Player Matchup

Serqet
Serqet
Fear_The_Rooster
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,016 Elo+
Party 2
Bacchus
Bacchus
Gyro-013
Bacchus
Level 127
God Stats
0W - 2L
1,754 SR
Queue Stats
39W - 54L
1,345 Elo+
Party 2
Mulan
Mulan
Orangesoda978
Mulan
Level 123
God Stats
54W - 50L
1,652 SR
Queue Stats
579W - 554L
1,612 Elo+
Solo
Chronos
Chronos
THEREALBOOFY
Chronos
Level 69
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 2
Chiron
Chiron
temp-185456
Chiron
Level 68
God Stats
0W - 1L
1,596 SR
Queue Stats
23W - 39L
1,356 Elo+
Party 2
Team Averages
Level 91
1,644 SR
1,348 Elo+

VS

Team Averages
Level 89
1,580 SR
1,594 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BluekuMain
Cu Chulainn
Level 102
God Stats
6W - 4L
1,709 SR
Queue Stats
91W - 46L
1,723 Elo+
Party 1
Da Ji
Da Ji
TheFrostOfGhost
Da Ji
Level 29
God Stats
4W - 0L
1,869 SR
Queue Stats
64W - 35L
1,658 Elo+
Party 1
Neith
Neith
YslOppyTop
Neith
Level 29
God Stats
2W - 0L
1,323 SR
Queue Stats
43W - 38L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,308
593
4,091
14,346
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Gyro-013
Bacchus
16
2 / 4 / 4
9,704
693
7,927
20,737
30,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
2 / 6 / 2
9,279
663
13,508
18,505
17,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
THEREALBOOFY
Chronos
15
0 / 5 / 4
8,732
624
8,506
18,566
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
2 / 2 / 1
9,461
676
7,097
11,921
5,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
4 / 0 / 16
11,100
793
14,774
9,298
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
 
Poseidon
17
1 / 4 / 12
10,291
735
15,500
11,092
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
BluekuMain
Cu Chulainn
18
6 / 0 / 12
11,003
786
16,229
17,743
16,377
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 2 / 3
10,875
777
13,330
12,174
5,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
18
8 / 1 / 8
10,915
780
12,865
10,711
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
6
Kills
25
25
Deaths
7
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
16
12
W
Poseidon
 
Poseidon
1
4
12
1.75
W
Cu Chulainn
BluekuMain
Cu Chulainn
6
0
12
12
L
0
8
3
0.19
L
Bacchus
Gyro-013
Bacchus
2
4
4
1
L
2
6
2
0.5
L
Chronos
THEREALBOOFY
Chronos
0
5
4
0.4
W
6
2
3
3.75
W
Neith
8
1
8
12
L
Chiron
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,129
Damage
72,698
84,075
Taken
61,018
69,986
Mitigated
35,563
13,517
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,774
9,880
1,241
3,653
9,298
4,470
3,938
3,070
5,863
50,385
0
W
Poseidon
 
Poseidon
15,500
2,313
0
1,335
11,092
4,537
1,858
2,533
8,326
46,151
0
W
Cu Chulainn
BluekuMain
Cu Chulainn
16,229
3,252
522
1,050
17,743
16,377
943
3,711
13,310
5,845
32,634
L
4,091
235
0
1,936
14,346
7,664
0
6,290
8,056
0
9,397
L
Bacchus
Gyro-013
Bacchus
7,927
628
355
2,647
20,737
30,728
0
8,413
12,324
16,780
0
L
13,508
1,577
0
3,241
18,505
17,880
0
7,807
10,698
0
33,098
L
Chronos
THEREALBOOFY
Chronos
8,506
2,193
0
1,962
18,566
8,565
0
6,483
12,083
30,743
0
W
13,330
4,082
0
460
12,174
5,644
806
4,828
7,168
0
29,291
W
Neith
12,865
5,439
0
2,512
10,711
4,535
2,446
2,291
7,907
0
28,012
L
Chiron
7,097
2,332
746
2,630
11,921
5,149
0
3,054
8,867
0
36,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
54,184
182
Minions Killed
267
0
Camps Cleared
0
1,309,418
Distance Traveled
1,379,563
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,100
793
88
6
0
281,093
0
W
Poseidon
10,291
735
76
5
0
252,569
1
W
Cu Chulainn
11,003
786
38
3
0
330,104
1
L
Serqet
8,308
593
14
1
0
233,551
1
L
Bacchus
9,704
693
16
1
0
285,349
0
L
Mulan
9,279
663
37
3
0
262,601
1
L
Chronos
8,732
624
49
4
0
255,997
0
W
Da Ji
10,875
777
30
2
0
237,113
1
W
Neith
10,915
780
35
3
0
278,684
1
L
Chiron
9,461
676
66
5
0
271,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role