Player Matchup

Ra
Ra
DC TNT1212
Ra
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Solo
Vamana
Vamana
Elmo694893
Vamana
Level 88
God Stats
159W - 161L
1,485 SR
Queue Stats
705W - 777L
1,424 Elo+
Solo
Ymir
Ymir
Sacar1to
Ymir
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
214W - 224L
1,412 Elo+
Solo
Ullr
Ullr
Soggyracoon
Ullr
Level 48
God Stats
2W - 2L
1,414 SR
Queue Stats
588W - 648L
1,363 Elo+
Solo
Cernunnos
Cernunnos
gouzfraba
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 60
1,480 SR
1,440 Elo+

VS

Team Averages
Level 117
1,444 SR
1,398 Elo+
Skadi
Skadi
LoniAndco2410
Skadi
Level 107
God Stats
2W - 0L
1,338 SR
Queue Stats
64W - 61L
1,303 Elo+
Party 1
Apollo
Apollo
N4shyFlexTh4Face
Apollo
Level 156
God Stats
8W - 4L
1,549 SR
Queue Stats
639W - 576L
1,513 Elo+
Party 2
Kali
Kali
RAMISMO03
Kali
Level 42
God Stats
3W - 4L
1,371 SR
Queue Stats
91W - 94L
1,299 Elo+
Party 1
Sobek
Sobek
RedDragon30115
Sobek
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 79L
1,266 Elo+
Party 1
Ra
Ra
valS_madneSS
Ra
Level 160
God Stats
5W - 3L
1,460 SR
Queue Stats
655W - 551L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,237
446
5,619
10,020
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
Elmo694893
Vamana
13
0 / 2 / 1
6,846
489
5,934
10,695
11,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
1 / 3 / 2
6,484
463
5,574
13,503
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
5,862
419
1,393
12,457
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
gouzfraba
Cernunnos
10
2 / 4 / 0
6,481
463
4,870
11,994
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,738
553
10,826
7,044
2,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 1
8,968
641
7,366
10,511
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
12
5 / 2 / 4
7,691
549
3,647
12,027
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 4
6,980
499
6,036
11,139
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 0 / 6
8,269
591
12,083
7,244
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
22
22
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Vamana
Elmo694893
Vamana
0
2
1
0.25
W
5
1
3
6.5
W
3
1
1
3.5
W
Kali
5
2
4
3.5
W
2
1
4
4
L
Ymir
1
3
2
0.67
L
1
5
0
0.2
L
Cernunnos
gouzfraba
Cernunnos
2
4
0
0.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
39,958
58,669
Taken
47,965
32,099
Mitigated
23,102
16,016
Healing
18,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,619
782
534
653
10,020
3,609
15
5,687
4,333
37,780
0
L
Vamana
Elmo694893
Vamana
5,934
810
0
4,307
10,695
11,473
47
702
9,993
0
51,569
W
10,826
4,828
0
751
7,044
2,402
1,458
1,363
5,669
0
57,209
W
7,366
5,244
0
5,951
10,511
4,282
601
639
9,144
0
78,196
W
Kali
3,647
1,659
0
2,964
12,027
5,016
0
2,836
9,092
0
51,320
W
6,036
510
0
5,079
11,139
8,167
0
3,087
7,822
20,719
0
L
Ymir
5,574
815
0
1,583
13,503
9,197
0
6,113
7,390
27,121
0
L
1,393
779
0
4,219
12,457
4,629
0
3,585
8,872
0
21,871
L
Cernunnos
gouzfraba
Cernunnos
4,870
2,600
0
4,720
11,994
3,191
0
2,032
9,962
0
36,645
W
12,083
1,341
1,225
2,958
7,244
3,235
87
2,818
4,160
62,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
39,646
276
Minions Killed
430
0
Camps Cleared
0
1,213,098
Distance Traveled
1,364,091
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,237
446
63
5
0
224,347
1
L
Vamana
6,846
489
79
6
0
271,006
4
W
Skadi
7,738
553
97
7
0
254,202
4
W
Apollo
8,968
641
135
10
0
280,939
1
W
Kali
7,691
549
86
6
0
267,693
2
W
Sobek
6,980
499
22
2
0
284,136
3
L
Ymir
6,484
463
50
4
0
252,173
0
L
Ullr
5,862
419
38
3
0
229,371
5
L
Cernunnos
6,481
463
46
3
0
236,201
2
W
Ra
8,269
591
90
6
0
277,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role