Player Matchup

Eset
Eset
Invictous
Eset
Level 160
God Stats
9W - 3L
1,663 SR
Queue Stats
818W - 443L
1,755 Elo+
Party 1
Loki
Loki
Merlinone
Loki
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
588W - 183L
1,831 Elo+
Party 1
Sobek
Sobek
MonsDerrMan
Sobek
Level 160
God Stats
6W - 3L
1,771 SR
Queue Stats
493W - 170L
1,834 Elo+
Party 1
Raijin
Raijin
PrettyHectic
Raijin
Level 156
God Stats
2W - 0L
1,775 SR
Queue Stats
279W - 74L
1,800 Elo+
Party 1
Arachne
Arachne
Wesmond
Arachne
Level 160
God Stats
16W - 3L
1,803 SR
Queue Stats
567W - 182L
1,792 Elo+
Party 1
Team Averages
Level 159
1,702 SR
1,803 Elo+

VS

Team Averages
Level 85
1,403 SR
1,361 Elo+
Khepri
Khepri
Joshy0
Khepri
Level 87
God Stats
10W - 17L
1,308 SR
Queue Stats
82W - 125L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LissenUp
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 87L
1,306 Elo+
Party 2
Hercules
Hercules
MoistNips101
Hercules
Level 76
God Stats
3W - 14L
1,249 SR
Queue Stats
53W - 85L
1,449 Elo+
Party 2
Ullr
Ullr
Papagøøse
Ullr
Level 122
God Stats
1W - 4L
1,691 SR
Queue Stats
87W - 130L
1,409 Elo+
Party 2
Nemesis
Nemesis
VenueZ
Nemesis
Level 18
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 6L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
4 / 0 / 17
10,262
570
11,426
11,708
10,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
17
4 / 2 / 8
11,234
624
7,563
12,330
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 9
11,947
664
13,116
24,607
28,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
17
8 / 1 / 12
11,594
644
18,255
10,284
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Wesmond
Arachne
17
8 / 1 / 13
11,751
653
17,464
22,643
10,377
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Joshy0
Khepri
11
1 / 9 / 1
7,612
423
2,640
21,915
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
LissenUp
Morgan Le Fay
14
2 / 5 / 1
8,404
467
7,541
12,453
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MoistNips101
Hercules
12
2 / 7 / 1
8,367
465
13,254
22,771
19,739
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 7 / 2
8,392
466
4,074
14,901
6,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
VenueZ
Nemesis
11
0 / 6 / 2
7,148
397
787
15,307
7,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
12
33
Kills
5
6
Deaths
34
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Eset
4
0
17
12.5
L
Khepri
Joshy0
Khepri
1
9
1
0.17
L
Morgan Le Fay
LissenUp
Morgan Le Fay
2
5
1
0.5
W
Loki
4
2
8
4
L
Hercules
MoistNips101
Hercules
2
7
1
0.36
W
9
2
9
6.75
L
0
7
2
0.14
W
Raijin
8
1
12
14
L
Nemesis
VenueZ
Nemesis
0
6
2
0.17
W
Arachne
Wesmond
Arachne
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,824
Damage
28,296
81,572
Taken
87,347
59,535
Mitigated
53,168
39,794
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,426
1,785
880
3,347
11,708
10,584
1,999
2,913
8,795
50,659
0
L
Khepri
Joshy0
Khepri
2,640
442
0
1,134
21,915
15,200
0
11,561
10,034
14,597
0
L
Morgan Le Fay
LissenUp
Morgan Le Fay
7,541
302
0
632
12,453
4,749
0
4,574
7,645
67,051
0
W
Loki
7,563
2,416
0
6,126
12,330
5,874
5,051
2,142
10,188
0
88,070
L
Hercules
MoistNips101
Hercules
13,254
3,879
0
4,025
22,771
19,739
0
13,667
8,960
0
50,099
W
13,116
1,058
0
13,516
24,607
28,085
784
831
22,136
73,824
0
L
4,074
1,766
0
439
14,901
6,021
252
5,706
9,113
0
69,106
W
Raijin
18,255
3,139
0
2,969
10,284
4,615
2,509
3,560
6,724
102,536
0
L
Nemesis
VenueZ
Nemesis
787
212
0
0
15,307
7,459
0
6,323
8,798
0
44,073
W
Arachne
Wesmond
Arachne
17,464
12,869
0
12,956
22,643
10,377
7,723
5,127
15,431
0
110,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,788
Gold Earned
39,923
631
Minions Killed
377
0
Camps Cleared
0
1,834,044
Distance Traveled
1,705,416
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,262
570
59
3
0
339,070
8
L
Khepri
7,612
423
18
1
0
332,587
6
L
Morgan Le Fay
8,404
467
105
6
0
337,226
5
W
Loki
11,234
624
134
7
0
379,976
3
L
Hercules
8,367
465
64
4
0
331,659
0
W
Sobek
11,947
664
125
7
0
363,664
6
L
Ullr
8,392
466
122
7
0
296,863
4
W
Raijin
11,594
644
165
9
0
332,063
3
L
Nemesis
7,148
397
68
4
0
407,081
1
W
Arachne
11,751
653
148
8
0
419,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role