
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
JuanKar428
Sun Wukong
11
1 / 3 / 1
7,087
506
4,838
12,022
7,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Varanium2
Thanatos
13
5 / 5 / 2
7,728
552
5,533
12,880
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
9
9
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
6
3
L
Izanami
 
Izanami
1
2
4
1.5
L
Apollo
 
Apollo
1
0
2
2
W
Serqet
Areszº
Serqet
4
2
6
3.5
L
1
3
3
0.83
L
Sun Wukong
JuanKar428
Sun Wukong
1
3
1
0.5
W
2
4
3
0.88
W
2
1
2
3
W
Raijin
OhHiImF0X
Raijin
2
0
5
4.5
L
Thanatos
Varanium2
Thanatos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
27,523
46,906
Taken
49,587
24,690
Mitigated
24,625
14,110
Healing
23,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,587
2,169
906
2,112
10,234
7,576
0
0
10,234
0
22,699
L
Izanami
 
Izanami
10,649
7,118
0
5,219
10,745
4,399
372
3,542
6,879
0
87,791
L
Apollo
 
Apollo
3,933
1,865
0
3,356
6,136
2,519
760
1,585
4,519
0
64,638
W
Serqet
Areszº
Serqet
5,762
2,191
0
4,372
10,507
4,253
0
0
10,507
0
54,658
L
2,570
1,545
798
2,022
7,804
4,963
0
3,257
4,424
0
12,816
L
Sun Wukong
JuanKar428
Sun Wukong
4,838
1,712
0
4,225
12,022
7,384
0
1,264
10,195
0
45,211
W
5,389
2,099
0
3,071
10,972
2,588
0
0
10,972
49,312
0
W
6,349
1,882
162
1,767
9,369
8,201
0
0
9,369
0
44,241
W
Raijin
OhHiImF0X
Raijin
6,045
1,047
0
1,720
5,824
2,072
0
0
5,824
56,189
0
L
Thanatos
Varanium2
Thanatos
5,533
1,658
0
7,584
12,880
5,360
0
1,786
10,803
0
62,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
37,526
395
Minions Killed
451
0
Camps Cleared
0
1,391,754
Distance Traveled
1,379,692
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,564
540
33
2
0
276,795
3
L
Izanami
8,422
602
143
10
0
255,517
4
L
Apollo
8,091
578
119
9
0
286,622
3
W
Serqet
8,037
574
98
7
0
327,541
1
L
Horus
6,198
443
21
2
0
314,182
3
L
Sun Wukong
7,087
506
79
6
0
239,673
3
W
Sol
7,243
517
87
6
0
237,249
5
W
Shiva
7,048
503
75
5
0
271,493
7
W
Raijin
7,659
547
102
7
0
278,676
6
L
Thanatos
7,728
552
89
6
0
283,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role