Player Matchup

Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze II
 
Skadi
Bronze II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
Fullmetal127
Ganesha
Silver III
Level 132
God Stats
38W - 35L
1,650 SR
Queue Stats
89W - 103L
966 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
paperbx
Baron Samedi
Silver V
Level 128
God Stats
1W - 3L
1,760 SR
Queue Stats
60W - 69L
745 MMR
Solo
Mercury
Mercury
Bronze IV
zeus丨
Mercury
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,088 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,582 SR
1,160 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,489 SR
1,075 MMR
Cernunnos
Cernunnos
Silver IV
 
Cernunnos
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
A225100
Bacchus
Silver IV
Level 80
God Stats
33W - 26L
1,549 SR
Queue Stats
224W - 230L
781 MMR
Solo
Izanami
Izanami
Silver V
FlakerX
Izanami
Silver V
Level 86
God Stats
1W - 2L
1,288 SR
Queue Stats
75W - 104L
488 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
IncrEDDIEble
Zhong Kui
Silver II
Level 157
God Stats
9W - 5L
1,608 SR
Queue Stats
548W - 544L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 1 / 0
3,894
779
1,205
3,487
2,055
Breastplate

Breastplate

+20
Physical Protection

Skadi
 
Skadi
5
0 / 1 / 0
3,198
640
3,985
3,625
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Fullmetal127
Ganesha
5
0 / 1 / 0
3,436
687
1,318
4,796
1,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
paperbx
Baron Samedi
5
0 / 1 / 0
3,361
672
1,268
3,596
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
zeus丨
Mercury
1
0 / 0 / 0
1,071
214
0
0
0
Bans
ThothApolloShivaCliodhna

VS

Bans
AnubisJing WeiBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
1 / 0 / 0
4,001
800
1,912
3,038
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
 
Da Ji
6
1 / 0 / 2
3,817
763
1,194
2,751
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
A225100
Bacchus
5
0 / 0 / 2
3,526
705
2,248
3,806
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
FlakerX
Izanami
5
1 / 0 / 1
3,427
685
3,387
3,534
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
IncrEDDIEble
Zhong Kui
6
0 / 0 / 2
3,755
751
1,208
2,573
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
3
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
Skadi
 
Skadi
0
1
0
0
W
Cernunnos
 
Cernunnos
1
0
0
1
W
Da Ji
 
Da Ji
1
0
2
2
W
Bacchus
A225100
Bacchus
0
0
2
1
W
Izanami
FlakerX
Izanami
1
0
1
1.5
L
Ganesha
Fullmetal127
Ganesha
0
1
0
0
W
Zhong Kui
IncrEDDIEble
Zhong Kui
0
0
2
1
L
Baron Samedi
paperbx
Baron Samedi
0
1
0
0
L
Mercury
zeus丨
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,776
Damage
9,949
15,504
Taken
15,702
5,721
Mitigated
6,532
5,485
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,205
194
0
952
3,487
2,055
0
0
3,487
0
18,351
L
Skadi
 
Skadi
3,985
2,442
0
973
3,625
861
0
1,258
2,329
0
16,559
W
Cernunnos
 
Cernunnos
1,912
802
0
1,652
3,038
968
0
0
3,038
0
21,437
W
Da Ji
 
Da Ji
1,194
400
0
1,250
2,751
927
0
508
2,243
0
13,025
W
Bacchus
A225100
Bacchus
2,248
688
164
2,232
3,806
2,260
0
601
3,205
6,192
0
W
Izanami
FlakerX
Izanami
3,387
2,340
0
1,845
3,534
755
573
717
2,817
0
18,365
L
Ganesha
Fullmetal127
Ganesha
1,318
673
546
1,596
4,796
1,485
0
1,156
3,640
8,552
0
W
Zhong Kui
IncrEDDIEble
Zhong Kui
1,208
0
0
744
2,573
1,622
0
760
1,813
18,124
0
L
Baron Samedi
paperbx
Baron Samedi
1,268
137
0
1,418
3,596
1,320
0
898
2,592
17,748
0
L
Mercury
zeus丨
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,960
Gold Earned
18,526
107
Minions Killed
154
0
Camps Cleared
0
440,984
Distance Traveled
552,358
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,894
779
37
7
0
124,491
0
L
Skadi
3,198
640
48
10
0
102,116
3
W
Cernunnos
4,001
800
41
8
0
91,327
1
W
Da Ji
3,817
763
33
7
0
122,648
3
W
Bacchus
3,526
705
5
1
0
126,139
2
W
Izanami
3,427
685
36
7
0
99,722
0
L
Ganesha
3,436
687
0
0
0
110,019
1
W
Zhong Kui
3,755
751
39
8
0
112,522
1
L
Baron Samedi
3,361
672
22
4
0
104,358
2
L
Mercury
1,071
214
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role