Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Koomers789
Sol
Level 21
God Stats
5W - 4L
1,632 SR
Queue Stats
53W - 87L
1,110 Elo+
Party 1
Arachne
Arachne
Snipyscope
Arachne
Level 49
God Stats
8W - 3L
1,264 SR
Queue Stats
65W - 95L
1,250 Elo+
Party 1
Ares
Ares
xBlackpipe
Ares
Level 112
God Stats
9W - 13L
1,522 SR
Queue Stats
488W - 557L
1,371 Elo+
Party 2
Anubis
Anubis
xRepNz
Anubis
Level 28
God Stats
4W - 8L
1,447 SR
Queue Stats
13W - 28L
1,251 Elo+
Party 2
Team Averages
Level 66
1,473 SR
1,296 Elo+

VS

Team Averages
Level 85
1,496 SR
1,373 Elo+
Baron Samedi
Baron Samedi
IDamiI
Baron Samedi
Level 69
God Stats
4W - 3L
1,810 SR
Queue Stats
189W - 263L
1,360 Elo+
Solo
Izanami
Izanami
NatanNate
Izanami
Level 64
God Stats
50W - 68L
1,398 SR
Queue Stats
189W - 238L
1,346 Elo+
Solo
Cabrakan
Cabrakan
Paluchh
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 206L
1,464 Elo+
Solo
Discordia
Discordia
ValkyraeYT
Discordia
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 34L
1,402 Elo+
Solo
Nemesis
Nemesis
ildderim
Nemesis
Level 126
God Stats
1W - 3L
1,274 SR
Queue Stats
14W - 24L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 0 / 0
9,621
601
6,894
8,510
7,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 2
7,176
449
5,828
9,814
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Snipyscope
Arachne
13
2 / 1 / 2
8,168
511
3,571
10,652
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 5
7,759
485
5,931
12,565
11,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
xRepNz
Anubis
15
5 / 1 / 1
9,541
596
9,252
12,570
6,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IDamiI
Baron Samedi
9
0 / 1 / 0
6,349
397
1,530
5,696
4,245
Izanami
NatanNate
Izanami
12
3 / 3 / 1
7,462
466
8,057
12,355
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Paluchh
Cabrakan
11
0 / 2 / 4
6,989
437
5,319
10,496
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
ValkyraeYT
Discordia
11
1 / 3 / 0
6,114
382
4,767
6,943
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ildderim
Nemesis
11
1 / 2 / 1
6,790
424
4,417
11,897
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
5
5
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Baron Samedi
IDamiI
Baron Samedi
0
1
0
0
W
1
3
2
0.67
L
Izanami
NatanNate
Izanami
3
3
1
1.17
L
Cabrakan
Paluchh
Cabrakan
0
2
4
1
W
Arachne
Snipyscope
Arachne
2
1
2
3
L
Discordia
ValkyraeYT
Discordia
1
3
0
0.33
L
Nemesis
ildderim
Nemesis
1
2
1
0.75
W
2
0
5
4.5
W
Anubis
xRepNz
Anubis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
24,090
54,111
Taken
47,387
34,085
Mitigated
26,018
21,604
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,894
2,387
0
3,294
8,510
7,364
3,339
1,770
6,740
0
72,808
L
Baron Samedi
IDamiI
Baron Samedi
1,530
507
0
3,017
5,696
4,245
0
0
5,696
32,032
0
W
5,828
2,519
0
2,981
9,814
2,895
819
1,186
8,628
35,625
0
L
Izanami
NatanNate
Izanami
8,057
6,085
0
5,147
12,355
4,900
806
7,386
4,969
0
70,253
L
Cabrakan
Paluchh
Cabrakan
5,319
632
0
1,319
10,496
10,605
0
5,276
5,220
15,941
0
W
Arachne
Snipyscope
Arachne
3,571
2,274
0
5,970
10,652
5,545
0
1,483
9,169
0
62,611
L
Discordia
ValkyraeYT
Discordia
4,767
151
0
610
6,943
1,806
0
4,940
2,003
29,918
0
L
Nemesis
ildderim
Nemesis
4,417
1,664
0
2,724
11,897
4,462
0
3,409
8,488
0
51,762
W
5,931
542
790
1,677
12,565
11,477
0
3,605
8,960
31,128
0
W
Anubis
xRepNz
Anubis
9,252
601
0
6,892
12,570
6,804
1,620
4,939
7,631
75,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
33,704
449
Minions Killed
340
0
Camps Cleared
0
1,547,452
Distance Traveled
1,239,065
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,621
601
159
10
0
325,134
1
L
Baron Samedi
6,349
397
67
4
0
138,125
2
W
Sol
7,176
449
44
3
0
272,679
0
L
Izanami
7,462
466
123
8
0
247,476
3
L
Cabrakan
6,989
437
25
2
0
309,466
2
W
Arachne
8,168
511
89
6
0
362,853
5
L
Discordia
6,114
382
30
2
0
232,430
2
L
Nemesis
6,790
424
95
6
0
311,568
2
W
Ares
7,759
485
39
2
0
308,742
1
W
Anubis
9,541
596
118
7
0
278,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role