Player Matchup

Cthulhu
Cthulhu
Fae Killua
Cthulhu
Level 8
God Stats
1W - 4L
1,322 SR
Queue Stats
2W - 7L
1,179 Elo+
Party 3
Merlin
Merlin
JpMChale
Merlin
Level 104
God Stats
9W - 26L
1,309 SR
Queue Stats
177W - 198L
1,434 Elo+
Party 1
Da Ji
Da Ji
KamKetchum69
Da Ji
Level 144
God Stats
2W - 7L
1,379 SR
Queue Stats
291W - 320L
1,447 Elo+
Party 1
Bellona
Bellona
Poonda4Ever
Bellona
Level 7
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,143 Elo+
Party 3
Jing Wei
Jing Wei
Sukiara
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,147 Elo+
Party 3
Team Averages
Level 60
1,352 SR
1,270 Elo+

VS

Team Averages
Level 87
1,525 SR
1,389 Elo+
Anubis
Anubis
Chaperona23
Anubis
Level 77
God Stats
6W - 6L
1,511 SR
Queue Stats
617W - 730L
1,422 Elo+
Party 2
Aphrodite
Aphrodite
DoubleDuece777
Aphrodite
Level 58
God Stats
9W - 6L
1,550 SR
Queue Stats
139W - 135L
1,404 Elo+
Solo
Hercules
Hercules
PsychodstHC
Hercules
Level 152
God Stats
74W - 119L
1,548 SR
Queue Stats
736W - 852L
1,434 Elo+
Party 2
Izanami
Izanami
TRICKAZ2808
Izanami
Level 106
God Stats
15W - 16L
1,609 SR
Queue Stats
329W - 369L
1,401 Elo+
Solo
Thanatos
Thanatos
iSpray-Rainbows
Thanatos
Level 44
God Stats
13W - 16L
1,406 SR
Queue Stats
127W - 148L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fae Killua
Cthulhu
10
0 / 1 / 1
7,996
333
2,390
8,241
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
JpMChale
Merlin
20
2 / 1 / 2
12,411
517
19,971
10,531
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 0
9,583
399
5,684
16,835
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Poonda4Ever
Bellona
13
1 / 2 / 1
9,158
382
7,912
17,135
17,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Jing Wei
Sukiara
Jing Wei
10
0 / 2 / 1
7,400
308
2,023
9,154
2,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
2 / 2 / 0
11,859
494
4,382
19,050
10,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
DoubleDuece777
Aphrodite
16
1 / 1 / 4
11,525
480
3,601
16,260
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
PsychodstHC
Hercules
20
3 / 1 / 0
13,858
577
11,703
18,702
19,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
TRICKAZ2808
Izanami
18
2 / 0 / 3
11,442
477
15,144
19,864
9,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
17
2 / 2 / 0
11,087
462
4,787
18,416
10,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
10
10
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
2
0
1
W
Aphrodite
DoubleDuece777
Aphrodite
1
1
4
3
L
Cthulhu
Fae Killua
Cthulhu
0
1
1
0.5
L
Merlin
JpMChale
Merlin
2
1
2
3
L
3
4
0
0.75
L
Bellona
Poonda4Ever
Bellona
1
2
1
0.75
W
Hercules
PsychodstHC
Hercules
3
1
0
3
L
Jing Wei
Sukiara
Jing Wei
0
2
1
0.25
W
Izanami
TRICKAZ2808
Izanami
2
0
3
3.5
W
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,980
Damage
39,617
61,896
Taken
92,292
36,487
Mitigated
64,225
13,621
Healing
50,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,382
394
0
10,628
19,050
10,794
335
8,333
10,717
98,878
0
W
Aphrodite
DoubleDuece777
Aphrodite
3,601
891
3,592
6,369
16,260
14,609
1,827
4,815
10,521
21,558
0
L
Cthulhu
Fae Killua
Cthulhu
2,390
165
0
2,298
8,241
4,884
0
1,548
6,693
23,624
0
L
Merlin
JpMChale
Merlin
19,971
762
0
2,245
10,531
5,340
690
2,585
7,946
127,097
0
L
5,684
1,586
0
782
16,835
6,240
0
2,552
14,283
0
60,382
L
Bellona
Poonda4Ever
Bellona
7,912
3,464
0
4,705
17,135
17,298
0
1,643
15,492
0
50,629
W
Hercules
PsychodstHC
Hercules
11,703
3,685
0
7,591
18,702
19,128
1,146
112
18,590
18,892
101,165
L
Jing Wei
Sukiara
Jing Wei
2,023
1,304
0
3,591
9,154
2,725
0
1,413
7,741
0
24,535
W
Izanami
TRICKAZ2808
Izanami
15,144
8,946
0
9,520
19,864
9,667
10,806
8,497
11,367
0
150,242
W
Thanatos
4,787
682
0
12,825
18,416
10,027
882
2,146
16,270
0
93,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,548
Gold Earned
59,771
440
Minions Killed
703
0
Camps Cleared
0
1,668,257
Distance Traveled
2,152,108
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,859
494
152
6
0
380,765
1
W
Aphrodite
11,525
480
24
1
0
452,974
0
L
Cthulhu
7,996
333
37
2
0
251,288
0
L
Merlin
12,411
517
197
8
0
414,120
1
L
Da Ji
9,583
399
91
4
0
393,114
0
L
Bellona
9,158
382
73
3
0
345,902
0
W
Hercules
13,858
577
205
9
0
408,571
7
L
Jing Wei
7,400
308
42
2
0
263,833
2
W
Izanami
11,442
477
205
9
0
405,084
4
W
Thanatos
11,087
462
117
5
0
504,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role