Player Matchup

Nemesis
Nemesis
Invictous
Nemesis
Level 160
God Stats
6W - 3L
1,748 SR
Queue Stats
818W - 443L
1,752 Elo+
Party 1
Hachiman
Hachiman
Merlinone
Hachiman
Level 160
God Stats
16W - 3L
1,815 SR
Queue Stats
588W - 183L
1,829 Elo+
Party 1
Janus
Janus
MonsDerrMan
Janus
Level 160
God Stats
44W - 10L
1,962 SR
Queue Stats
493W - 170L
1,831 Elo+
Party 1
Baron Samedi
Baron Samedi
PrettyHectic
Baron Samedi
Level 156
God Stats
2W - 1L
1,485 SR
Queue Stats
279W - 74L
1,797 Elo+
Party 1
Tiamat
Tiamat
Wesmond
Tiamat
Level 160
God Stats
20W - 11L
1,663 SR
Queue Stats
567W - 182L
1,789 Elo+
Party 1
Team Averages
Level 159
1,735 SR
1,800 Elo+

VS

Team Averages
Level 92
1,374 SR
1,403 Elo+
Xing Tian
Xing Tian
Joshy0
Xing Tian
Level 86
God Stats
11W - 20L
1,472 SR
Queue Stats
82W - 125L
1,416 Elo+
Party 2
Poseidon
Poseidon
MoistNips101
Poseidon
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 85L
1,461 Elo+
Party 2
Apollo
Apollo
Papagøøse
Apollo
Level 122
God Stats
1W - 5L
1,228 SR
Queue Stats
87W - 130L
1,416 Elo+
Party 2
Anubis
Anubis
Parallaxian
Anubis
Level 159
God Stats
6W - 12L
1,368 SR
Queue Stats
302W - 306L
1,476 Elo+
Solo
Nemesis
Nemesis
VenueZ
Nemesis
Level 18
God Stats
0W - 3L
1,303 SR
Queue Stats
0W - 6L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Invictous
Nemesis
19
9 / 2 / 6
11,998
600
10,066
17,392
8,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Merlinone
Hachiman
19
5 / 1 / 7
12,537
627
17,399
18,871
8,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 9
11,249
562
13,340
10,102
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
PrettyHectic
Baron Samedi
17
4 / 2 / 10
11,690
585
10,016
20,083
22,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Wesmond
Tiamat
19
4 / 2 / 6
11,576
579
9,793
13,125
8,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Joshy0
Xing Tian
12
1 / 1 / 2
8,456
423
6,290
15,005
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
MoistNips101
Poseidon
11
1 / 11 / 0
7,721
386
7,610
16,494
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
14
1 / 9 / 1
8,833
442
8,596
19,566
8,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
4 / 4 / 2
10,641
532
11,710
15,809
8,984
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
VenueZ
Nemesis
13
1 / 2 / 0
8,406
420
1,218
12,334
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
26
Kills
8
8
Deaths
27
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Invictous
Nemesis
9
2
6
6
L
Xing Tian
Joshy0
Xing Tian
1
1
2
2
W
Hachiman
Merlinone
Hachiman
5
1
7
8.5
L
Poseidon
MoistNips101
Poseidon
1
11
0
0.09
W
4
1
9
8.5
L
Apollo
1
9
1
0.17
L
Anubis
4
4
2
1.25
W
Baron Samedi
PrettyHectic
Baron Samedi
4
2
10
4.5
L
Nemesis
VenueZ
Nemesis
1
2
0
0.5
W
Tiamat
Wesmond
Tiamat
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,614
Damage
35,424
79,573
Taken
79,208
51,586
Mitigated
45,967
31,767
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Invictous
Nemesis
10,066
4,400
0
2,940
17,392
8,888
241
4,404
12,988
0
103,564
L
Xing Tian
Joshy0
Xing Tian
6,290
960
0
2,078
15,005
14,947
0
7,068
7,753
20,482
0
W
Hachiman
Merlinone
Hachiman
17,399
9,779
0
12,222
18,871
8,143
5,321
2,983
15,888
0
127,938
L
Poseidon
MoistNips101
Poseidon
7,610
1,105
0
1,622
16,494
6,383
0
7,793
8,511
45,208
0
W
13,340
1,244
75
1,354
10,102
3,751
539
4,983
5,119
112,249
0
L
Apollo
8,596
5,774
0
3,717
19,566
8,473
0
6,621
12,919
0
62,413
L
Anubis
11,710
437
0
6,952
15,809
8,984
12
7,299
8,440
77,576
0
W
Baron Samedi
PrettyHectic
Baron Samedi
10,016
1,737
1,540
7,597
20,083
22,491
724
9,964
10,119
49,030
0
L
Nemesis
VenueZ
Nemesis
1,218
274
0
5
12,334
7,180
0
3,831
8,436
0
60,898
W
Tiamat
Wesmond
Tiamat
9,793
904
273
5,766
13,125
8,313
1,335
4,270
8,855
85,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,050
Gold Earned
44,057
688
Minions Killed
462
0
Camps Cleared
0
2,022,748
Distance Traveled
1,944,753
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,998
600
134
7
0
455,873
8
L
Xing Tian
8,456
423
28
1
0
429,726
8
W
Hachiman
12,537
627
175
9
0
361,033
4
L
Poseidon
7,721
386
62
3
0
333,697
2
W
Janus
11,249
562
168
8
0
440,970
6
L
Apollo
8,833
442
115
6
0
334,507
5
L
Anubis
10,641
532
150
8
0
350,480
8
W
Baron Samedi
11,690
585
55
3
0
357,144
5
L
Nemesis
8,406
420
107
5
0
496,343
1
W
Tiamat
11,576
579
156
8
0
407,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role