Player Matchup

Agni
Agni
Martin28161
Agni
Level 67
God Stats
2W - 3L
1,690 SR
Queue Stats
233W - 253L
1,436 Elo+
Party 1
Thanatos
Thanatos
TwistedJester777
Thanatos
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 281L
1,326 Elo+
Solo
Hercules
Hercules
WoIf_Of_Lore
Hercules
Level 61
God Stats
2W - 1L
1,709 SR
Queue Stats
20W - 32L
1,389 Elo+
Solo
Jing Wei
Jing Wei
grande457
Jing Wei
Level 104
God Stats
3W - 1L
1,690 SR
Queue Stats
311W - 348L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
mineeian12
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,516 Elo+
Party 1
Team Averages
Level 81
1,618 SR
1,430 Elo+

VS

Team Averages
Level 77
1,457 SR
1,378 Elo+
King Arthur
King Arthur
Abbacchio5172
King Arthur
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
49W - 63L
1,364 Elo+
Solo
Freya
Freya
Indigo11815162
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,419 Elo+
Party 2
Mulan
Mulan
LBIZZARO
Mulan
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 162L
1,563 Elo+
Solo
Thoth
Thoth
Nyamate
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,175 Elo+
Party 2
Sol
Sol
PleasedSplash
Sol
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 232L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 21
13,072
726
30,224
15,750
9,303
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 4 / 14
14,225
790
20,825
22,948
13,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
WoIf_Of_Lore
Hercules
20
3 / 3 / 22
12,396
689
14,023
28,670
38,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
grande457
Jing Wei
20
3 / 3 / 20
12,462
692
21,933
19,589
12,285
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
mineeian12
Hun Batz
20
9 / 5 / 15
13,547
753
28,408
20,071
14,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abbacchio5172
King Arthur
20
6 / 5 / 10
12,775
710
16,687
35,992
35,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 6 / 9
11,696
650
11,708
19,459
7,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
LBIZZARO
Mulan
20
4 / 8 / 13
12,648
703
19,287
31,657
38,728
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Nyamate
Thoth
15
0 / 11 / 5
9,050
503
5,033
20,084
9,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 7 / 9
12,272
682
25,595
21,643
7,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
65
37
Kills
19
19
Deaths
37
92
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Abbacchio5172
King Arthur
6
5
10
2.2
L
5
6
9
1.58
L
Mulan
LBIZZARO
Mulan
4
8
13
1.31
W
7
4
21
4.38
L
Thoth
Nyamate
Thoth
0
11
5
0.23
L
4
7
9
1.21
W
15
4
14
5.5
W
Hercules
WoIf_Of_Lore
Hercules
3
3
22
4.67
W
Jing Wei
grande457
Jing Wei
3
3
20
4.33
W
Hun Batz
mineeian12
Hun Batz
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,413
Damage
78,310
107,028
Taken
128,835
88,271
Mitigated
98,403
50,129
Healing
45,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Abbacchio5172
King Arthur
16,687
1,768
1,231
11,774
35,992
35,253
72
11,192
24,342
463
29,682
L
11,708
4,157
1,406
5,338
19,459
7,758
512
4,535
14,814
26,396
0
L
Mulan
LBIZZARO
Mulan
19,287
2,100
5,049
9,649
31,657
38,728
79
7,910
23,231
0
28,395
W
30,224
1,687
1,918
2,578
15,750
9,303
1,620
5,242
10,508
52,832
0
L
Thoth
Nyamate
Thoth
5,033
1,185
2,676
862
20,084
9,051
0
2,289
17,795
10,739
0
L
25,595
9,452
1,889
5,938
21,643
7,613
1,838
4,298
17,255
55,334
0
W
20,825
2,203
979
16,901
22,948
13,554
1,843
8,656
14,292
0
25,612
W
Hercules
WoIf_Of_Lore
Hercules
14,023
2,517
187
8,837
28,670
38,519
1,023
14,225
14,445
0
24,520
W
Jing Wei
grande457
Jing Wei
21,933
17,468
3,247
6,756
19,589
12,285
3,938
5,929
13,660
0
50,406
W
Hun Batz
mineeian12
Hun Batz
28,408
6,436
4,202
4,524
20,071
14,610
295
8,544
11,527
0
49,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,702
Gold Earned
58,441
191
Minions Killed
162
0
Camps Cleared
0
1,629,206
Distance Traveled
1,427,718
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,775
710
17
1
0
336,516
1
L
Freya
11,696
650
34
2
0
293,853
0
L
Mulan
12,648
703
13
1
0
310,109
0
W
Agni
13,072
726
45
3
0
315,305
1
L
Thoth
9,050
503
13
1
0
222,658
0
L
Sol
12,272
682
85
5
0
264,582
3
W
Thanatos
14,225
790
8
0
0
354,668
0
W
Hercules
12,396
689
29
2
0
320,724
1
W
Jing Wei
12,462
692
60
3
0
311,460
2
W
Hun Batz
13,547
753
49
3
0
327,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role