Player Matchup

Set
Set
Qwayt
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,135 Elo+
Party 2
Sol
Sol
Raventus
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,135 Elo+
Party 2
Bacchus
Bacchus
Syknius
Bacchus
Level 85
God Stats
1W - 3L
1,452 SR
Queue Stats
141W - 183L
1,459 Elo+
Solo
Team Averages
Level 73
1,484 SR
1,243 Elo+

VS

Team Averages
Level 86
1,438 SR
1,508 Elo+
Ymir
Ymir
Duggur
Ymir
Level 37
God Stats
2W - 0L
1,169 SR
Queue Stats
16W - 20L
1,402 Elo+
Solo
Nox
Nox
conaro
Nox
Level 158
God Stats
275W - 219L
1,593 SR
Queue Stats
586W - 523L
1,573 Elo+
Party 1
Thanatos
Thanatos
xXConaroXx
Thanatos
Level 63
God Stats
189W - 184L
1,552 SR
Queue Stats
319W - 315L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Qwayt
Set
9
0 / 7 / 0
5,524
552
1,981
9,672
2,774
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 6 / 0
5,578
558
7,070
9,693
2,390
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Syknius
Bacchus
9
0 / 4 / 0
6,141
614
3,646
12,825
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Duggur
Ymir
11
1 / 0 / 12
7,612
761
2,725
11,581
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
conaro
Nox
12
1 / 0 / 13
7,508
751
8,480
4,390
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
xXConaroXx
Thanatos
14
15 / 0 / 2
9,104
910
17,422
10,242
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
17
17
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Duggur
Ymir
1
0
12
7
L
Set
Qwayt
Set
0
7
0
0
L
0
6
0
0
L
Bacchus
Syknius
Bacchus
0
4
0
0
W
Nox
conaro
Nox
1
0
13
7.5
W
Thanatos
xXConaroXx
Thanatos
15
0
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,697
Damage
28,627
32,190
Taken
26,213
15,094
Mitigated
17,536
2,245
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Duggur
Ymir
2,725
307
0
1,282
11,581
9,890
0
4,111
7,470
6,254
0
L
Set
Qwayt
Set
1,981
976
0
441
9,672
2,774
0
3,983
5,689
0
5,677
L
7,070
2,661
0
1,060
9,693
2,390
0
4,045
5,648
18,803
0
L
Bacchus
Syknius
Bacchus
3,646
425
0
744
12,825
9,930
0
3,246
9,579
12,476
0
W
Nox
conaro
Nox
8,480
806
0
72
4,390
2,176
651
2,106
2,284
32,753
0
W
Thanatos
xXConaroXx
Thanatos
17,422
5,566
0
10,162
10,242
5,470
0
4,764
5,478
0
35,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,243
Gold Earned
24,224
57
Minions Killed
104
1
Camps Cleared
6
485,840
Distance Traveled
587,876
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,612
761
2
0
0
192,297
4
L
Set
5,524
552
9
1
0
149,236
0
L
Sol
5,578
558
33
3
0
155,767
0
L
Bacchus
6,141
614
15
2
1
180,837
3
W
Nox
7,508
751
53
5
1
194,233
5
W
Thanatos
9,104
910
49
5
5
201,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role