Player Matchup

Thanatos
Thanatos
DaPearlKing
Thanatos
Level 134
God Stats
1W - 5L
1,569 SR
Queue Stats
35W - 44L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
EmergeJuice
Baron Samedi
Level 69
God Stats
3W - 2L
1,767 SR
Queue Stats
189W - 172L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
MikeOaxBig
Heimdallr
Level 128
God Stats
8W - 4L
1,653 SR
Queue Stats
203W - 186L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
Punksoab
Ah Puch
Level 157
God Stats
8W - 6L
1,396 SR
Queue Stats
697W - 702L
1,540 Elo+
Solo
Medusa
Medusa
WombatNippples91
Medusa
Level 98
God Stats
2W - 4L
1,627 SR
Queue Stats
13W - 12L
1,521 Elo+
Solo
Team Averages
Level 117
1,603 SR
1,526 Elo+

VS

Team Averages
Level 125
1,489 SR
1,518 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JuicyG3RMS
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 82L
1,522 Elo+
Party 2
Cabrakan
Cabrakan
MephistophelesXP
Cabrakan
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 43L
1,514 Elo+
Party 2
Cliodhna
Cliodhna
SuperWaffleDemon
Cliodhna
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 20L
1,498 Elo+
Party 2
Ullr
Ullr
XSplashDaddyX
Ullr
Level 143
God Stats
22W - 35L
1,446 SR
Queue Stats
377W - 369L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaPearlKing
Thanatos
7
0 / 1 / 0
4,121
515
1,257
5,305
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
EmergeJuice
Baron Samedi
7
0 / 2 / 1
4,340
543
1,927
4,776
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
MikeOaxBig
Heimdallr
9
0 / 0 / 0
4,619
577
2,137
5,717
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Punksoab
Ah Puch
8
1 / 0 / 0
4,704
588
3,966
3,887
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 0
3,965
496
1,816
4,207
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 0
5,707
713
3,316
3,564
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
JuicyG3RMS
Olorun
8
3 / 0 / 1
5,378
672
5,148
3,466
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 3
4,753
594
2,323
3,918
2,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 1
4,455
557
1,971
5,028
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 0 / 1
4,467
558
899
5,070
1,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Thanatos
DaPearlKing
Thanatos
0
1
0
0
L
Baron Samedi
EmergeJuice
Baron Samedi
0
2
1
0.25
W
Olorun
JuicyG3RMS
Olorun
3
0
1
3.5
W
1
0
3
2.5
L
Heimdallr
MikeOaxBig
Heimdallr
0
0
0
0
L
Ah Puch
Punksoab
Ah Puch
1
0
0
1
W
0
1
1
0.5
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,103
Damage
13,657
23,892
Taken
21,046
9,009
Mitigated
8,665
15,212
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,316
1,972
0
1,955
3,564
1,598
598
0
3,564
0
45,658
L
Thanatos
DaPearlKing
Thanatos
1,257
224
0
5,745
5,305
1,805
0
1,305
4,000
0
18,348
L
Baron Samedi
EmergeJuice
Baron Samedi
1,927
180
268
1,500
4,776
2,423
312
2,943
1,833
9,010
0
W
Olorun
JuicyG3RMS
Olorun
5,148
3,408
82
1,227
3,466
1,229
1,242
641
2,825
33,211
0
W
2,323
499
210
449
3,918
2,289
150
723
3,195
8,979
0
L
Heimdallr
MikeOaxBig
Heimdallr
2,137
943
0
3,645
5,717
2,123
0
0
5,717
0
35,685
L
Ah Puch
Punksoab
Ah Puch
3,966
183
0
2,472
3,887
1,209
462
0
3,887
31,919
0
W
1,971
0
0
1,300
5,028
1,708
0
1,994
3,034
0
20,691
L
1,816
876
0
1,582
4,207
1,449
0
3,223
984
0
17,917
W
899
161
0
1,307
5,070
1,841
0
2,535
2,535
0
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,749
Gold Earned
24,760
206
Minions Killed
269
0
Camps Cleared
0
757,301
Distance Traveled
844,090
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,707
713
90
11
0
162,799
2
L
Thanatos
4,121
515
41
5
0
185,307
3
L
Baron Samedi
4,340
543
15
2
0
147,242
1
W
Olorun
5,378
672
54
7
0
159,363
0
W
Cabrakan
4,753
594
17
2
0
165,908
1
L
Heimdallr
4,619
577
57
7
0
148,072
2
L
Ah Puch
4,704
588
57
7
0
156,690
2
W
Cliodhna
4,455
557
42
5
0
193,291
1
L
Medusa
3,965
496
36
5
0
119,990
1
W
Ullr
4,467
558
66
8
0
162,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role