Player Matchup

Ra
Ra
 
Ra
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
DumbTrash4665
Odin
Level 125
God Stats
18W - 8L
1,687 SR
Queue Stats
375W - 278L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LoveForYourLife
Ah Muzen Cab
Level 121
God Stats
45W - 30L
1,560 SR
Queue Stats
495W - 528L
1,419 Elo+
Solo
Team Averages
Level 113
1,582 SR
1,491 Elo+

VS

Team Averages
Level 106
1,374 SR
1,649 Elo+
Hercules
Hercules
IsCrooksy
Hercules
Level 147
God Stats
1W - 1L
1,122 SR
Queue Stats
40W - 41L
1,753 Elo+
Party 1
Apollo
Apollo
ZOOF
Apollo
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 276L
1,464 Elo+
Solo
Yu Huang
Yu Huang
wearestarrdust
Yu Huang
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 6
7,499
750
4,987
2,791
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 5
8,188
819
2,596
6,335
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
LoveForYourLife
Ah Muzen Cab
11
4 / 1 / 4
7,427
743
8,121
4,992
2,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IsCrooksy
Hercules
11
2 / 0 / 2
6,513
651
3,733
5,855
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ZOOF
Apollo
9
1 / 4 / 1
6,260
626
1,798
7,453
2,940
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yu Huang
10
1 / 4 / 1
5,954
595
2,034
6,349
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
4
4
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
6
5
W
2
2
5
2.25
L
Hercules
IsCrooksy
Hercules
2
0
2
3
W
Ah Muzen Cab
LoveForYourLife
Ah Muzen Cab
4
1
4
6
L
Apollo
ZOOF
Apollo
1
4
1
0.38
L
Yu Huang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
7,565
14,118
Taken
19,657
8,727
Mitigated
8,505
5,926
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,987
447
358
836
2,791
1,178
715
391
2,400
28,927
0
W
2,596
455
155
1,915
6,335
5,238
322
970
5,365
0
18,985
L
Hercules
IsCrooksy
Hercules
3,733
1,501
0
1,558
5,855
3,079
0
1,072
4,417
0
9,359
W
Ah Muzen Cab
LoveForYourLife
Ah Muzen Cab
8,121
3,303
0
2,662
4,992
2,311
1,616
1,059
3,933
0
25,008
L
Apollo
ZOOF
Apollo
1,798
1,254
0
250
7,453
2,940
0
1,815
5,245
0
15,901
L
Yu Huang
2,034
125
0
750
6,349
2,486
0
1,638
4,298
9,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
18,727
132
Minions Killed
79
8
Camps Cleared
1
582,574
Distance Traveled
466,544
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,499
750
54
5
5
210,093
3
W
Odin
8,188
819
38
4
1
204,431
2
L
Hercules
6,513
651
20
2
0
190,339
1
W
Ah Muzen Cab
7,427
743
40
4
2
168,050
0
L
Apollo
6,260
626
43
4
0
132,299
0
L
Yu Huang
5,954
595
16
2
1
143,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role