Player Matchup

Arachne
Arachne
 
Arachne
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BOCHIK
Discordia
Level 55
God Stats
10W - 6L
1,387 SR
Queue Stats
70W - 76L
1,201 Elo+
Party 2
Ymir
Ymir
JetBrains
Ymir
Level 64
God Stats
1W - 0L
1,159 SR
Queue Stats
109W - 129L
1,268 Elo+
Party 2
Xbalanque
Xbalanque
Skr1lla
Xbalanque
Level 103
God Stats
8W - 8L
1,395 SR
Queue Stats
314W - 316L
1,394 Elo+
Solo
Bellona
Bellona
lokisghost
Bellona
Level 49
God Stats
6W - 8L
1,839 SR
Queue Stats
117W - 139L
1,457 Elo+
Solo
Team Averages
Level 70
1,456 SR
1,364 Elo+

VS

Team Averages
Level 67
1,535 SR
1,339 Elo+
Izanami
Izanami
Bespinya
Izanami
Level 63
God Stats
2W - 1L
1,738 SR
Queue Stats
9W - 10L
1,252 Elo+
Party 1
Mercury
Mercury
F3Kech
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,301 Elo+
Party 1
Sylvanus
Sylvanus
MadHamInPan
Sylvanus
Level 106
God Stats
135W - 147L
1,510 SR
Queue Stats
645W - 677L
1,460 Elo+
Solo
Kukulkan
Kukulkan
ShockwaveThunder
Kukulkan
Level 145
God Stats
0W - 1L
1,428 SR
Queue Stats
209W - 232L
1,382 Elo+
Solo
Mulan
Mulan
icelion14
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
14 / 2 / 5
11,525
576
15,101
20,760
9,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
BOCHIK
Discordia
16
0 / 0 / 8
9,783
489
7,994
8,420
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
13
1 / 2 / 8
8,765
438
3,959
13,043
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Skr1lla
Xbalanque
17
5 / 3 / 8
10,949
547
16,532
16,889
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
lokisghost
Bellona
19
9 / 0 / 4
12,740
637
18,471
16,492
17,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bespinya
Izanami
12
1 / 4 / 3
7,912
396
8,919
13,290
5,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
F3Kech
Mercury
11
3 / 11 / 1
7,770
389
3,786
19,133
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
MadHamInPan
Sylvanus
14
3 / 4 / 3
9,591
480
8,464
18,495
12,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 2 / 1
9,090
455
7,913
13,183
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
icelion14
Mulan
11
0 / 8 / 0
6,952
348
6,676
19,512
13,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
29
Kills
7
7
Deaths
29
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
2
5
8.25
W
Discordia
BOCHIK
Discordia
0
0
8
4
L
Izanami
Bespinya
Izanami
1
4
3
0.63
L
Mercury
F3Kech
Mercury
3
11
1
0.32
W
Ymir
1
2
8
2.5
L
Sylvanus
MadHamInPan
Sylvanus
3
4
3
1.13
L
0
2
1
0.25
W
Xbalanque
Skr1lla
Xbalanque
5
3
8
3
L
Mulan
icelion14
Mulan
0
8
0
0
W
Bellona
lokisghost
Bellona
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,057
Damage
35,758
75,604
Taken
83,613
50,224
Mitigated
43,485
30,504
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,101
9,437
0
7,182
20,760
9,553
0
5,530
15,230
0
90,448
W
Discordia
BOCHIK
Discordia
7,994
529
312
2,129
8,420
3,956
715
2,103
6,317
70,505
0
L
Izanami
Bespinya
Izanami
8,919
5,495
318
304
13,290
5,045
530
2,136
11,128
0
59,023
L
Mercury
F3Kech
Mercury
3,786
2,108
0
430
19,133
6,613
0
960
18,027
0
44,078
W
Ymir
3,959
1,089
0
1,104
13,043
12,353
354
4,747
8,296
23,232
0
L
Sylvanus
MadHamInPan
Sylvanus
8,464
1,730
4,370
6,478
18,495
12,469
0
4,960
13,337
35,047
0
L
7,913
318
0
625
13,183
5,803
0
2,800
10,005
71,889
0
W
Xbalanque
Skr1lla
Xbalanque
16,532
10,536
0
10,388
16,889
6,934
4,014
4,119
12,770
0
102,108
L
Mulan
icelion14
Mulan
6,676
1,589
0
1,839
19,512
13,555
0
345
19,163
0
36,361
W
Bellona
lokisghost
Bellona
18,471
8,951
0
9,389
16,492
17,428
0
553
15,939
0
103,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,762
Gold Earned
41,315
621
Minions Killed
414
0
Camps Cleared
0
1,879,955
Distance Traveled
1,724,426
40
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,525
576
120
6
0
446,275
8
W
Discordia
9,783
489
117
6
0
357,017
10
L
Izanami
7,912
396
108
5
0
332,451
4
L
Mercury
7,770
389
79
4
0
394,571
1
W
Ymir
8,765
438
30
2
0
334,930
10
L
Sylvanus
9,591
480
45
2
0
301,954
8
L
Kukulkan
9,090
455
122
6
0
389,112
7
W
Xbalanque
10,949
547
160
8
0
337,827
10
L
Mulan
6,952
348
60
3
0
306,338
0
W
Bellona
12,740
637
194
10
0
403,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role