Player Matchup

Eset
Eset
BLTZ Blurr
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,582 Elo+
Party 1
Da Ji
Da Ji
Enfyrnx
Da Ji
Level 129
God Stats
16W - 17L
1,479 SR
Queue Stats
447W - 460L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
Tokahontes
Hou Yi
Level 160
God Stats
9W - 11L
1,427 SR
Queue Stats
810W - 640L
1,565 Elo+
Party 1
Terra
Terra
stangbrandon02
Terra
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
366W - 219L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
wwof
Cu Chulainn
Level 144
God Stats
6W - 2L
1,733 SR
Queue Stats
381W - 286L
1,628 Elo+
Party 1
Team Averages
Level 149
1,528 SR
1,569 Elo+

VS

Team Averages
Level 127
1,437 SR
1,443 Elo+
Amaterasu
Amaterasu
CamSmackaHoe
Amaterasu
Level 58
God Stats
40W - 48L
1,487 SR
Queue Stats
42W - 57L
1,371 Elo+
Solo
Rama
Rama
KCBri
Rama
Level 160
God Stats
6W - 11L
1,460 SR
Queue Stats
543W - 557L
1,485 Elo+
Solo
Terra
Terra
Nazarius__
Terra
Level 127
God Stats
47W - 41L
1,549 SR
Queue Stats
807W - 802L
1,477 Elo+
Solo
Fenrir
Fenrir
Smite-champ980
Fenrir
Level 142
God Stats
0W - 1L
1,188 SR
Queue Stats
56W - 62L
1,451 Elo+
Solo
Bacchus
Bacchus
rubberNecker101
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,471
565
9,009
7,641
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Enfyrnx
Da Ji
13
2 / 0 / 6
8,161
544
6,458
11,566
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Tokahontes
Hou Yi
14
3 / 0 / 1
8,619
575
8,446
10,486
4,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 10
7,916
528
6,343
14,240
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
wwof
Cu Chulainn
15
8 / 1 / 1
9,321
621
10,316
12,537
9,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CamSmackaHoe
Amaterasu
11
0 / 5 / 1
6,394
426
4,878
14,819
9,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
KCBri
Rama
11
0 / 3 / 1
6,867
458
3,161
10,887
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
9
1 / 3 / 0
6,611
441
3,385
11,746
9,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 3 / 0
6,226
415
3,606
13,993
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
6,367
424
8,316
11,554
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
3
4
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Amaterasu
CamSmackaHoe
Amaterasu
0
5
1
0.1
W
Da Ji
Enfyrnx
Da Ji
2
0
6
5
L
Rama
KCBri
Rama
0
3
1
0.17
L
Terra
1
3
0
0.33
L
1
3
0
0.33
W
Hou Yi
Tokahontes
Hou Yi
3
0
1
3.5
L
1
4
1
0.38
W
1
2
10
3
W
Cu Chulainn
wwof
Cu Chulainn
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
23,346
56,470
Taken
62,999
35,896
Mitigated
36,386
25,188
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,009
963
1,109
2,466
7,641
3,348
272
2,614
5,027
69,150
0
L
Amaterasu
CamSmackaHoe
Amaterasu
4,878
2,631
0
2,195
14,819
9,671
1,200
222
14,597
0
37,143
W
Da Ji
Enfyrnx
Da Ji
6,458
1,952
0
5,569
11,566
5,625
0
1,719
9,847
0
63,664
L
Rama
KCBri
Rama
3,161
2,827
0
3,112
10,887
3,541
0
1,384
9,503
0
43,578
L
Terra
3,385
669
2,433
3,539
11,746
9,893
0
4,204
7,542
24,919
0
L
3,606
555
0
1,437
13,993
5,745
0
2,785
11,208
0
39,079
W
Hou Yi
Tokahontes
Hou Yi
8,446
5,762
0
6,796
10,486
4,364
365
1,062
9,424
0
70,751
L
8,316
1,110
0
1,850
11,554
7,536
0
6,757
4,797
34,701
0
W
6,343
2,326
1,520
4,671
14,240
12,714
8
5,160
9,080
25,228
0
W
Cu Chulainn
wwof
Cu Chulainn
10,316
3,418
0
3,057
12,537
9,845
796
2,169
10,368
0
61,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
32,465
463
Minions Killed
304
0
Camps Cleared
0
1,428,250
Distance Traveled
1,404,973
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,471
565
119
8
0
294,195
7
L
Amaterasu
6,394
426
64
4
0
269,821
4
W
Da Ji
8,161
544
119
8
0
335,206
5
L
Rama
6,867
458
86
6
0
272,603
4
L
Terra
6,611
441
45
3
0
280,939
2
L
Fenrir
6,226
415
62
4
0
301,694
5
W
Hou Yi
8,619
575
97
6
0
241,460
0
L
Bacchus
6,367
424
47
3
0
279,916
3
W
Terra
7,916
528
31
2
0
290,683
5
W
Cu Chulainn
9,321
621
97
6
0
266,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role