Player Matchup

Bastet
Bastet
DBD Haaddock 7
Bastet
Level 160
God Stats
12W - 7L
1,660 SR
Queue Stats
549W - 406L
1,621 Elo+
Party 1
Medusa
Medusa
Kinoe Revan
Medusa
Level 124
God Stats
0W - 4L
1,444 SR
Queue Stats
10W - 11L
1,574 Elo+
Party 1
Vulcan
Vulcan
Mal zaza
Vulcan
Level 120
God Stats
0W - 1L
1,450 SR
Queue Stats
2W - 8L
1,275 Elo+
Party 1
Eset
Eset
WispxX
Eset
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 154L
1,451 Elo+
Party 1
Bakasura
Bakasura
XxblueflamexX20
Bakasura
Level 68
God Stats
23W - 13L
1,634 SR
Queue Stats
482W - 484L
1,542 Elo+
Party 1
Team Averages
Level 115
1,538 SR
1,493 Elo+

VS

Team Averages
Level 130
1,622 SR
1,489 Elo+
Sylvanus
Sylvanus
BloodyOlympian
Sylvanus
Level 58
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 35L
1,489 Elo+
Party 2
Chronos
Chronos
DankVisionary
Chronos
Level 155
God Stats
2W - 2L
1,450 SR
Queue Stats
146W - 144L
1,492 Elo+
Party 2
Ravana
Ravana
Reishi
Ravana
Level 128
God Stats
4W - 0L
1,838 SR
Queue Stats
170W - 166L
1,520 Elo+
Party 2
Anhur
Anhur
Zyenite
Anhur
Level 160
God Stats
5W - 2L
1,610 SR
Queue Stats
92W - 84L
1,499 Elo+
Party 2
Medusa
Medusa
da9thdocter
Medusa
Level 148
God Stats
3W - 1L
1,713 SR
Queue Stats
138W - 147L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
11,040
480
13,463
22,426
9,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
16
4 / 8 / 7
10,849
472
16,108
18,713
7,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Mal zaza
Vulcan
16
6 / 7 / 3
10,746
467
13,298
13,064
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Eset
WispxX
Eset
14
0 / 8 / 9
9,759
424
11,607
23,797
24,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
17
1 / 6 / 2
10,753
468
10,119
25,471
19,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 3 / 14
9,841
428
3,630
17,074
16,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
18
7 / 1 / 7
12,360
537
16,984
16,957
7,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Reishi
Ravana
20
9 / 2 / 10
12,110
527
14,988
16,806
8,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Zyenite
Anhur
16
10 / 4 / 8
10,936
475
15,893
19,595
7,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Medusa
17
6 / 4 / 7
11,033
480
17,381
18,591
8,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
14
Kills
33
33
Deaths
14
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
3
14
2.67
L
3
4
2
1
W
Chronos
7
1
7
10.5
L
Medusa
4
8
7
0.94
L
Vulcan
Mal zaza
Vulcan
6
7
3
1.07
W
Ravana
Reishi
Ravana
9
2
10
7
L
Eset
WispxX
Eset
0
8
9
0.56
L
Bakasura
1
6
2
0.33
W
Anhur
Zyenite
Anhur
10
4
8
3.5
W
Medusa
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,595
Damage
68,876
103,471
Taken
89,023
66,922
Mitigated
48,778
27,850
Healing
24,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,630
1,056
1,975
4,452
17,074
16,887
424
8,987
8,087
17,916
0
L
13,463
3,319
0
10,251
22,426
9,278
0
1,100
21,326
0
95,716
W
Chronos
16,984
9,696
0
6,742
16,957
7,312
2,695
800
14,942
100,021
0
L
Medusa
16,108
7,778
0
3,680
18,713
7,502
1,648
2,810
15,903
0
76,235
L
Vulcan
Mal zaza
Vulcan
13,298
6,156
0
631
13,064
6,224
286
1,320
11,744
73,363
0
W
Ravana
Reishi
Ravana
14,988
4,366
0
2,906
16,806
8,690
161
3,127
13,595
0
110,411
L
Eset
WispxX
Eset
11,607
1,063
860
3,957
23,797
24,702
774
3,658
20,139
40,170
0
L
Bakasura
10,119
6,832
0
8,471
25,471
19,216
704
11,726
13,745
0
60,800
W
Anhur
Zyenite
Anhur
15,893
9,994
0
4,251
19,595
7,742
2,796
5,979
13,546
0
70,033
W
Medusa
17,381
5,253
0
4,226
18,591
8,147
1,168
6,267
12,324
0
98,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,147
Gold Earned
56,280
550
Minions Killed
609
0
Camps Cleared
0
2,141,365
Distance Traveled
2,110,619
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,841
428
33
1
0
387,072
3
L
Bastet
11,040
480
137
6
0
489,843
6
W
Chronos
12,360
537
172
7
0
406,062
6
L
Medusa
10,849
472
76
3
0
396,891
6
L
Vulcan
10,746
467
129
6
0
410,449
0
W
Ravana
12,110
527
146
6
0
521,866
1
L
Eset
9,759
424
56
2
0
387,338
1
L
Bakasura
10,753
468
152
7
0
456,844
2
W
Anhur
10,936
475
110
5
0
361,287
3
W
Medusa
11,033
480
148
6
0
434,332
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role