Player Matchup

Artemis
Artemis
DKzkyline
Artemis
Level 44
God Stats
2W - 2L
1,259 SR
Queue Stats
22W - 44L
1,204 Elo+
Solo
Kukulkan
Kukulkan
Mercy457
Kukulkan
Level 52
God Stats
5W - 5L
1,470 SR
Queue Stats
134W - 136L
1,375 Elo+
Party 2
Loki
Loki
Vanesio__
Loki
Level 119
God Stats
5W - 5L
1,365 SR
Queue Stats
216W - 254L
1,369 Elo+
Party 2
Kuzenbo
Kuzenbo
attacco77
Kuzenbo
Level 27
God Stats
2W - 2L
1,250 SR
Queue Stats
15W - 19L
1,252 Elo+
Party 2
Chang'e
Chang'e
mightynovice86
Chang'e
Level 104
God Stats
487W - 483L
1,451 SR
Queue Stats
495W - 503L
1,370 Elo+
Solo
Team Averages
Level 69
1,359 SR
1,314 Elo+

VS

Team Averages
Level 64
1,451 SR
1,375 Elo+
Hades
Hades
Flash-MackNahess
Hades
Level 44
God Stats
11W - 14L
1,470 SR
Queue Stats
141W - 150L
1,396 Elo+
Party 1
King Arthur
King Arthur
Jotaro_Sekiro_32
King Arthur
Level 91
God Stats
7W - 9L
1,528 SR
Queue Stats
293W - 393L
1,284 Elo+
Solo
Charybdis
Charybdis
LilUzi_FC
Charybdis
Level 47
God Stats
5W - 12L
1,388 SR
Queue Stats
83W - 106L
1,491 Elo+
Solo
Thanatos
Thanatos
hOlA x Doudy84
Thanatos
Level 85
God Stats
19W - 33L
1,252 SR
Queue Stats
110W - 122L
1,280 Elo+
Solo
Geb
Geb
myTHiKGames
Geb
Level 55
God Stats
5W - 7L
1,616 SR
Queue Stats
206W - 222L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DKzkyline
Artemis
20
4 / 0 / 2
13,339
556
12,638
11,094
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Mercy457
Kukulkan
18
5 / 1 / 2
12,160
507
14,790
9,957
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
19
9 / 5 / 6
13,286
554
15,844
19,072
9,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
attacco77
Kuzenbo
16
1 / 2 / 4
10,844
452
10,341
18,812
28,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 0 / 8
11,799
492
16,638
16,986
7,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
10,849
452
13,434
17,178
11,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Jotaro_Sekiro_32
King Arthur
16
3 / 3 / 2
10,274
428
7,836
19,328
18,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
LilUzi_FC
Charybdis
17
1 / 3 / 0
10,159
423
8,184
13,495
6,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
14
1 / 10 / 1
9,669
403
7,881
28,031
11,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 3 / 5
9,109
380
10,166
23,926
26,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
8
8
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
DKzkyline
Artemis
4
0
2
5
L
3
2
1
1.75
L
King Arthur
Jotaro_Sekiro_32
King Arthur
3
3
2
1.33
L
Charybdis
LilUzi_FC
Charybdis
1
3
0
0.33
W
Kukulkan
Mercy457
Kukulkan
5
1
2
6
W
Loki
9
5
6
2.4
W
Kuzenbo
attacco77
Kuzenbo
1
2
4
1.5
L
Thanatos
1
10
1
0.15
W
2
0
8
6
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,251
Damage
47,501
75,921
Taken
101,958
55,672
Mitigated
73,463
31,258
Healing
33,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DKzkyline
Artemis
12,638
7,357
0
7,012
11,094
4,921
3,764
1,958
9,136
0
101,655
L
13,434
1,398
417
8,039
17,178
11,035
0
7,588
9,590
85,878
0
L
King Arthur
Jotaro_Sekiro_32
King Arthur
7,836
396
0
3,840
19,328
18,230
0
11,453
7,875
0
67,053
L
Charybdis
LilUzi_FC
Charybdis
8,184
4,176
0
1,562
13,495
6,078
0
2,108
11,387
0
76,572
W
Kukulkan
Mercy457
Kukulkan
14,790
1,566
0
2,252
9,957
5,723
471
4,593
5,364
96,015
0
W
Loki
15,844
4,338
0
3,086
19,072
9,667
0
6,019
13,053
0
111,226
W
Kuzenbo
attacco77
Kuzenbo
10,341
5,128
309
3,846
18,812
28,054
357
7,730
11,082
30,265
0
L
Thanatos
7,881
2,516
0
13,999
28,031
11,628
0
7,011
21,020
0
76,769
W
16,638
1,709
3,293
11,460
16,986
7,307
4,273
5,310
11,676
81,233
0
L
10,166
2,074
258
5,054
23,926
26,492
0
13,609
10,317
36,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,428
Gold Earned
50,060
605
Minions Killed
528
0
Camps Cleared
0
2,177,818
Distance Traveled
2,136,336
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,339
556
155
6
0
419,111
1
L
Hades
10,849
452
148
6
0
416,511
3
L
King Arthur
10,274
428
105
4
0
423,025
0
L
Charybdis
10,159
423
124
5
0
425,300
6
W
Kukulkan
12,160
507
143
6
0
455,797
5
W
Loki
13,286
554
148
6
0
441,861
5
W
Kuzenbo
10,844
452
38
2
0
414,531
5
L
Thanatos
9,669
403
117
5
0
393,267
0
W
Chang'e
11,799
492
121
5
0
446,518
2
L
Geb
9,109
380
34
1
0
478,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role