Player Matchup

Discordia
Discordia
Icedanik
Discordia
Level 120
God Stats
0W - 3L
1,266 SR
Queue Stats
23W - 42L
1,401 Elo+
Solo
Nox
Nox
L3gUman
Nox
Level 129
God Stats
2W - 5L
1,482 SR
Queue Stats
166W - 202L
1,509 Elo+
Solo
Thoth
Thoth
LastLightLibrary
Thoth
Level 160
God Stats
2W - 4L
1,712 SR
Queue Stats
171W - 162L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Pierrefection
Kukulkan
Level 160
God Stats
14W - 11L
1,587 SR
Queue Stats
807W - 886L
1,551 Elo+
Solo
Cerberus
Cerberus
SantaSlot
Cerberus
Level 107
God Stats
3W - 2L
1,899 SR
Queue Stats
491W - 503L
1,564 Elo+
Solo
Team Averages
Level 135
1,589 SR
1,510 Elo+

VS

Team Averages
Level 128
1,566 SR
1,507 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Coorvus
Danzaburou
Level 130
God Stats
10W - 7L
1,628 SR
Queue Stats
425W - 397L
1,494 Elo+
Solo
Hades
Hades
Nipelut
Hades
Level 146
God Stats
2W - 0L
1,704 SR
Queue Stats
25W - 20L
1,480 Elo+
Solo
Mercury
Mercury
Norah
Mercury
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 112L
1,505 Elo+
Solo
Cliodhna
Cliodhna
istvest
Cliodhna
Level 88
God Stats
10W - 7L
1,497 SR
Queue Stats
469W - 499L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Icedanik
Discordia
20
5 / 4 / 7
13,002
619
19,058
15,633
10,745
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nox
20
6 / 7 / 9
13,190
628
15,831
17,903
11,880
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 7 / 8
12,297
586
16,991
15,131
9,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
Pierrefection
Kukulkan
20
6 / 4 / 9
13,856
660
27,918
17,439
12,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
SantaSlot
Cerberus
20
2 / 5 / 12
12,950
617
10,965
36,855
63,010
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
4 / 4 / 13
14,026
668
21,639
13,603
6,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Coorvus
Danzaburou
20
5 / 2 / 15
14,805
705
21,271
18,766
9,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Nipelut
Hades
20
4 / 5 / 12
14,173
675
7,040
39,074
68,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Norah
Mercury
19
8 / 10 / 7
13,392
638
19,694
24,064
18,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
istvest
Cliodhna
20
6 / 4 / 15
16,093
766
23,404
25,506
29,830
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
89
24
Kills
27
27
Deaths
25
45
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
4
13
2.63
W
Danzaburou
Coorvus
Danzaburou
5
2
15
6.25
L
Discordia
Icedanik
Discordia
5
4
7
2.13
L
Nox
6
7
9
1.5
L
5
7
8
1.29
W
Hades
Nipelut
Hades
4
5
12
2
W
Mercury
Norah
Mercury
8
10
7
1.15
L
Kukulkan
Pierrefection
Kukulkan
6
4
9
2.63
L
Cerberus
SantaSlot
Cerberus
2
5
12
1.6
W
Cliodhna
istvest
Cliodhna
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,763
Damage
93,048
102,961
Taken
121,013
107,523
Mitigated
132,498
23,774
Healing
47,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
21,639
1,235
4,201
2,986
13,603
6,499
1,937
10,595
3,008
59,128
0
W
Danzaburou
Coorvus
Danzaburou
21,271
4,253
309
5,473
18,766
9,241
3,980
17,130
1,636
0
50,940
L
Discordia
Icedanik
Discordia
19,058
646
2,177
2,213
15,633
10,745
252
3,498
12,011
37,911
0
L
Nox
15,831
1,063
146
418
17,903
11,880
148
5,288
12,374
36,859
0
L
16,991
540
0
710
15,131
9,277
266
4,844
10,163
39,218
0
W
Hades
Nipelut
Hades
7,040
1,396
769
12,644
39,074
68,783
412
28,575
10,499
13,215
0
W
Mercury
Norah
Mercury
19,694
9,457
3,439
2,551
24,064
18,145
0
17,009
7,055
0
29,176
L
Kukulkan
Pierrefection
Kukulkan
27,918
1,501
1,681
1,081
17,439
12,611
232
4,540
12,793
50,378
0
L
Cerberus
SantaSlot
Cerberus
10,965
1,026
3,536
11,812
36,855
63,010
0
9,585
26,772
24,277
0
W
Cliodhna
istvest
Cliodhna
23,404
2,675
7,422
7,580
25,506
29,830
864
17,454
8,052
188
58,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,295
Gold Earned
72,489
227
Minions Killed
232
0
Camps Cleared
0
1,765,472
Distance Traveled
1,918,564
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,026
668
91
4
0
366,395
3
W
Danzaburou
14,805
705
57
3
0
404,375
5
L
Discordia
13,002
619
47
2
0
366,979
2
L
Nox
13,190
628
52
2
0
354,140
2
L
Thoth
12,297
586
39
2
0
344,282
0
W
Hades
14,173
675
7
0
0
364,660
2
W
Mercury
13,392
638
21
1
0
362,052
1
L
Kukulkan
13,856
660
53
3
0
326,132
6
L
Cerberus
12,950
617
36
2
0
373,939
5
W
Cliodhna
16,093
766
56
3
0
421,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role