Player Matchup

Cthulhu
Cthulhu
Coldkill OG
Cthulhu
Level 41
God Stats
4W - 4L
1,501 SR
Queue Stats
31W - 22L
1,494 Elo+
Solo
Horus
Horus
Spartan4360
Horus
Level 111
God Stats
3W - 0L
1,720 SR
Queue Stats
17W - 13L
1,533 Elo+
Party 1
Hera
Hera
Zeqo73
Hera
Level 41
God Stats
1W - 1L
1,306 SR
Queue Stats
81W - 77L
1,429 Elo+
Solo
Anubis
Anubis
memberrandy
Anubis
Level 120
God Stats
1W - 2L
1,465 SR
Queue Stats
9W - 6L
1,465 Elo+
Party 1
Skadi
Skadi
sbez93
Skadi
Level 23
God Stats
2W - 0L
1,407 SR
Queue Stats
4W - 10L
1,104 Elo+
Party 1
Team Averages
Level 67
1,480 SR
1,405 Elo+

VS

Team Averages
Level 68
1,418 SR
1,399 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Wolf_Webster
Neith
Level 48
God Stats
2W - 5L
1,394 SR
Queue Stats
24W - 43L
1,363 Elo+
Solo
Artemis
Artemis
goosedacapo
Artemis
Level 40
God Stats
0W - 6L
1,196 SR
Queue Stats
263W - 293L
1,448 Elo+
Solo
Merlin
Merlin
new-36300858
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coldkill OG
Cthulhu
17
4 / 0 / 9
11,347
1,135
11,470
9,780
4,038
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 8
10,653
1,065
10,469
16,620
12,634
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Zeqo73
Hera
17
3 / 2 / 10
10,728
1,073
13,685
7,606
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
17
5 / 2 / 7
11,776
1,178
17,333
13,491
7,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
sbez93
Skadi
17
6 / 5 / 9
11,395
1,140
17,420
15,436
6,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

229

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 1 / 8
11,205
1,121
17,207
19,082
20,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
 
Bastet
16
1 / 4 / 5
10,158
1,016
11,900
15,493
6,669
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 3 / 7
10,475
1,048
12,706
11,263
4,795
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
goosedacapo
Artemis
17
6 / 4 / 3
11,779
1,178
13,063
17,112
6,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
0 / 8 / 3
9,519
952
3,189
13,433
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
20
Kills
10
10
Deaths
20
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
8
6
L
Bastet
 
Bastet
1
4
5
0.88
W
Cthulhu
Coldkill OG
Cthulhu
4
0
9
8.5
W
2
1
8
6
L
1
3
7
1.5
W
Hera
Zeqo73
Hera
3
2
10
4
L
Artemis
goosedacapo
Artemis
6
4
3
1.88
W
Anubis
5
2
7
4.25
L
Merlin
0
8
3
0.19
W
Skadi
sbez93
Skadi
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,377
Damage
58,065
62,933
Taken
76,383
33,456
Mitigated
44,579
21,033
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,207
1,567
165
1,640
19,082
20,533
0
11,421
7,661
48,081
0
L
Bastet
 
Bastet
11,900
2,862
0
1,120
15,493
6,669
0
8,676
6,817
0
30,683
W
Cthulhu
Coldkill OG
Cthulhu
11,470
238
114
463
9,780
4,038
0
2,977
6,803
23,975
0
W
10,469
5,993
4,787
6,121
16,620
12,634
0
5,396
11,224
145
21,753
L
12,706
4,257
0
951
11,263
4,795
0
6,299
4,964
0
36,807
W
Hera
Zeqo73
Hera
13,685
2,384
228
321
7,606
3,052
0
2,387
5,219
18,876
0
L
Artemis
goosedacapo
Artemis
13,063
6,239
0
2,388
17,112
6,947
0
10,320
6,792
0
25,608
W
Anubis
17,333
1,134
0
7,506
13,491
7,215
0
4,815
8,676
60,556
0
L
Merlin
3,189
208
0
0
13,433
5,635
0
5,917
7,516
9,792
0
W
Skadi
sbez93
Skadi
17,420
10,504
58
1,435
15,436
6,517
0
4,821
10,615
0
31,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,899
Gold Earned
53,136
221
Minions Killed
214
8
Camps Cleared
5
960,412
Distance Traveled
968,393
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,205
1,121
70
7
0
239,150
2
L
Bastet
10,158
1,016
35
4
2
228,762
1
W
Cthulhu
11,347
1,135
26
3
4
230,666
0
W
Horus
10,653
1,065
33
3
1
174,964
0
L
Neith
10,475
1,048
62
6
0
158,354
0
W
Hera
10,728
1,073
14
1
0
204,485
1
L
Artemis
11,779
1,178
22
2
1
188,746
1
W
Anubis
11,776
1,178
112
11
3
175,520
0
L
Merlin
9,519
952
25
3
2
153,381
0
W
Skadi
11,395
1,140
36
4
0
174,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role