Player Matchup

Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Achyles
Ah Muzen Cab
Platinum II
Level 156
God Stats
6W - 2L
1,826 SR
Queue Stats
122W - 118L
2,167 MMR
Solo
Zeus
Zeus
Diamond III
Alexeitor10
Zeus
Diamond III
Level 147
God Stats
2W - 5L
1,303 SR
Queue Stats
213W - 202L
2,071 MMR
Solo
Bakasura
Bakasura
Diamond III
Fìre
Bakasura
Diamond III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
2,126 MMR
Solo
Shiva
Shiva
Diamond V
Th3CAbr0k3n
Shiva
Diamond V
Level 78
God Stats
26W - 20L
1,712 SR
Queue Stats
119W - 116L
2,074 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,568 SR
1,988 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,595 SR
2,093 MMR
Mercury
Mercury
Diamond V
Cunhitzz
Mercury
Diamond V
Level 160
God Stats
13W - 6L
1,827 SR
Queue Stats
179W - 173L
2,189 MMR
Solo
Medusa
Medusa
Diamond V
HUNTER004
Medusa
Diamond V
Level 125
God Stats
0W - 2L
1,194 SR
Queue Stats
320W - 308L
2,119 MMR
Solo
Chronos
Chronos
Platinum I
SeXýSωiƒties
Chronos
Platinum I
Level 160
God Stats
22W - 10L
1,964 SR
Queue Stats
494W - 478L
2,033 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
SnakeSan4o
Kumbhakarna
Platinum I
Level 125
God Stats
1W - 1L
1,664 SR
Queue Stats
102W - 93L
1,997 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Tumpster
Zhong Kui
Diamond IV
Level 159
God Stats
0W - 1L
1,326 SR
Queue Stats
70W - 60L
2,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 0 / 10
9,083
505
3,921
14,540
17,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
Achyles
Ah Muzen Cab
18
3 / 1 / 3
11,473
637
8,811
12,799
5,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 1 / 3
10,278
571
15,322
9,696
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Fìre
Bakasura
17
2 / 0 / 8
10,509
584
12,584
17,394
9,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 4
10,320
573
12,929
18,432
10,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ApolloKaliCliodhnaLoki

VS

Bans
BellonaJing WeiYu HuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cunhitzz
Mercury
15
0 / 1 / 1
8,580
477
7,657
13,603
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Medusa
HUNTER004
Medusa
14
1 / 3 / 0
8,123
451
7,645
12,924
3,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

14
0 / 2 / 0
8,123
451
8,041
15,064
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
SnakeSan4o
Kumbhakarna
12
1 / 3 / 1
8,011
445
3,073
17,028
15,078
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Tumpster
Zhong Kui
13
0 / 4 / 1
7,859
437
9,512
14,544
9,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
13
Kills
2
2
Deaths
13
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
10
6
W
Ah Muzen Cab
Achyles
Ah Muzen Cab
3
1
3
4.5
W
6
1
3
7.5
L
Mercury
Cunhitzz
Mercury
0
1
1
0.5
W
Bakasura
Fìre
Bakasura
2
0
8
6
L
Medusa
HUNTER004
Medusa
1
3
0
0.33
L
0
2
0
0
L
Kumbhakarna
SnakeSan4o
Kumbhakarna
1
3
1
0.5
W
1
0
4
3
L
Zhong Kui
Tumpster
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,567
Damage
35,928
72,861
Taken
73,163
46,569
Mitigated
38,563
38,522
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,921
1,763
3,403
4,107
14,540
17,497
0
6,038
8,502
16,144
0
W
Ah Muzen Cab
Achyles
Ah Muzen Cab
8,811
2,355
0
6,865
12,799
5,683
741
2,224
10,575
0
125,363
W
15,322
2,313
0
2,641
9,696
4,206
486
5,032
4,664
99,695
0
L
Mercury
Cunhitzz
Mercury
7,657
3,193
0
1,210
13,603
5,498
0
3,252
9,855
0
91,391
W
Bakasura
Fìre
Bakasura
12,584
8,496
0
11,663
17,394
9,049
1,224
3,759
13,635
0
83,802
L
Medusa
HUNTER004
Medusa
7,645
4,179
0
1,725
12,924
3,805
0
2,063
10,329
0
56,881
L
8,041
3,098
0
6,771
15,064
5,178
0
3,603
11,027
64,028
0
L
Kumbhakarna
SnakeSan4o
Kumbhakarna
3,073
388
2,278
2,787
17,028
15,078
0
6,125
10,476
26,131
0
W
12,929
2,712
187
9,656
18,432
10,134
0
8,360
10,072
0
81,901
L
Zhong Kui
Tumpster
Zhong Kui
9,512
1,454
0
4,863
14,544
9,004
36
5,790
7,746
81,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,663
Gold Earned
40,696
658
Minions Killed
551
0
Camps Cleared
0
1,824,881
Distance Traveled
1,835,121
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,083
505
17
1
0
331,679
5
W
Ah Muzen Cab
11,473
637
192
11
0
355,778
3
W
Zeus
10,278
571
148
8
0
321,976
5
L
Mercury
8,580
477
151
8
0
466,067
8
W
Bakasura
10,509
584
162
9
0
426,124
4
L
Medusa
8,123
451
113
6
0
361,877
4
L
Chronos
8,123
451
113
6
0
349,123
7
L
Kumbhakarna
8,011
445
39
2
0
344,050
2
W
Shiva
10,320
573
139
8
0
389,324
6
L
Zhong Kui
7,859
437
135
8
0
314,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role