Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Piotrof
Artemis
Level 88
God Stats
9W - 7L
1,684 SR
Queue Stats
148W - 158L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
TheArcaneKnoight
Zhong Kui
Level 67
God Stats
7W - 1L
1,862 SR
Queue Stats
147W - 100L
1,518 Elo+
Party 2
Team Averages
Level 81
1,682 SR
1,485 Elo+

VS

Team Averages
Level 112
1,426 SR
1,635 Elo+
Sun Wukong
Sun Wukong
IsCrooksy
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,692 Elo+
Party 1
Nemesis
Nemesis
RagnarNord
Nemesis
Level 138
God Stats
3W - 9L
1,278 SR
Queue Stats
290W - 288L
1,566 Elo+
Solo
Discordia
Discordia
wearestarrdust
Discordia
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 0 / 5
8,636
785
11,490
11,195
9,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Piotrof
Artemis
13
2 / 1 / 6
8,169
743
10,044
8,687
3,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
12
3 / 4 / 2
7,972
725
9,837
11,642
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IsCrooksy
Sun Wukong
13
2 / 1 / 3
7,660
696
13,155
14,578
8,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
RagnarNord
Nemesis
12
2 / 2 / 2
7,631
694
8,274
14,632
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
wearestarrdust
Discordia
10
1 / 5 / 3
6,892
627
3,889
7,795
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
5
5
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
5
5.5
L
Sun Wukong
IsCrooksy
Sun Wukong
2
1
3
3.5
W
Artemis
Piotrof
Artemis
2
1
6
5
L
Nemesis
RagnarNord
Nemesis
2
2
2
1.5
W
Zhong Kui
3
4
2
1
L
Discordia
wearestarrdust
Discordia
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
25,318
31,524
Taken
37,005
20,169
Mitigated
16,818
10,764
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,490
4,425
543
3,928
11,195
9,620
0
1,225
9,970
0
27,538
L
Sun Wukong
IsCrooksy
Sun Wukong
13,155
2,854
0
3,539
14,578
8,086
0
4,282
10,296
0
28,843
W
Artemis
Piotrof
Artemis
10,044
6,433
0
3,614
8,687
3,579
1,000
906
7,781
0
31,639
L
Nemesis
RagnarNord
Nemesis
8,274
3,777
0
3,364
14,632
6,693
0
3,988
10,644
0
29,594
W
Zhong Kui
9,837
1,306
0
2,679
11,642
6,970
169
2,331
9,311
23,541
0
L
Discordia
wearestarrdust
Discordia
3,889
81
0
500
7,795
2,039
0
1,623
6,172
8,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
22,183
120
Minions Killed
91
5
Camps Cleared
5
671,222
Distance Traveled
646,973
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,636
785
18
2
2
251,469
4
L
Sun Wukong
7,660
696
30
3
2
251,649
4
W
Artemis
8,169
743
63
6
0
215,763
2
L
Nemesis
7,631
694
48
4
3
226,603
5
W
Zhong Kui
7,972
725
39
4
3
203,990
4
L
Discordia
6,892
627
13
1
0
168,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role