Player Matchup

Cthulhu
Cthulhu
Fae Killua
Cthulhu
Level 8
God Stats
1W - 4L
1,410 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 1
Pele
Pele
NEONLess
Pele
Level 44
God Stats
1W - 2L
1,345 SR
Queue Stats
106W - 150L
1,353 Elo+
Solo
Bellona
Bellona
Poonda4Ever
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Sukiara
Izanami
Level 36
God Stats
3W - 4L
1,309 SR
Queue Stats
9W - 17L
1,169 Elo+
Party 1
Freya
Freya
a2dajezay
Freya
Level 37
God Stats
0W - 4L
1,156 SR
Queue Stats
14W - 29L
1,309 Elo+
Solo
Team Averages
Level 26
1,344 SR
1,308 Elo+

VS

Team Averages
Level 49
1,450 SR
1,331 Elo+
Arachne
Arachne
Essskedit_Uce
Arachne
Level 54
God Stats
5W - 7L
1,205 SR
Queue Stats
216W - 320L
1,295 Elo+
Party 2
Poseidon
Poseidon
Godzillabc
Poseidon
Level 73
God Stats
3W - 2L
1,430 SR
Queue Stats
138W - 139L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
YFU_Judgement
Zhong Kui
Level 46
God Stats
1W - 2L
1,468 SR
Queue Stats
336W - 428L
1,271 Elo+
Party 2
Cernunnos
Cernunnos
Yung_Kankuro
Cernunnos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 101L
1,169 Elo+
Party 2
Cthulhu
Cthulhu
lIBruticusIl
Cthulhu
Level 43
God Stats
6W - 4L
1,646 SR
Queue Stats
150W - 157L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fae Killua
Cthulhu
7
0 / 0 / 0
4,683
426
1,345
4,672
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
8
0 / 2 / 0
4,855
441
2,379
9,449
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Poonda4Ever
Bellona
8
0 / 2 / 0
5,077
462
2,200
7,419
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Sukiara
Izanami
8
0 / 1 / 0
4,598
418
2,191
5,859
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
a2dajezay
Freya
10
1 / 0 / 0
5,442
495
1,491
3,847
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 0 / 2
5,640
513
1,629
6,628
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Godzillabc
Poseidon
11
2 / 1 / 1
6,386
581
2,664
3,238
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
YFU_Judgement
Zhong Kui
11
2 / 0 / 1
6,426
584
5,253
4,941
3,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Yung_Kankuro
Cernunnos
8
0 / 0 / 0
5,004
455
3,453
4,533
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
lIBruticusIl
Cthulhu
9
0 / 0 / 2
5,841
531
4,419
4,843
3,187
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
0
2
2
L
Cthulhu
Fae Killua
Cthulhu
0
0
0
0
W
Poseidon
Godzillabc
Poseidon
2
1
1
2.5
L
Pele
0
2
0
0
L
Bellona
Poonda4Ever
Bellona
0
2
0
0
L
Izanami
Sukiara
Izanami
0
1
0
0
W
Zhong Kui
YFU_Judgement
Zhong Kui
2
0
1
2.5
W
Cernunnos
Yung_Kankuro
Cernunnos
0
0
0
0
L
Freya
a2dajezay
Freya
1
0
0
1
W
Cthulhu
lIBruticusIl
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,606
Damage
17,418
31,246
Taken
24,183
13,917
Mitigated
11,955
9,501
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
1,629
1,393
0
633
6,628
2,612
0
106
6,522
0
31,925
L
Cthulhu
Fae Killua
Cthulhu
1,345
219
0
887
4,672
2,288
0
1,576
3,096
11,165
0
W
Poseidon
Godzillabc
Poseidon
2,664
286
0
730
3,238
1,007
360
854
2,384
43,022
0
L
Pele
2,379
577
0
3,856
9,449
3,004
0
2,826
6,547
0
29,464
L
Bellona
Poonda4Ever
Bellona
2,200
449
0
1,370
7,419
5,188
0
4,359
3,014
0
24,093
L
Izanami
Sukiara
Izanami
2,191
1,441
0
1,989
5,859
2,001
0
2,344
3,469
0
31,281
W
Zhong Kui
YFU_Judgement
Zhong Kui
5,253
1,054
0
2,838
4,941
3,738
864
0
4,941
40,607
0
W
Cernunnos
Yung_Kankuro
Cernunnos
3,453
735
0
890
4,533
1,411
581
594
3,939
0
24,252
L
Freya
a2dajezay
Freya
1,491
650
47
1,352
3,847
1,436
0
999
2,784
25,249
0
W
Cthulhu
lIBruticusIl
Cthulhu
4,419
312
1,399
2,443
4,843
3,187
462
1,282
3,561
30,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
29,297
217
Minions Killed
290
0
Camps Cleared
0
983,621
Distance Traveled
1,082,045
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,640
513
62
6
0
267,776
0
L
Cthulhu
4,683
426
20
2
0
175,166
0
W
Poseidon
6,386
581
79
7
0
224,978
0
L
Pele
4,855
441
50
5
0
207,742
3
L
Bellona
5,077
462
51
5
0
209,663
0
L
Izanami
4,598
418
47
4
0
183,471
2
W
Zhong Kui
6,426
584
75
7
0
187,772
0
W
Cernunnos
5,004
455
39
4
0
178,550
1
L
Freya
5,442
495
49
4
0
207,579
1
W
Cthulhu
5,841
531
35
3
0
222,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role