Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cormirs
Bellona
Level 100
God Stats
1W - 1L
1,309 SR
Queue Stats
52W - 47L
1,485 Elo+
Solo
Janus
Janus
GreedyPuppy06
Janus
Level 142
God Stats
1W - 1L
1,385 SR
Queue Stats
24W - 20L
1,481 Elo+
Solo
Geb
Geb
Kerov92
Geb
Level 93
God Stats
1W - 2L
1,173 SR
Queue Stats
188W - 187L
1,522 Elo+
Solo
Heimdallr
Heimdallr
nimnamnizeera
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,528 Elo+
Solo
Team Averages
Level 128
1,373 SR
1,503 Elo+

VS

Team Averages
Level 103
1,440 SR
1,523 Elo+
Mercury
Mercury
DepressedRhino
Mercury
Level 152
God Stats
0W - 3L
1,658 SR
Queue Stats
33W - 46L
1,421 Elo+
Party 1
Anubis
Anubis
Ticitac
Anubis
Level 148
God Stats
0W - 1L
1,233 SR
Queue Stats
32W - 31L
1,484 Elo+
Party 1
Fenrir
Fenrir
nedarimnoder
Fenrir
Level 26
God Stats
0W - 1L
1,352 SR
Queue Stats
35W - 53L
1,409 Elo+
Party 1
Discordia
Discordia
onkzt
Discordia
Level 124
God Stats
2W - 4L
1,457 SR
Queue Stats
265W - 248L
1,527 Elo+
Solo
Tiamat
Tiamat
sergo_mahina93
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 3 / 13
10,332
861
9,763
8,150
4,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Cormirs
Bellona
18
6 / 3 / 13
11,206
934
11,480
16,086
17,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 4 / 11
10,771
898
13,522
8,450
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
17
4 / 2 / 13
10,914
910
8,863
17,283
16,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heimdallr
nimnamnizeera
Heimdallr
16
4 / 4 / 12
9,982
832
12,382
11,778
5,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 5
9,790
816
9,704
14,490
7,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Ticitac
Anubis
17
5 / 5 / 5
9,324
777
15,746
17,106
10,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
3 / 7 / 8
9,783
815
3,842
16,250
10,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
onkzt
Discordia
17
1 / 3 / 9
9,273
773
12,633
10,592
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 2 / 3
7,182
599
2,385
5,282
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
46
24
Kills
16
16
Deaths
24
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
13
3.5
W
Bellona
Cormirs
Bellona
6
3
13
4.17
L
7
7
5
1.36
W
6
4
11
2.88
W
Geb
4
2
13
5.25
L
Anubis
Ticitac
Anubis
5
5
5
1.5
L
Fenrir
3
7
8
1
W
Heimdallr
nimnamnizeera
Heimdallr
4
4
12
2.5
L
Discordia
onkzt
Discordia
1
3
9
1.83
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,010
Damage
44,310
61,747
Taken
63,720
47,499
Mitigated
36,242
21,312
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,763
1,287
218
596
8,150
4,211
578
2,873
5,233
33,717
0
W
Bellona
Cormirs
Bellona
11,480
1,607
3,028
3,870
16,086
17,559
389
7,781
8,121
0
20,194
L
9,704
3,550
430
1,077
14,490
7,055
906
7,532
6,958
0
15,655
W
13,522
1,044
237
342
8,450
4,042
1,501
4,741
3,665
31,723
0
W
Geb
8,863
1,114
5,182
5,364
17,283
16,036
1,308
8,513
8,683
15,831
0
L
Anubis
Ticitac
Anubis
15,746
489
598
5,659
17,106
10,708
0
8,000
9,106
31,816
0
L
Fenrir
3,842
556
1,662
1,474
16,250
10,816
41
8,976
7,274
0
7,369
W
Heimdallr
nimnamnizeera
Heimdallr
12,382
6,885
259
2,216
11,778
5,651
3,512
6,453
5,281
0
22,894
L
Discordia
onkzt
Discordia
12,633
503
1,049
1,028
10,592
4,900
608
5,591
4,676
33,969
0
L
2,385
557
0
819
5,282
2,763
0
1,724
3,558
3,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,205
Gold Earned
45,352
148
Minions Killed
104
0
Camps Cleared
0
1,192,142
Distance Traveled
1,063,080
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,332
861
56
5
0
231,240
4
W
Bellona
11,206
934
19
2
0
235,153
0
L
Mercury
9,790
816
12
1
0
238,596
1
W
Janus
10,771
898
38
3
0
236,338
0
W
Geb
10,914
910
12
1
0
255,798
6
L
Anubis
9,324
777
28
2
0
206,039
2
L
Fenrir
9,783
815
9
1
0
244,650
4
W
Heimdallr
9,982
832
23
2
0
233,613
5
L
Discordia
9,273
773
53
4
0
260,756
0
L
Tiamat
7,182
599
2
0
0
113,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role